Player Matchup

Ra
Ra
Carrasc1-
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 93L
1,509 Elo+
Party 1
Arachne
Arachne
FrozeKingston
Arachne
Level 40
God Stats
3W - 4L
1,362 SR
Queue Stats
168W - 173L
1,469 Elo+
Solo
Susano
Susano
Paulo_Rossi_N
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 82L
1,315 Elo+
Party 1
Chronos
Chronos
TSM_Chiton
Chronos
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 53L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
diannavarros
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 80L
1,441 Elo+
Party 1
Team Averages
Level 73
1,472 SR
1,430 Elo+

VS

Team Averages
Level 72
1,321 SR
1,438 Elo+
Nu Wa
Nu Wa
AmazonWaifu
Nu Wa
Level 79
God Stats
0W - 4L
1,019 SR
Queue Stats
46W - 49L
1,466 Elo+
Solo
Ix Chel
Ix Chel
BipolarRabbit44
Ix Chel
Level 107
God Stats
1W - 7L
1,083 SR
Queue Stats
262W - 238L
1,548 Elo+
Party 2
Tiamat
Tiamat
DarkDagger37
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,338 Elo+
Solo
Atlas
Atlas
Parallel-Names
Atlas
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 90L
1,414 Elo+
Party 2
Chiron
Chiron
Wilberr816
Chiron
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 176L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
12,459
779
15,603
17,156
8,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
17
8 / 1 / 12
11,083
693
11,648
11,788
6,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 9
9,602
600
8,554
15,472
7,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
TSM_Chiton
Chronos
19
2 / 2 / 13
10,767
673
9,903
17,459
12,945
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
diannavarros
Ah Puch
20
11 / 1 / 13
12,593
787
29,066
10,294
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 4
10,690
668
14,639
13,807
7,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 8 / 5
9,219
576
17,112
18,624
9,356
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
14
1 / 10 / 4
9,112
570
8,045
17,516
11,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 2 / 6
11,497
719
9,979
15,081
20,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
Wilberr816
Chiron
19
3 / 5 / 5
10,795
675
10,919
14,935
8,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
30
Kills
11
12
Deaths
30
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
1
8
5
0.44
W
7
4
11
3.13
L
Tiamat
1
10
4
0.3
W
Arachne
8
1
12
14
L
2
2
6
2.5
W
2
4
9
1.63
W
Chronos
TSM_Chiton
Chronos
2
2
13
4.25
L
Chiron
Wilberr816
Chiron
3
5
5
1.1
W
Ah Puch
diannavarros
Ah Puch
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,774
Damage
60,694
72,169
Taken
79,963
39,860
Mitigated
57,269
33,767
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,639
3,827
996
2,922
13,807
7,512
0
10,329
3,478
34,439
0
L
17,112
788
2,005
3,671
18,624
9,356
0
10,820
7,804
28,695
0
W
15,603
1,588
8,259
7,938
17,156
8,406
32
13,182
3,974
52,566
0
L
Tiamat
8,045
2,094
180
995
17,516
11,498
0
11,369
6,147
18,107
0
W
Arachne
11,648
8,274
1,217
2,885
11,788
6,453
0
8,484
3,304
0
13,664
L
9,979
2,937
1,188
1,636
15,081
20,898
0
10,263
4,818
30,939
0
W
8,554
421
1,091
2,277
15,472
7,034
163
10,425
5,047
0
14,302
W
Chronos
TSM_Chiton
Chronos
9,903
1,084
1,409
2,013
17,459
12,945
1,003
11,210
6,249
30,376
0
L
Chiron
Wilberr816
Chiron
10,919
5,340
2,330
4,681
14,935
8,005
0
11,676
3,143
0
30,899
W
Ah Puch
diannavarros
Ah Puch
29,066
780
2,699
3,979
10,294
5,022
169
6,474
3,820
71,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,504
Gold Earned
51,313
243
Minions Killed
189
0
Camps Cleared
0
1,546,720
Distance Traveled
1,397,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,690
668
39
2
0
299,064
0
L
Ix Chel
9,219
576
30
2
0
258,407
0
W
Ra
12,459
779
100
6
0
307,776
0
L
Tiamat
9,112
570
16
1
0
233,719
0
W
Arachne
11,083
693
7
0
0
280,669
0
L
Atlas
11,497
719
38
2
0
337,971
0
W
Susano
9,602
600
14
1
0
324,853
0
W
Chronos
10,767
673
34
2
0
312,854
0
L
Chiron
10,795
675
66
4
0
267,988
0
W
Ah Puch
12,593
787
88
6
0
320,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role