Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Darklabelltd
Cerberus
Level 156
God Stats
4W - 1L
1,686 SR
Queue Stats
222W - 181L
1,613 Elo+
Party 1
Sol
Sol
MikeFOOL
Sol
Level 156
God Stats
12W - 13L
1,376 SR
Queue Stats
260W - 237L
1,517 Elo+
Solo
Thor
Thor
illydotcom
Thor
Level 148
God Stats
16W - 15L
1,639 SR
Queue Stats
338W - 307L
1,577 Elo+
Party 1
Team Averages
Level 159
1,540 SR
1,541 Elo+

VS

Team Averages
Level 110
1,438 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
OsBurnerr
Charon
Level 21
God Stats
0W - 4L
1,206 SR
Queue Stats
21W - 25L
1,565 Elo+
Party 2
Ravana
Ravana
RedPenguin1220
Ravana
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 268L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
sadd87
Sun Wukong
Level 203
God Stats
9W - 14L
1,482 SR
Queue Stats
310W - 267L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
2 / 3 / 2
4,917
702
3,000
6,114
2,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
 
Surtr
8
0 / 0 / 0
4,763
680
1,131
4,243
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Darklabelltd
Cerberus
7
2 / 2 / 2
4,845
692
1,793
6,560
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 0
4,940
706
2,141
2,917
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 1
4,420
631
1,579
3,820
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
3 / 4 / 2
4,489
641
4,420
6,251
2,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
 
Agni
8
0 / 2 / 0
4,342
620
1,699
3,430
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
OsBurnerr
Charon
7
0 / 0 / 0
4,001
572
2,383
3,994
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,454
636
1,114
1,882
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
sadd87
Sun Wukong
5
2 / 1 / 2
4,159
594
1,928
2,575
1,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
5
5
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
3
2
1
W
Surtr
 
Surtr
0
0
0
0
L
Danzaburou
 
Danzaburou
3
4
2
1
L
Agni
 
Agni
0
2
0
0
W
Cerberus
Darklabelltd
Cerberus
2
2
2
1.5
W
2
0
0
2
L
Charon
OsBurnerr
Charon
0
0
0
0
L
0
0
0
0
W
1
0
1
1.5
L
Sun Wukong
sadd87
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,644
Damage
11,544
23,654
Taken
18,132
10,090
Mitigated
7,293
8,522
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,000
1,844
0
1,708
6,114
2,092
0
109
6,005
0
25,921
W
Surtr
 
Surtr
1,131
278
0
1,901
4,243
1,649
0
183
4,060
216
28,860
L
Danzaburou
 
Danzaburou
4,420
2,611
0
1,806
6,251
2,052
0
843
5,408
0
21,961
L
Agni
 
Agni
1,699
135
0
701
3,430
1,093
0
1,932
1,498
29,524
0
W
Cerberus
Darklabelltd
Cerberus
1,793
189
0
2,658
6,560
4,109
45
480
6,080
15,248
0
W
2,141
1,166
0
1,776
2,917
941
1,019
1,646
1,271
37,431
0
L
Charon
OsBurnerr
Charon
2,383
441
0
2,320
3,994
1,533
0
710
3,284
18,188
0
L
1,114
374
0
967
1,882
931
0
71
1,811
0
27,060
W
1,579
90
0
479
3,820
1,299
0
1,664
2,156
0
19,767
L
Sun Wukong
sadd87
Sun Wukong
1,928
445
0
908
2,575
1,684
0
449
2,126
0
6,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
21,445
244
Minions Killed
207
0
Camps Cleared
0
714,020
Distance Traveled
642,792
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,917
702
48
7
0
129,671
1
W
Surtr
4,763
680
57
8
0
148,419
1
L
Danzaburou
4,489
641
33
5
0
130,946
0
L
Agni
4,342
620
58
8
0
131,146
0
W
Cerberus
4,845
692
39
6
0
140,361
0
W
Sol
4,940
706
64
9
0
120,970
0
L
Charon
4,001
572
40
6
0
150,252
0
L
Ravana
4,454
636
62
9
0
156,237
0
W
Thor
4,420
631
36
5
0
174,599
0
L
Sun Wukong
4,159
594
14
2
0
74,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role