Player Matchup

Da Ji
Da Ji
J4V_twE3ty96
Da Ji
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 106L
1,389 Elo+
Solo
Kukulkan
Kukulkan
KU_DELLY
Kukulkan
Level 87
God Stats
2W - 1L
1,451 SR
Queue Stats
83W - 76L
1,480 Elo+
Party 1
Neith
Neith
OfficialRoseyy
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,494 Elo+
Party 1
Hera
Hera
SUNSHINE 5sP
Hera
Level 179
God Stats
90W - 82L
1,542 SR
Queue Stats
165W - 169L
1,462 Elo+
Solo
Charon
Charon
aSlacckker
Charon
Level 64
God Stats
3W - 2L
1,583 SR
Queue Stats
67W - 59L
1,522 Elo+
Party 1
Team Averages
Level 103
1,515 SR
1,469 Elo+

VS

Team Averages
Level 142
1,601 SR
1,460 Elo+
Danzaburou
Danzaburou
Clumsy Corteza
Danzaburou
Level 155
God Stats
4W - 7L
1,621 SR
Queue Stats
301W - 303L
1,472 Elo+
Solo
Hel
Hel
MindControlRueTV
Hel
Level 158
God Stats
242W - 205L
1,542 SR
Queue Stats
883W - 1,014L
1,369 Elo+
Solo
Thanatos
Thanatos
danecore1
Thanatos
Level 116
God Stats
27W - 28L
1,512 SR
Queue Stats
94W - 88L
1,471 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 129
God Stats
865W - 884L
1,530 SR
Queue Stats
1,023W - 1,035L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
kicksomething
Sun Wukong
Level 153
God Stats
3W - 2L
1,802 SR
Queue Stats
271W - 308L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,190
1,170
7,804
6,041
3,550
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
KU_DELLY
Kukulkan
14
2 / 0 / 5
8,282
1,183
5,854
3,095
1,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 2 / 6
8,054
1,151
6,062
6,120
2,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 0 / 3
8,231
1,176
7,094
3,724
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
aSlacckker
Charon
13
0 / 1 / 9
8,357
1,194
4,777
7,657
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

331

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clumsy Corteza
Danzaburou
13
2 / 1 / 1
8,205
1,172
5,749
6,899
2,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 4
7,689
1,098
6,713
11,261
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
danecore1
Thanatos
13
2 / 3 / 3
7,914
1,131
5,604
10,689
4,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
eviek
Ix Chel
12
0 / 0 / 0
6,592
942
398
33
17
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
kicksomething
Sun Wukong
13
0 / 2 / 3
7,452
1,065
3,204
7,194
4,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
10
Kills
5
5
Deaths
10
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Clumsy Corteza
Danzaburou
2
1
1
2.5
W
3
2
3
2.25
W
Kukulkan
KU_DELLY
Kukulkan
2
0
5
4.5
L
1
4
4
0.75
W
2
2
6
2.5
W
3
0
3
4.5
W
Charon
aSlacckker
Charon
0
1
9
4.5
L
Thanatos
danecore1
Thanatos
2
3
3
1.17
L
Ix Chel
eviek
Ix Chel
0
0
0
0
L
Sun Wukong
kicksomething
Sun Wukong
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,591
Damage
21,668
26,637
Taken
36,076
16,906
Mitigated
16,895
2,969
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Clumsy Corteza
Danzaburou
5,749
1,532
0
1,032
6,899
2,933
0
3,369
3,530
0
25,385
W
7,804
1,940
0
103
6,041
3,550
0
2,354
3,687
0
13,861
W
Kukulkan
KU_DELLY
Kukulkan
5,854
957
159
317
3,095
1,355
0
727
2,368
26,517
0
L
6,713
363
1,149
2,851
11,261
5,107
0
5,175
6,086
16,028
0
W
6,062
1,970
442
1,048
6,120
2,470
0
1,545
4,425
0
15,631
W
7,094
1,979
0
0
3,724
1,269
0
805
2,769
17,859
0
W
Charon
aSlacckker
Charon
4,777
886
0
900
7,657
8,262
0
1,402
5,977
11,685
396
L
Thanatos
danecore1
Thanatos
5,604
499
0
1,880
10,689
4,829
0
5,327
5,362
0
13,370
L
Ix Chel
eviek
Ix Chel
398
0
180
26
33
17
0
0
33
2,136
0
L
Sun Wukong
kicksomething
Sun Wukong
3,204
442
0
189
7,194
4,009
0
3,458
3,586
0
17,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
37,852
130
Minions Killed
138
8
Camps Cleared
4
702,868
Distance Traveled
629,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,205
1,172
44
6
1
134,367
0
W
Da Ji
8,190
1,170
9
1
2
139,548
0
W
Kukulkan
8,282
1,183
57
8
3
142,493
0
L
Hel
7,689
1,098
33
5
0
144,747
0
W
Neith
8,054
1,151
18
3
3
134,040
0
W
Hera
8,231
1,176
30
4
0
132,290
0
W
Charon
8,357
1,194
16
2
0
154,497
0
L
Thanatos
7,914
1,131
23
3
3
175,139
0
L
Ix Chel
6,592
942
7
1
0
26,348
0
L
Sun Wukong
7,452
1,065
31
4
0
148,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role