Player Matchup

Nu Wa
Nu Wa
Alurl
Nu Wa
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 112L
1,515 Elo+
Solo
Hercules
Hercules
An AngryBelgian
Hercules
Level 84
God Stats
2W - 1L
1,197 SR
Queue Stats
181W - 171L
1,532 Elo+
Solo
Janus
Janus
Hannible551
Janus
Level 69
God Stats
2W - 2L
1,362 SR
Queue Stats
135W - 122L
1,483 Elo+
Solo
Izanami
Izanami
Trinityblade7863
Izanami
Level 69
God Stats
1W - 1L
1,288 SR
Queue Stats
122W - 123L
1,545 Elo+
Solo
Horus
Horus
fertshooo
Horus
Level 125
God Stats
2W - 2L
1,163 SR
Queue Stats
373W - 383L
1,428 Elo+
Solo
Team Averages
Level 79
1,302 SR
1,501 Elo+

VS

Team Averages
Level 95
1,500 SR
1,507 Elo+
Sobek
Sobek
ClayboiCarti
Sobek
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 348L
1,526 Elo+
Solo
Jing Wei
Jing Wei
KianIsBad
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
Rei559
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 241L
1,420 Elo+
Solo
Chronos
Chronos
m4rgielaa
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,486 Elo+
Party 1
Anhur
Anhur
sgtwolfiewaffles
Anhur
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 229L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alurl
Nu Wa
13
4 / 2 / 6
7,727
966
8,099
5,628
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
12
0 / 2 / 11
7,100
888
4,643
14,623
10,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
3 / 0 / 7
7,865
983
8,014
2,836
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 3
8,500
1,063
7,861
7,307
3,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Horus
fertshooo
Horus
12
0 / 1 / 9
7,476
935
1,534
8,231
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,035
754
6,145
10,379
11,319
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
KianIsBad
Jing Wei
12
0 / 3 / 5
6,213
777
6,498
6,660
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Rei559
Ix Chel
6
0 / 2 / 1
5,168
646
1,298
2,752
897
Chronos
m4rgielaa
Chronos
12
2 / 3 / 2
6,380
798
7,943
7,453
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 2
7,327
916
5,333
6,161
2,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
14
Kills
7
7
Deaths
14
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alurl
Nu Wa
4
2
6
3.5
W
Hercules
0
2
11
2.75
L
0
5
5
0.5
W
3
0
7
6.5
L
Jing Wei
KianIsBad
Jing Wei
0
3
5
0.83
L
Ix Chel
Rei559
Ix Chel
0
2
1
0.25
W
7
2
3
4.25
W
Horus
fertshooo
Horus
0
1
9
4.5
L
Chronos
m4rgielaa
Chronos
2
3
2
1
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
27,217
38,625
Taken
33,405
22,517
Mitigated
20,657
19,707
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alurl
Nu Wa
8,099
1,272
334
318
5,628
2,381
704
2,281
3,247
16,350
0
W
Hercules
4,643
1,017
729
5,099
14,623
10,245
197
4,561
9,850
0
9,240
L
6,145
354
489
863
10,379
11,319
0
4,460
5,919
15,759
0
W
8,014
432
0
790
2,836
1,276
1,151
1,588
1,156
20,844
0
L
Jing Wei
KianIsBad
Jing Wei
6,498
3,841
281
568
6,660
2,777
0
3,311
3,349
0
14,807
L
Ix Chel
Rei559
Ix Chel
1,298
237
80
24
2,752
897
0
1,133
1,619
2,251
0
W
7,861
4,966
322
1,370
7,307
3,280
2,297
2,624
4,527
0
16,111
W
Horus
fertshooo
Horus
1,534
501
6,089
4,656
8,231
5,335
306
3,598
4,459
0
2,852
L
Chronos
m4rgielaa
Chronos
7,943
964
737
2,044
7,453
2,945
0
3,593
3,860
16,728
0
L
5,333
3,595
1,204
2,487
6,161
2,719
0
3,616
2,545
0
16,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,668
Gold Earned
31,123
83
Minions Killed
83
0
Camps Cleared
0
820,492
Distance Traveled
614,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,727
966
23
3
0
154,311
0
W
Hercules
7,100
888
6
1
0
172,502
0
L
Sobek
6,035
754
11
1
0
134,759
0
W
Janus
7,865
983
28
4
0
163,455
0
L
Jing Wei
6,213
777
21
3
0
161,294
0
L
Ix Chel
5,168
646
9
1
0
42,631
0
W
Izanami
8,500
1,063
22
3
0
149,065
0
W
Horus
7,476
935
4
1
0
181,159
0
L
Chronos
6,380
798
19
2
0
135,211
0
L
Anhur
7,327
916
23
3
0
140,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role