Player Matchup

Chaac
Chaac
BigGlock614
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
Da PR0FESS10NAL
Thor
Level 57
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 3L
1,707 Elo+
Party 2
Ymir
Ymir
HairBall9
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Janus
Janus
JOHNSONSDAD69
Janus
Level 86
God Stats
1W - 1L
1,736 SR
Queue Stats
11W - 17L
1,415 Elo+
Party 3
Neith
Neith
PFT4LIFE YT
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,522 SR
1,524 Elo+

VS

Team Averages
Level 37
1,558 SR
1,356 Elo+
Freya
Freya
AjarKey78
Freya
Level 44
God Stats
32W - 34L
1,513 SR
Queue Stats
175W - 197L
1,430 Elo+
Solo
Charybdis
Charybdis
FluffyCactus229
Charybdis
Level 35
God Stats
4W - 6L
1,500 SR
Queue Stats
96W - 111L
1,364 Elo+
Solo
Poseidon
Poseidon
Neecolas
Poseidon
Level 71
God Stats
2W - 1L
1,776 SR
Queue Stats
72W - 56L
1,495 Elo+
Party 1
Nemesis
Nemesis
S4BASTIAN
Nemesis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
x1xCAZx1x
Sylvanus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
7,544
397
5,208
14,730
9,185
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

4
0 / 0 / 0
5,645
297
0
1,166
225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
0 / 7 / 4
7,415
390
3,586
18,551
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 6 / 0
10,103
532
17,622
13,762
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 2
6,952
366
2,122
9,833
3,268
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AjarKey78
Freya
14
7 / 1 / 0
10,147
534
8,331
12,268
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
FluffyCactus229
Charybdis
17
4 / 1 / 6
11,360
598
6,522
14,119
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Neecolas
Poseidon
16
8 / 1 / 6
11,330
596
16,941
14,287
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
S4BASTIAN
Nemesis
17
3 / 1 / 5
11,253
592
8,219
13,322
6,430
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
x1xCAZx1x
Sylvanus
15
4 / 1 / 11
11,029
580
3,841
14,814
16,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
26
27
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Freya
AjarKey78
Freya
7
1
0
7
L
0
9
2
0.11
L
0
0
0
0
W
Charybdis
FluffyCactus229
Charybdis
4
1
6
7
L
Ymir
0
7
4
0.29
L
4
6
0
0.67
W
Poseidon
Neecolas
Poseidon
8
1
6
11
L
0
5
2
0.2
W
Nemesis
S4BASTIAN
Nemesis
3
1
5
5.5
W
Sylvanus
x1xCAZx1x
Sylvanus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,538
Damage
43,854
58,042
Taken
68,810
31,532
Mitigated
40,700
3,089
Healing
29,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AjarKey78
Freya
8,331
2,536
0
4,529
12,268
5,239
225
2,633
9,525
58,359
0
L
5,208
819
0
1,108
14,730
9,185
0
5,232
9,498
711
36,159
L
0
0
0
0
1,166
225
0
0
1,166
0
1,224
W
Charybdis
FluffyCactus229
Charybdis
6,522
3,714
0
7,373
14,119
6,364
8,504
5,800
8,053
0
91,714
L
Ymir
3,586
513
0
639
18,551
14,581
0
12,571
5,980
21,996
0
L
17,622
892
0
750
13,762
4,273
0
8,285
5,477
82,363
0
W
Poseidon
Neecolas
Poseidon
16,941
2,995
0
2,345
14,287
6,004
4,803
5,024
8,965
102,218
0
L
2,122
914
0
592
9,833
3,268
0
3,025
6,808
0
23,551
W
Nemesis
S4BASTIAN
Nemesis
8,219
3,302
0
3,595
13,322
6,430
3,630
1,521
11,755
0
70,745
W
Sylvanus
x1xCAZx1x
Sylvanus
3,841
2,134
5,856
5,882
14,814
16,663
1,126
5,572
9,008
22,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,659
Gold Earned
55,119
251
Minions Killed
560
0
Camps Cleared
0
1,333,963
Distance Traveled
1,575,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,147
534
92
5
0
219,084
0
L
Chaac
7,544
397
51
3
0
362,342
0
L
Thor
5,645
297
3
0
0
23,077
0
W
Charybdis
11,360
598
154
8
0
314,913
2
L
Ymir
7,415
390
26
1
0
348,059
0
L
Janus
10,103
532
138
7
0
338,557
0
W
Poseidon
11,330
596
142
7
0
326,371
0
L
Neith
6,952
366
33
2
0
261,928
0
W
Nemesis
11,253
592
137
7
0
389,263
0
W
Sylvanus
11,029
580
35
2
0
325,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role