Player Matchup

Surtr
Surtr
BigBiskit69
Surtr
Level 29
God Stats
3W - 2L
1,328 SR
Queue Stats
233W - 231L
1,513 Elo+
Party 1
Athena
Athena
FastThunder
Athena
Level 28
God Stats
1W - 1L
1,260 SR
Queue Stats
81W - 62L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
LORD HODUNK
Baron Samedi
Level 136
God Stats
8W - 5L
1,605 SR
Queue Stats
291W - 262L
1,612 Elo+
Party 1
Janus
Janus
Wabbajax
Janus
Level 145
God Stats
7W - 9L
1,474 SR
Queue Stats
369W - 330L
1,538 Elo+
Party 1
Ares
Ares
XKILLERM0NK4YX
Ares
Level 128
God Stats
3W - 1L
1,741 SR
Queue Stats
216W - 226L
1,524 Elo+
Party 1
Team Averages
Level 93
1,482 SR
1,544 Elo+

VS

Team Averages
Level 147
1,535 SR
1,520 Elo+
Da Ji
Da Ji
BRYCYN
Da Ji
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 133L
1,492 Elo+
Solo
Atlas
Atlas
Elven_Waffle
Atlas
Level 147
God Stats
2W - 5L
1,615 SR
Queue Stats
150W - 150L
1,546 Elo+
Solo
Artio
Artio
FreedomCarmezi
Artio
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 87L
1,519 Elo+
Solo
Surtr
Surtr
creamINyourPIE
Surtr
Level 155
God Stats
1W - 2L
1,559 SR
Queue Stats
146W - 154L
1,529 Elo+
Solo
Nemesis
Nemesis
terminator20008
Nemesis
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 189L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
8,268
1,034
11,896
12,839
10,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
13
1 / 1 / 13
7,765
971
3,847
10,907
9,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
LORD HODUNK
Baron Samedi
13
4 / 2 / 10
7,635
954
9,780
7,852
4,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Wabbajax
Janus
15
4 / 1 / 10
8,611
1,076
10,050
6,181
3,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 1 / 11
7,969
996
6,860
9,359
10,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BRYCYN
Da Ji
12
2 / 6 / 3
6,514
814
9,183
9,722
5,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
0 / 4 / 4
6,747
843
11,260
13,434
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 4 / 3
6,211
776
6,576
10,674
10,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 2
7,498
937
8,957
13,462
10,807
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
2,152
269
0
0
0

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
17
Kills
5
7
Deaths
17
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BRYCYN
Da Ji
2
6
3
0.58
W
6
2
10
5.5
L
0
4
4
0.5
W
Athena
1
1
13
7.5
L
0
4
3
0.38
W
Baron Samedi
LORD HODUNK
Baron Samedi
4
2
10
4.5
W
Janus
Wabbajax
Janus
4
1
10
9
W
2
1
11
7.5
L
3
3
2
1.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,433
Damage
35,976
47,138
Taken
47,292
39,690
Mitigated
40,404
19,299
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BRYCYN
Da Ji
9,183
2,054
340
425
9,722
5,886
0
7,085
2,637
0
14,701
W
11,896
3,822
598
1,452
12,839
10,859
30
5,059
7,780
279
20,721
L
11,260
4,682
1,125
3,710
13,434
12,747
0
8,699
4,735
21,113
0
W
Athena
3,847
1,608
1,658
2,011
10,907
9,877
360
3,426
7,481
8,747
0
L
6,576
131
1,985
2,150
10,674
10,964
0
7,504
3,170
14,447
0
W
Baron Samedi
LORD HODUNK
Baron Samedi
9,780
704
5,899
2,808
7,852
4,913
549
3,795
4,057
20,563
0
W
Janus
Wabbajax
Janus
10,050
1,271
1,318
1,034
6,181
3,805
625
2,313
3,868
32,437
0
W
6,860
222
798
1,723
9,359
10,236
600
3,455
5,904
8,812
0
L
8,957
2,629
0
3,064
13,462
10,807
0
7,465
5,997
263
20,478
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,248
Gold Earned
29,122
132
Minions Killed
78
0
Camps Cleared
0
877,969
Distance Traveled
623,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,514
814
16
2
0
141,247
0
W
Surtr
8,268
1,034
29
4
0
171,258
0
L
Atlas
6,747
843
21
3
0
151,541
0
W
Athena
7,765
971
13
2
0
177,610
0
L
Artio
6,211
776
10
1
0
164,889
0
W
Baron Samedi
7,635
954
26
3
0
165,696
0
W
Janus
8,611
1,076
59
7
0
193,331
0
W
Ares
7,969
996
5
1
0
170,074
0
L
Surtr
7,498
937
31
4
0
165,683
0
L
Nemesis
2,152
269
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role