Player Matchup

Izanami
Izanami
Freezeeyyy
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,226 Elo+
Party 1
Yu Huang
Yu Huang
KowTe
Yu Huang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,131 Elo+
Party 1
Surtr
Surtr
LordMarinus1
Surtr
Level 41
God Stats
58W - 64L
1,439 SR
Queue Stats
388W - 392L
1,328 Elo+
Solo
Sobek
Sobek
Quinugget
Sobek
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 20L
1,198 Elo+
Party 1
Horus
Horus
Saboteuuur
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,161 Elo+
Party 1
Team Averages
Level 26
1,488 SR
1,209 Elo+

VS

Team Averages
Level 59
1,515 SR
1,401 Elo+
Baron Samedi
Baron Samedi
BrokenAndrak
Baron Samedi
Level 40
God Stats
22W - 12L
1,587 SR
Queue Stats
91W - 94L
1,415 Elo+
Solo
Ymir
Ymir
IGotEffedInTheA
Ymir
Level 27
God Stats
7W - 9L
1,297 SR
Queue Stats
12W - 21L
1,290 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LycanLifehunter
Tsukuyomi
Level 66
God Stats
19W - 21L
1,556 SR
Queue Stats
116W - 153L
1,471 Elo+
Party 2
Charybdis
Charybdis
McGunnert
Charybdis
Level 87
God Stats
2W - 1L
1,507 SR
Queue Stats
11W - 17L
1,365 Elo+
Party 2
Mulan
Mulan
Stylepoints10
Mulan
Level 73
God Stats
9W - 4L
1,630 SR
Queue Stats
68W - 106L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Freezeeyyy
Izanami
14
4 / 2 / 1
8,111
477
7,075
7,480
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
KowTe
Yu Huang
14
3 / 3 / 0
7,900
465
5,208
9,298
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 3
7,791
458
5,655
15,240
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Quinugget
Sobek
12
0 / 1 / 5
7,540
444
2,314
10,458
10,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
13
0 / 2 / 2
7,474
440
5,268
13,384
14,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrokenAndrak
Baron Samedi
16
1 / 2 / 1
9,356
550
5,064
7,889
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 4
8,251
485
3,375
9,485
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
LycanLifehunter
Tsukuyomi
16
6 / 2 / 2
9,936
584
7,598
12,588
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
McGunnert
Charybdis
14
4 / 0 / 1
8,368
492
11,608
6,063
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 0
9,082
534
8,080
12,694
12,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
11
11
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrokenAndrak
Baron Samedi
1
2
1
0.75
L
Izanami
Freezeeyyy
Izanami
4
2
1
2.25
W
0
3
4
0.67
L
Yu Huang
KowTe
Yu Huang
3
3
0
1
L
2
3
3
1.17
W
Tsukuyomi
LycanLifehunter
Tsukuyomi
6
2
2
3.5
W
Charybdis
McGunnert
Charybdis
4
0
1
4.5
L
Sobek
Quinugget
Sobek
0
1
5
2.5
L
Horus
0
2
2
0.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,520
Damage
35,725
55,860
Taken
48,719
40,406
Mitigated
31,509
15,726
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrokenAndrak
Baron Samedi
5,064
316
0
952
7,889
3,563
2,080
4,385
3,504
66,334
0
L
Izanami
Freezeeyyy
Izanami
7,075
4,357
0
1,626
7,480
2,872
369
985
6,495
0
52,741
W
3,375
317
45
2,578
9,485
7,589
192
912
8,573
28,581
0
L
Yu Huang
KowTe
Yu Huang
5,208
214
0
1,015
9,298
3,817
0
4,067
5,231
49,152
0
L
5,655
3,030
0
4,582
15,240
8,678
99
1,638
13,602
301
68,045
W
Tsukuyomi
LycanLifehunter
Tsukuyomi
7,598
1,727
0
7,705
12,588
5,837
654
1,075
11,513
0
83,873
W
Charybdis
McGunnert
Charybdis
11,608
6,101
0
3,766
6,063
2,142
1,703
505
5,558
0
63,894
L
Sobek
Quinugget
Sobek
2,314
97
1,752
2,827
10,458
10,099
0
1,749
8,709
17,920
0
L
Horus
5,268
3,183
0
3,924
13,384
14,940
0
0
13,384
278
43,256
W
8,080
1,603
0
2,663
12,694
12,378
473
905
11,789
0
60,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
44,993
356
Minions Killed
493
0
Camps Cleared
0
1,562,507
Distance Traveled
1,589,999
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,356
550
113
7
0
300,747
0
L
Izanami
8,111
477
93
5
0
281,499
0
W
Ymir
8,251
485
52
3
0
329,422
2
L
Yu Huang
7,900
465
77
5
0
292,108
3
L
Surtr
7,791
458
99
6
0
340,721
0
W
Tsukuyomi
9,936
584
119
7
0
399,250
0
W
Charybdis
8,368
492
93
5
0
301,364
4
L
Sobek
7,540
444
21
1
0
319,832
9
L
Horus
7,474
440
66
4
0
328,347
4
W
Mulan
9,082
534
116
7
0
259,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role