Player Matchup

Medusa
Medusa
ElViejoDan
Medusa
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 172L
1,492 Elo+
Solo
Achilles
Achilles
LuckyKingMO
Achilles
Level 155
God Stats
5W - 9L
1,533 SR
Queue Stats
1,007W - 880L
1,575 Elo+
Solo
Artemis
Artemis
Riiggs
Artemis
Level 166
God Stats
2W - 2L
1,311 SR
Queue Stats
227W - 220L
1,488 Elo+
Solo
Bacchus
Bacchus
smolmonkey
Bacchus
Level 21
God Stats
4W - 1L
1,714 SR
Queue Stats
59W - 49L
1,677 Elo+
Party 1
Poseidon
Poseidon
tazorface
Poseidon
Level 128
God Stats
15W - 10L
1,689 SR
Queue Stats
84W - 85L
1,633 Elo+
Party 1
Team Averages
Level 132
1,549 SR
1,573 Elo+

VS

Team Averages
Level 135
1,565 SR
1,542 Elo+
Osiris
Osiris
GtorresRod
Osiris
Level 119
God Stats
3W - 3L
1,216 SR
Queue Stats
274W - 258L
1,533 Elo+
Solo
Charon
Charon
TapeWorm419
Charon
Level 167
God Stats
24W - 21L
1,512 SR
Queue Stats
234W - 202L
1,517 Elo+
Solo
He Bo
He Bo
Vingetsu
He Bo
Level 136
God Stats
5W - 1L
1,849 SR
Queue Stats
76W - 65L
1,642 Elo+
Solo
Ix Chel
Ix Chel
WarCry05
Ix Chel
Level 125
God Stats
15W - 8L
1,690 SR
Queue Stats
59W - 56L
1,487 Elo+
Solo
Xbalanque
Xbalanque
jdaviss24
Xbalanque
Level 128
God Stats
12W - 11L
1,557 SR
Queue Stats
497W - 430L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElViejoDan
Medusa
14
0 / 3 / 1
7,939
567
7,343
11,379
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
LuckyKingMO
Achilles
8
0 / 1 / 0
5,864
419
4,450
6,562
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Riiggs
Artemis
14
5 / 2 / 1
8,334
595
10,829
12,135
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
smolmonkey
Bacchus
13
1 / 0 / 2
6,964
497
5,529
9,751
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
tazorface
Poseidon
13
3 / 4 / 0
7,540
539
4,135
7,996
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GtorresRod
Osiris
14
0 / 0 / 1
8,252
589
5,095
11,949
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
10
0 / 0 / 1
7,034
502
2,422
9,773
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Vingetsu
He Bo
15
6 / 3 / 4
9,013
644
12,491
11,373
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
WarCry05
Ix Chel
14
3 / 1 / 1
8,562
612
5,468
7,191
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
jdaviss24
Xbalanque
12
1 / 5 / 0
7,062
504
4,365
11,974
4,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
9
Kills
10
10
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
ElViejoDan
Medusa
0
3
1
0.17
W
Osiris
GtorresRod
Osiris
0
0
1
0.5
L
Achilles
LuckyKingMO
Achilles
0
1
0
0
L
Artemis
Riiggs
Artemis
5
2
1
2.75
W
Charon
0
0
1
0.5
W
He Bo
Vingetsu
He Bo
6
3
4
2.67
W
Ix Chel
WarCry05
Ix Chel
3
1
1
3.5
W
Xbalanque
jdaviss24
Xbalanque
1
5
0
0.2
L
Bacchus
smolmonkey
Bacchus
1
0
2
2
L
Poseidon
tazorface
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
29,841
47,823
Taken
52,260
28,771
Mitigated
29,668
10,810
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ElViejoDan
Medusa
7,343
2,042
0
1,000
11,379
4,235
0
7,394
3,775
0
78,570
W
Osiris
GtorresRod
Osiris
5,095
1,233
0
3,325
11,949
11,549
22
3,071
8,852
3,427
53,353
L
Achilles
LuckyKingMO
Achilles
4,450
1,094
0
2,076
6,562
4,986
0
687
5,237
1,081
21,922
L
Artemis
Riiggs
Artemis
10,829
4,633
0
4,415
12,135
5,371
577
5,014
7,077
0
60,209
W
Charon
2,422
239
0
3,202
9,773
7,083
576
1,364
8,333
16,048
0
W
He Bo
Vingetsu
He Bo
12,491
956
0
5,956
11,373
4,058
0
2,011
9,282
67,164
0
W
Ix Chel
WarCry05
Ix Chel
5,468
466
870
2,519
7,191
2,861
644
1,539
5,560
62,462
0
W
Xbalanque
jdaviss24
Xbalanque
4,365
926
0
2,900
11,974
4,117
0
1,636
10,272
0
50,880
L
Bacchus
smolmonkey
Bacchus
5,529
689
0
2,848
9,751
11,363
0
3,296
6,072
31,109
0
L
Poseidon
tazorface
Poseidon
4,135
599
0
471
7,996
2,816
0
3,661
4,261
54,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
39,923
376
Minions Killed
442
0
Camps Cleared
0
1,353,477
Distance Traveled
1,398,153
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,939
567
125
9
0
301,467
0
W
Osiris
8,252
589
110
8
0
260,743
0
L
Achilles
5,864
419
32
2
0
170,442
0
L
Artemis
8,334
595
91
7
0
256,133
4
W
Charon
7,034
502
19
1
0
248,234
0
W
He Bo
9,013
644
92
7
0
342,433
0
W
Ix Chel
8,562
612
136
10
0
286,996
5
W
Xbalanque
7,062
504
85
6
0
259,747
1
L
Bacchus
6,964
497
38
3
0
317,633
2
L
Poseidon
7,540
539
90
6
0
307,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role