Player Matchup

Discordia
Discordia
DammitSHTAKO
Discordia
Level 129
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 2L
1,541 Elo+
Solo
Cliodhna
Cliodhna
DeathlordDan
Cliodhna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,602 Elo+
Party 2
Atlas
Atlas
HolyHJob
Atlas
Level 122
God Stats
1W - 1L
1,807 SR
Queue Stats
67W - 61L
1,631 Elo+
Party 2
Team Averages
Level 117
1,668 SR
1,591 Elo+

VS

Team Averages
Level 106
1,534 SR
1,637 Elo+
Hachiman
Hachiman
Loriannn
Hachiman
Level 121
God Stats
11W - 7L
1,657 SR
Queue Stats
91W - 75L
1,614 Elo+
Party 1
Anubis
Anubis
OoHyper_SoulsoO
Anubis
Level 129
God Stats
1W - 0L
1,502 SR
Queue Stats
8W - 5L
1,807 Elo+
Party 1
Lancelot
Lancelot
StoicFella
Lancelot
Level 67
God Stats
4W - 1L
1,444 SR
Queue Stats
123W - 112L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DammitSHTAKO
Discordia
16
4 / 3 / 5
12,545
784
14,416
9,819
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
DeathlordDan
Cliodhna
13
3 / 6 / 7
11,294
706
13,172
17,945
9,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
HolyHJob
Atlas
15
5 / 3 / 6
12,094
756
7,800
20,355
20,293
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Loriannn
Hachiman
17
6 / 4 / 6
13,974
873
22,143
15,898
6,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 8
12,498
781
12,375
11,350
5,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
StoicFella
Lancelot
13
2 / 4 / 8
11,212
701
6,628
19,207
13,982
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
12
12
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
DammitSHTAKO
Discordia
4
3
5
2.17
L
Cliodhna
DeathlordDan
Cliodhna
3
6
7
1.08
L
Atlas
HolyHJob
Atlas
5
3
6
2.67
W
Hachiman
Loriannn
Hachiman
6
4
6
2.25
W
4
4
8
2
W
Lancelot
StoicFella
Lancelot
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
41,146
48,119
Taken
46,455
32,959
Mitigated
25,572
7,974
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DammitSHTAKO
Discordia
14,416
821
85
2,429
9,819
3,524
557
1,709
8,110
60,781
0
L
Cliodhna
DeathlordDan
Cliodhna
13,172
1,318
0
2,230
17,945
9,142
739
5,055
12,890
0
40,408
L
Atlas
HolyHJob
Atlas
7,800
1,874
0
3,230
20,355
20,293
0
6,156
14,199
22,236
0
W
Hachiman
Loriannn
Hachiman
22,143
15,243
0
4,436
15,898
6,431
2,488
8,520
7,378
0
90,897
W
12,375
151
0
3,877
11,350
5,159
417
5,498
5,852
52,177
0
W
Lancelot
StoicFella
Lancelot
6,628
1,440
0
3,736
19,207
13,982
300
8,756
10,451
0
22,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
37,684
158
Minions Killed
213
0
Camps Cleared
0
924,797
Distance Traveled
814,055
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,545
784
100
6
0
271,412
3
L
Cliodhna
11,294
706
42
3
0
328,219
2
L
Atlas
12,094
756
16
1
0
325,166
2
W
Hachiman
13,974
873
117
7
0
248,695
0
W
Anubis
12,498
781
67
4
0
244,067
1
W
Lancelot
11,212
701
29
2
0
321,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role