Player Matchup

Chang'e
Chang'e
DarkWebby96
Chang'e
Level 114
God Stats
24W - 21L
1,616 SR
Queue Stats
660W - 576L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
I-JAG-l
Danzaburou
Level 12
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 1
Mercury
Mercury
Jackha__
Mercury
Level 80
God Stats
17W - 15L
1,321 SR
Queue Stats
617W - 583L
1,442 Elo+
Party 1
Chaac
Chaac
ToeHunter
Chaac
Level 56
God Stats
45W - 31L
1,552 SR
Queue Stats
112W - 131L
1,419 Elo+
Party 3
Geb
Geb
xxtheraidaxx
Geb
Level 68
God Stats
18W - 12L
1,753 SR
Queue Stats
275W - 246L
1,493 Elo+
Party 3
Team Averages
Level 66
1,591 SR
1,444 Elo+

VS

Team Averages
Level 89
1,460 SR
1,468 Elo+
Martichoras
Martichoras
 
Martichoras
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CheeckyFella
Bacchus
Level 29
God Stats
1W - 1L
1,245 SR
Queue Stats
25W - 31L
1,435 Elo+
Party 2
King Arthur
King Arthur
GreekFreak_k
King Arthur
Level 107
God Stats
204W - 177L
1,511 SR
Queue Stats
797W - 751L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kinko_242
Morgan Le Fay
Level 108
God Stats
49W - 51L
1,450 SR
Queue Stats
229W - 219L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
StormPunchD7
Tsukuyomi
Level 102
God Stats
6W - 5L
1,593 SR
Queue Stats
104W - 102L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkWebby96
Chang'e
13
1 / 2 / 2
7,252
604
5,609
9,889
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
I-JAG-l
Danzaburou
9
0 / 3 / 1
5,189
432
5,388
7,968
2,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Jackha__
Mercury
13
3 / 2 / 3
7,120
593
3,777
10,739
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
ToeHunter
Chaac
7
3 / 2 / 0
5,629
469
3,201
5,182
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
4,783
399
2,473
9,908
7,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
4 / 0 / 2
6,738
562
7,780
5,900
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
CheeckyFella
Bacchus
11
0 / 1 / 5
6,802
567
4,345
8,433
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
GreekFreak_k
King Arthur
12
1 / 3 / 1
7,336
611
3,871
8,831
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Kinko_242
Morgan Le Fay
12
0 / 1 / 3
6,797
566
4,985
5,640
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
StormPunchD7
Tsukuyomi
13
5 / 2 / 0
7,632
636
6,440
9,709
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
10
11
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
0
2
5
W
Bacchus
CheeckyFella
Bacchus
0
1
5
2.5
L
Chang'e
DarkWebby96
Chang'e
1
2
2
1
W
King Arthur
GreekFreak_k
King Arthur
1
3
1
0.5
L
Danzaburou
I-JAG-l
Danzaburou
0
3
1
0.17
L
Mercury
Jackha__
Mercury
3
2
3
2.25
W
Morgan Le Fay
Kinko_242
Morgan Le Fay
0
1
3
1.5
W
Tsukuyomi
StormPunchD7
Tsukuyomi
5
2
0
2.5
L
Chaac
ToeHunter
Chaac
3
2
0
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
27,421
43,686
Taken
38,513
19,547
Mitigated
21,041
11,209
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,780
1,863
0
2,339
5,900
2,393
686
1,709
4,191
0
54,898
W
Bacchus
CheeckyFella
Bacchus
4,345
1,180
0
2,971
8,433
6,809
304
597
7,836
20,280
0
L
Chang'e
DarkWebby96
Chang'e
5,609
438
240
3,547
9,889
3,545
0
3,525
6,317
52,174
0
W
King Arthur
GreekFreak_k
King Arthur
3,871
461
0
2,586
8,831
5,738
0
425
8,366
0
50,492
L
Danzaburou
I-JAG-l
Danzaburou
5,388
3,425
0
1,950
7,968
2,936
0
3,262
4,706
0
29,732
L
Mercury
Jackha__
Mercury
3,777
1,380
0
1,905
10,739
3,847
0
1,216
9,394
0
49,819
W
Morgan Le Fay
Kinko_242
Morgan Le Fay
4,985
482
0
1,930
5,640
2,290
0
2,170
3,358
43,402
0
W
Tsukuyomi
StormPunchD7
Tsukuyomi
6,440
1,623
0
4,784
9,709
3,811
0
2,839
6,680
0
59,837
L
Chaac
ToeHunter
Chaac
3,201
726
0
1,564
5,182
1,869
0
0
4,900
0
21,303
L
2,473
310
92
1,911
9,908
7,350
0
1,327
8,489
16,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
35,305
287
Minions Killed
360
0
Camps Cleared
0
1,155,111
Distance Traveled
1,234,759
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,738
562
68
6
0
220,576
0
W
Bacchus
6,802
567
38
3
0
256,691
2
L
Chang'e
7,252
604
110
9
0
251,431
2
W
King Arthur
7,336
611
77
6
0
246,309
0
L
Danzaburou
5,189
432
42
4
0
224,411
0
L
Mercury
7,120
593
88
7
0
297,349
0
W
Morgan Le Fay
6,797
566
85
7
0
237,310
4
W
Tsukuyomi
7,632
636
92
8
0
273,873
1
L
Chaac
5,629
469
31
3
0
141,012
3
L
Geb
4,783
399
16
1
0
240,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role