Player Matchup

Serqet
Serqet
GodAdno
Serqet
Level 106
God Stats
12W - 12L
1,532 SR
Queue Stats
65W - 50L
1,560 Elo+
Party 1
Hercules
Hercules
KumaTheTyrant
Hercules
Level 129
God Stats
0W - 1L
1,460 SR
Queue Stats
131W - 95L
1,566 Elo+
Party 1
Jing Wei
Jing Wei
LxRayy
Jing Wei
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 28L
1,500 Elo+
Party 2
Ra
Ra
ProHecker
Ra
Level 107
God Stats
0W - 1L
1,754 SR
Queue Stats
43W - 30L
1,617 Elo+
Party 1
Ganesha
Ganesha
SxwR
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 80
1,549 SR
1,549 Elo+

VS

Team Averages
Level 145
1,485 SR
1,479 Elo+
Arachne
Arachne
AzzVaro
Arachne
Level 123
God Stats
2W - 0L
1,318 SR
Queue Stats
139W - 184L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
Dragovala
Sun Wukong
Level 155
God Stats
18W - 18L
1,468 SR
Queue Stats
659W - 604L
1,551 Elo+
Solo
Neith
Neith
Samir1902
Neith
Level 146
God Stats
3W - 3L
1,578 SR
Queue Stats
262W - 272L
1,463 Elo+
Party 3
Zhong Kui
Zhong Kui
Shibisu_
Zhong Kui
Level 153
God Stats
2W - 0L
1,884 SR
Queue Stats
349W - 384L
1,467 Elo+
Party 3
Chang'e
Chang'e
Yoiinkzz
Chang'e
Level 149
God Stats
2W - 5L
1,176 SR
Queue Stats
138W - 174L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GodAdno
Serqet
14
2 / 1 / 1
8,194
482
4,249
11,260
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
KumaTheTyrant
Hercules
13
2 / 6 / 0
8,009
471
6,150
21,229
17,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
LxRayy
Jing Wei
13
2 / 3 / 0
7,475
440
7,141
11,311
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
7,959
468
9,175
12,716
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
SxwR
Ganesha
11
0 / 4 / 2
7,151
421
4,025
14,712
12,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AzzVaro
Arachne
15
4 / 1 / 3
9,127
537
7,378
14,518
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Dragovala
Sun Wukong
14
5 / 2 / 4
8,344
491
6,181
13,726
8,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Samir1902
Neith
16
2 / 2 / 6
9,455
556
14,078
8,755
3,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Shibisu_
Zhong Kui
17
1 / 2 / 7
10,130
596
12,432
15,573
20,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
Yoiinkzz
Chang'e
17
5 / 0 / 1
10,555
621
9,439
8,492
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
17
18
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
AzzVaro
Arachne
4
1
3
5.5
W
Sun Wukong
Dragovala
Sun Wukong
5
2
4
3.5
L
Serqet
GodAdno
Serqet
2
1
1
2.5
L
Hercules
KumaTheTyrant
Hercules
2
6
0
0.33
L
Jing Wei
LxRayy
Jing Wei
2
3
0
0.67
L
1
4
0
0.25
W
Neith
Samir1902
Neith
2
2
6
2.5
W
Zhong Kui
Shibisu_
Zhong Kui
1
2
7
2.25
L
Ganesha
SxwR
Ganesha
0
4
2
0.25
W
Chang'e
Yoiinkzz
Chang'e
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
49,508
71,228
Taken
61,064
43,794
Mitigated
41,909
14,999
Healing
29,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AzzVaro
Arachne
7,378
5,505
0
5,077
14,518
5,707
299
3,721
10,797
0
77,093
W
Sun Wukong
Dragovala
Sun Wukong
6,181
806
0
2,978
13,726
8,904
84
2,726
11,000
0
50,075
L
Serqet
GodAdno
Serqet
4,249
1,052
0
1,017
11,260
5,053
0
3,297
7,905
0
68,779
L
Hercules
KumaTheTyrant
Hercules
6,150
2,130
0
3,427
21,229
17,323
0
11,724
9,437
0
54,260
L
Jing Wei
LxRayy
Jing Wei
7,141
5,824
0
3,407
11,311
3,817
0
0
11,311
0
52,824
L
9,175
1,046
701
3,196
12,716
5,535
0
5,365
7,244
81,099
0
W
Neith
Samir1902
Neith
14,078
7,736
0
5,400
8,755
3,654
401
1,749
7,006
0
83,834
W
Zhong Kui
Shibisu_
Zhong Kui
12,432
2,555
0
8,830
15,573
20,547
114
605
14,740
88,590
0
L
Ganesha
SxwR
Ganesha
4,025
516
1,716
1,535
14,712
12,066
0
1,186
13,460
24,066
0
W
Chang'e
Yoiinkzz
Chang'e
9,439
1,150
1,540
5,528
8,492
3,097
862
4,287
3,631
95,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
47,611
470
Minions Killed
611
0
Camps Cleared
0
1,590,987
Distance Traveled
1,732,284
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,127
537
108
6
0
411,543
0
W
Sun Wukong
8,344
491
53
3
0
396,227
0
L
Serqet
8,194
482
107
6
0
376,024
0
L
Hercules
8,009
471
97
6
0
290,824
0
L
Jing Wei
7,475
440
112
7
0
323,418
0
L
Ra
7,959
468
151
9
0
312,843
0
W
Neith
9,455
556
157
9
0
296,390
4
W
Zhong Kui
10,130
596
124
7
0
284,249
3
L
Ganesha
7,151
421
3
0
0
287,878
0
W
Chang'e
10,555
621
169
10
0
343,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role