Player Matchup

Cupid
Cupid
Gold V
Waggs
Cupid
Gold V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,454 MMR
Solo
Discordia
Discordia
Gold III
Zaving
Discordia
Gold III
Level 109
God Stats
95W - 80L
1,601 SR
Queue Stats
630W - 624L
1,580 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
xNotoriousN97x
Gilgamesh
Gold V
Level 103
God Stats
176W - 133L
1,550 SR
Queue Stats
449W - 446L
1,348 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,550 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,532 SR
1,453 MMR
Sun Wukong
Sun Wukong
Silver III
DripethJosh
Sun Wukong
Silver III
Level 66
God Stats
11W - 16L
1,610 SR
Queue Stats
28W - 26L
1,383 MMR
Solo
Olorun
Olorun
Silver I
ImZooketh
Olorun
Silver I
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,472 MMR
Solo
Hou Yi
Hou Yi
Gold IV
MrAnaconda41
Hou Yi
Gold IV
Level 182
God Stats
37W - 49L
1,485 SR
Queue Stats
591W - 640L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Waggs
Cupid
15
2 / 7 / 10
14,172
709
15,050
22,977
9,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Zaving
Discordia
17
4 / 9 / 10
15,483
774
25,467
18,844
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
xNotoriousN97x
Gilgamesh
20
17 / 0 / 6
18,451
923
30,954
48,922
74,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AtlasAresVulcanCharon

VS

Bans
BacchusAgniAchillesTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DripethJosh
Sun Wukong
17
5 / 4 / 9
14,580
729
24,641
31,440
51,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
ImZooketh
Olorun
16
5 / 11 / 7
14,201
710
18,428
27,134
13,501
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
6 / 8 / 7
14,339
717
23,035
22,351
10,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
23
Kills
16
16
Deaths
23
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DripethJosh
Sun Wukong
5
4
9
2.38
L
Olorun
ImZooketh
Olorun
5
11
7
0.77
L
Hou Yi
6
8
7
1.19
W
Cupid
Waggs
Cupid
2
7
10
1
W
Discordia
Zaving
Discordia
4
9
10
1
W
Gilgamesh
xNotoriousN97x
Gilgamesh
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,471
Damage
66,104
90,743
Taken
80,925
90,894
Mitigated
75,171
33,158
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DripethJosh
Sun Wukong
24,641
4,815
0
2,756
31,440
51,344
160
9,333
22,107
0
65,169
L
Olorun
ImZooketh
Olorun
18,428
8,814
1,654
5,116
27,134
13,501
520
10,228
16,906
55,304
0
L
Hou Yi
23,035
9,415
0
3,492
22,351
10,326
0
7,787
14,564
0
60,985
W
Cupid
Waggs
Cupid
15,050
8,492
1,002
7,093
22,977
9,698
2,256
4,079
18,287
29
70,972
W
Discordia
Zaving
Discordia
25,467
213
162
4,351
18,844
7,119
452
3,564
14,780
64,050
0
W
Gilgamesh
xNotoriousN97x
Gilgamesh
30,954
6,664
0
20,550
48,922
74,077
1,169
11,733
35,551
1,285
72,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
43,120
178
Minions Killed
172
0
Camps Cleared
0
1,061,429
Distance Traveled
958,450
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,580
729
44
2
0
375,248
1
L
Olorun
14,201
710
57
3
0
263,073
0
L
Hou Yi
14,339
717
71
4
0
320,129
2
W
Cupid
14,172
709
66
3
0
302,828
1
W
Discordia
15,483
774
55
3
0
338,997
0
W
Gilgamesh
18,451
923
57
3
0
419,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role