Player Matchup

Kali
Kali
AnRky_xM
Kali
Level 59
God Stats
11W - 8L
1,563 SR
Queue Stats
230W - 258L
1,431 Elo+
Party 1
Osiris
Osiris
LCB_99
Osiris
Level 46
God Stats
4W - 8L
1,500 SR
Queue Stats
214W - 262L
1,392 Elo+
Party 1
Neith
Neith
Onyx_xM
Neith
Level 45
God Stats
30W - 32L
1,524 SR
Queue Stats
285W - 313L
1,472 Elo+
Party 1
Horus
Horus
Skidders118
Horus
Level 26
God Stats
14W - 17L
1,404 SR
Queue Stats
90W - 128L
1,286 Elo+
Party 1
Vulcan
Vulcan
Taz_Supreme
Vulcan
Level 156
God Stats
23W - 26L
1,510 SR
Queue Stats
255W - 248L
1,421 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,400 Elo+

VS

Team Averages
Level 85
1,526 SR
1,403 Elo+
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gautama1990
Sun Wukong
Level 129
God Stats
3W - 3L
1,576 SR
Queue Stats
498W - 500L
1,415 Elo+
Solo
Artemis
Artemis
Klaudek01PL
Artemis
Level 66
God Stats
4W - 4L
1,561 SR
Queue Stats
22W - 23L
1,478 Elo+
Solo
Hercules
Hercules
yakatankiez
Hercules
Level 39
God Stats
1W - 5L
1,494 SR
Queue Stats
1W - 5L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
3 / 1 / 2
8,816
551
6,285
13,565
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
LCB_99
Osiris
14
1 / 0 / 2
8,605
538
4,142
11,004
9,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Onyx_xM
Neith
14
5 / 1 / 4
8,987
562
11,992
8,888
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 2 / 6
8,738
546
4,215
10,040
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
15
4 / 0 / 3
9,575
598
8,504
4,991
2,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 6 / 1
7,226
452
2,978
12,627
4,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
 
Cerberus
11
0 / 5 / 0
6,194
387
2,639
13,917
12,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Gautama1990
Sun Wukong
13
2 / 1 / 0
7,254
453
3,141
11,841
6,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Klaudek01PL
Artemis
11
1 / 2 / 0
6,496
406
8,736
9,145
3,297
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
yakatankiez
Hercules
10
0 / 1 / 0
5,901
369
1,822
6,516
3,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
1
0.08
L
Cerberus
 
Cerberus
0
5
0
0
W
Kali
3
1
2
4
L
Sun Wukong
Gautama1990
Sun Wukong
2
1
0
2
L
Artemis
Klaudek01PL
Artemis
1
2
0
0.5
W
Osiris
LCB_99
Osiris
1
0
2
2
W
Neith
Onyx_xM
Neith
5
1
4
7
W
2
2
6
2.5
W
Vulcan
4
0
3
5.5
L
Hercules
yakatankiez
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
19,316
48,488
Taken
54,046
28,879
Mitigated
30,677
18,853
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,978
209
31
2,119
12,627
4,599
0
5,276
7,351
56,079
0
L
Cerberus
 
Cerberus
2,639
550
0
4,270
13,917
12,355
0
584
13,333
27,139
0
W
Kali
6,285
3,539
0
3,981
13,565
5,530
1,355
1,376
12,189
0
66,432
L
Sun Wukong
Gautama1990
Sun Wukong
3,141
727
0
3,004
11,841
6,909
0
1,043
10,798
0
53,087
L
Artemis
Klaudek01PL
Artemis
8,736
5,165
0
1,094
9,145
3,297
0
422
8,723
0
40,279
W
Osiris
LCB_99
Osiris
4,142
426
0
4,153
11,004
9,287
756
251
10,753
0
49,575
W
Neith
Onyx_xM
Neith
11,992
5,207
0
2,661
8,888
3,938
2,366
791
8,097
0
61,165
W
4,215
2,380
2,209
3,659
10,040
8,053
821
1,097
8,943
0
27,720
W
Vulcan
8,504
4,332
0
2,190
4,991
2,071
1,275
2,102
2,889
73,126
0
L
Hercules
yakatankiez
Hercules
1,822
324
0
580
6,516
3,517
0
1,179
5,337
0
16,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
33,071
394
Minions Killed
362
0
Camps Cleared
0
1,568,693
Distance Traveled
1,334,159
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,226
452
105
7
0
254,634
0
L
Cerberus
6,194
387
80
5
0
279,775
0
W
Kali
8,816
551
96
6
0
350,277
0
L
Sun Wukong
7,254
453
86
5
0
300,205
0
L
Artemis
6,496
406
67
4
0
288,776
0
W
Osiris
8,605
538
64
4
0
283,266
4
W
Neith
8,987
562
86
5
0
279,525
2
W
Horus
8,738
546
28
2
0
307,480
1
W
Vulcan
9,575
598
120
8
0
348,145
5
L
Hercules
5,901
369
24
2
0
210,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role