Player Matchup

Bellona
Bellona
Eita_Giovanaaaaa
Bellona
Level 252
God Stats
2W - 5L
1,423 SR
Queue Stats
272W - 297L
1,490 Elo+
Party 2
Skadi
Skadi
Fxllcoz
Skadi
Level 66
God Stats
10W - 8L
1,597 SR
Queue Stats
37W - 39L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Ovanblack
Sun Wukong
Level 186
God Stats
4W - 2L
1,782 SR
Queue Stats
132W - 134L
1,492 Elo+
Party 2
Merlin
Merlin
chegoianovisk
Merlin
Level 103
God Stats
7W - 7L
1,707 SR
Queue Stats
201W - 218L
1,444 Elo+
Solo
Surtr
Surtr
roohxheinzeXx
Surtr
Level 144
God Stats
3W - 5L
1,067 SR
Queue Stats
63W - 65L
1,460 Elo+
Solo
Team Averages
Level 150
1,515 SR
1,470 Elo+

VS

Team Averages
Level 102
1,568 SR
1,477 Elo+
Sol
Sol
Bushes18
Sol
Level 129
God Stats
1W - 4L
1,524 SR
Queue Stats
39W - 50L
1,419 Elo+
Party 1
Poseidon
Poseidon
Chorchzilla
Poseidon
Level 39
God Stats
1W - 1L
1,712 SR
Queue Stats
34W - 44L
1,478 Elo+
Party 1
Hercules
Hercules
XxNIGHT17xX
Hercules
Level 153
God Stats
29W - 25L
1,532 SR
Queue Stats
112W - 103L
1,541 Elo+
Party 1
Thor
Thor
bom_de_oro
Thor
Level 87
God Stats
2W - 3L
1,505 SR
Queue Stats
94W - 90L
1,462 Elo+
Solo
Freya
Freya
progenesis5
Freya
Level 104
God Stats
17W - 22L
1,569 SR
Queue Stats
36W - 42L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,861
694
1,523
4,617
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Fxllcoz
Skadi
6
1 / 0 / 1
4,084
583
908
3,008
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Ovanblack
Sun Wukong
8
2 / 0 / 3
4,713
673
2,721
4,373
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,731
676
2,459
2,641
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 3
3,710
530
2,575
4,010
2,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,780
540
2,789
1,914
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Chorchzilla
Poseidon
7
0 / 0 / 0
4,176
597
1,445
3,024
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
XxNIGHT17xX
Hercules
5
0 / 2 / 0
3,727
532
2,040
5,465
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,641
520
557
4,074
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,699
528
1,289
2,930
818
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Poseidon
Chorchzilla
Poseidon
0
0
0
0
W
1
0
1
1.5
W
Skadi
Fxllcoz
Skadi
1
0
1
1.5
W
Sun Wukong
Ovanblack
Sun Wukong
2
0
3
3.5
L
Hercules
XxNIGHT17xX
Hercules
0
2
0
0
L
0
2
0
0
W
0
0
1
0.5
L
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,186
Damage
8,120
18,649
Taken
17,407
8,771
Mitigated
7,050
7,827
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,789
783
0
577
1,914
453
0
23
1,891
23,250
0
L
Poseidon
Chorchzilla
Poseidon
1,445
557
0
463
3,024
865
0
1,277
1,585
27,588
0
W
1,523
266
0
1,801
4,617
2,597
0
1,289
3,328
0
27,398
W
Skadi
Fxllcoz
Skadi
908
470
0
1,146
3,008
1,079
0
976
1,786
0
11,834
W
Sun Wukong
Ovanblack
Sun Wukong
2,721
709
0
2,854
4,373
1,755
0
468
3,891
0
29,090
L
Hercules
XxNIGHT17xX
Hercules
2,040
315
0
1,833
5,465
3,520
0
628
4,773
0
7,106
L
557
0
0
410
4,074
1,394
0
392
3,630
0
17,338
W
2,459
0
0
730
2,641
835
0
1,234
1,407
26,086
0
L
1,289
415
0
996
2,930
818
0
0
2,930
15,457
0
W
2,575
1,209
0
1,296
4,010
2,505
6
1,198
2,714
247
10,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
19,023
201
Minions Killed
169
0
Camps Cleared
0
704,920
Distance Traveled
649,075
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,780
540
34
5
0
118,669
4
L
Poseidon
4,176
597
62
9
0
137,194
2
W
Bellona
4,861
694
53
8
0
129,835
0
W
Skadi
4,084
583
21
3
0
140,575
3
W
Sun Wukong
4,713
673
44
6
0
161,141
0
L
Hercules
3,727
532
11
2
0
152,820
5
L
Thor
3,641
520
34
5
0
154,824
0
W
Merlin
4,731
676
64
9
0
130,912
0
L
Freya
3,699
528
28
4
0
85,568
0
W
Surtr
3,710
530
19
3
0
142,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role