Player Matchup

Skadi
Skadi
FlogMaster
Skadi
Level 82
God Stats
28W - 10L
1,803 SR
Queue Stats
88W - 95L
1,516 Elo+
Party 2
Bacchus
Bacchus
GettingStoned
Bacchus
Level 62
God Stats
4W - 8L
1,302 SR
Queue Stats
140W - 114L
1,496 Elo+
Party 1
Hera
Hera
Philosophiex
Hera
Level 69
God Stats
7W - 9L
1,485 SR
Queue Stats
222W - 194L
1,531 Elo+
Party 1
Nemesis
Nemesis
PondofFrogs
Nemesis
Level 108
God Stats
8W - 11L
1,667 SR
Queue Stats
121W - 145L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
Unsae
Amaterasu
Level 67
God Stats
26W - 15L
1,683 SR
Queue Stats
204W - 167L
1,560 Elo+
Party 1
Team Averages
Level 78
1,588 SR
1,521 Elo+

VS

Team Averages
Level 141
1,546 SR
1,537 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Duplication
Sun Wukong
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
487W - 406L
1,607 Elo+
Solo
Ravana
Ravana
amot343
Ravana
Level 101
God Stats
5W - 3L
1,339 SR
Queue Stats
262W - 245L
1,529 Elo+
Party 3
Hachiman
Hachiman
jerrydevil6969
Hachiman
Level 120
God Stats
5W - 2L
1,656 SR
Queue Stats
82W - 66L
1,557 Elo+
Solo
He Bo
He Bo
martinos10000
He Bo
Level 116
God Stats
1W - 0L
1,738 SR
Queue Stats
119W - 127L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 3 / 1
7,454
497
10,160
10,822
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
11
0 / 0 / 4
6,621
441
4,884
9,186
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 0
7,747
516
4,519
9,278
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PondofFrogs
Nemesis
14
4 / 4 / 2
8,096
540
10,525
14,029
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Unsae
Amaterasu
12
2 / 6 / 0
7,329
489
3,396
16,799
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 2 / 4
8,652
577
8,356
8,422
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Duplication
Sun Wukong
12
1 / 0 / 4
7,604
507
7,610
11,922
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
amot343
Ravana
15
7 / 1 / 4
9,332
622
12,503
7,762
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
12
3 / 5 / 0
7,556
504
6,202
13,917
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 8
8,238
549
6,571
11,191
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
10
Kills
16
16
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
4
3
W
Sun Wukong
Duplication
Sun Wukong
1
0
4
3
L
Skadi
3
3
1
1.17
L
Bacchus
0
0
4
2
L
1
3
0
0.33
L
Nemesis
PondofFrogs
Nemesis
4
4
2
1.25
L
Amaterasu
Unsae
Amaterasu
2
6
0
0.33
W
Ravana
amot343
Ravana
7
1
4
9
W
Hachiman
3
5
0
0.6
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,484
Damage
41,242
60,114
Taken
53,214
28,876
Mitigated
28,917
14,238
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,356
456
0
1,513
8,422
3,586
78
2,606
5,816
64,305
0
W
Sun Wukong
Duplication
Sun Wukong
7,610
1,290
168
4,536
11,922
10,072
0
3,048
8,874
0
32,319
L
Skadi
10,160
4,441
0
1,490
10,822
3,943
489
621
10,201
0
62,279
L
Bacchus
4,884
720
0
3,400
9,186
7,964
58
1,022
8,164
23,231
0
L
4,519
1,010
0
1,899
9,278
3,306
0
4,648
4,630
56,717
0
L
Nemesis
PondofFrogs
Nemesis
10,525
5,231
0
2,164
14,029
5,923
0
5,210
8,590
0
75,723
L
Amaterasu
Unsae
Amaterasu
3,396
1,597
0
5,285
16,799
7,740
0
3,426
12,500
0
40,793
W
Ravana
amot343
Ravana
12,503
3,417
0
1,702
7,762
6,780
21
510
7,252
0
59,656
W
Hachiman
6,202
3,045
0
4,409
13,917
5,210
314
2,073
11,844
0
51,413
W
6,571
411
0
3,573
11,191
3,269
942
1,166
10,025
66,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
41,382
411
Minions Killed
417
0
Camps Cleared
0
1,506,742
Distance Traveled
1,452,538
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,652
577
111
7
0
301,560
4
W
Sun Wukong
7,604
507
30
2
0
312,904
0
L
Skadi
7,454
497
91
6
0
285,022
0
L
Bacchus
6,621
441
35
2
0
311,086
1
L
Hera
7,747
516
114
8
0
264,277
0
L
Nemesis
8,096
540
97
6
0
328,819
0
L
Amaterasu
7,329
489
74
5
0
317,538
6
W
Ravana
9,332
622
97
6
0
280,984
0
W
Hachiman
7,556
504
84
6
0
262,424
0
W
He Bo
8,238
549
95
6
0
294,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role