Player Matchup

Ah Puch
Ah Puch
Cross459
Ah Puch
Level 139
God Stats
5W - 8L
1,500 SR
Queue Stats
176W - 133L
1,568 Elo+
Party 3
Charybdis
Charybdis
Joashex2
Charybdis
Level 46
God Stats
7W - 5L
1,636 SR
Queue Stats
151W - 126L
1,544 Elo+
Party 3
Thoth
Thoth
KawaiFi
Thoth
Level 159
God Stats
3W - 5L
1,547 SR
Queue Stats
301W - 229L
1,626 Elo+
Solo
Artio
Artio
Killwaker
Artio
Level 159
God Stats
4W - 4L
1,573 SR
Queue Stats
178W - 130L
1,654 Elo+
Solo
Ne Zha
Ne Zha
LunarMaster
Ne Zha
Level 173
God Stats
15W - 9L
1,715 SR
Queue Stats
249W - 163L
1,662 Elo+
Solo
Team Averages
Level 135
1,594 SR
1,611 Elo+

VS

Team Averages
Level 192
1,487 SR
1,559 Elo+
King Arthur
King Arthur
DiegoFrituras
King Arthur
Level 212
God Stats
3W - 4L
1,512 SR
Queue Stats
105W - 93L
1,627 Elo+
Party 2
Cernunnos
Cernunnos
GABOALPE
Cernunnos
Level 104
God Stats
0W - 3L
1,431 SR
Queue Stats
61W - 87L
1,541 Elo+
Party 2
Janus
Janus
Rayn3Ruin
Janus
Level 180
God Stats
4W - 3L
1,283 SR
Queue Stats
510W - 485L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
Rushology
Ao Kuang
Level 230
God Stats
10W - 11L
1,671 SR
Queue Stats
377W - 330L
1,589 Elo+
Party 1
Susano
Susano
Sαulo
Susano
Level 233
God Stats
3W - 6L
1,536 SR
Queue Stats
79W - 93L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cross459
Ah Puch
14
1 / 2 / 4
8,766
548
8,803
12,973
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Charybdis
Joashex2
Charybdis
15
3 / 3 / 3
9,170
573
11,236
11,711
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
KawaiFi
Thoth
16
4 / 1 / 8
9,517
595
11,731
8,035
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Killwaker
Artio
12
2 / 2 / 9
8,039
502
5,837
15,366
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ne Zha
17
16 / 1 / 5
10,940
684
17,289
16,314
10,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiegoFrituras
King Arthur
14
1 / 4 / 1
8,740
546
10,701
18,404
16,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
GABOALPE
Cernunnos
13
1 / 4 / 2
8,318
520
4,712
11,312
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Rayn3Ruin
Janus
13
0 / 8 / 3
7,625
477
3,564
12,227
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
Rushology
Ao Kuang
13
4 / 6 / 0
8,003
500
9,847
16,576
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Sαulo
Susano
13
3 / 4 / 1
7,804
488
9,465
14,575
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
26
Kills
9
9
Deaths
26
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Cross459
Ah Puch
1
2
4
1.5
L
King Arthur
DiegoFrituras
King Arthur
1
4
1
0.38
L
Cernunnos
GABOALPE
Cernunnos
1
4
2
0.5
W
Charybdis
Joashex2
Charybdis
3
3
3
1.5
W
Thoth
KawaiFi
Thoth
4
1
8
8
W
Artio
Killwaker
Artio
2
2
9
3.25
W
Ne Zha
16
1
5
18.5
L
Janus
Rayn3Ruin
Janus
0
8
3
0.19
L
Ao Kuang
Rushology
Ao Kuang
4
6
0
0.67
L
Susano
Sαulo
Susano
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,896
Damage
38,289
64,399
Taken
73,094
35,689
Mitigated
33,301
24,276
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Cross459
Ah Puch
8,803
858
0
8,938
12,973
6,645
180
1,852
11,121
59,555
0
L
King Arthur
DiegoFrituras
King Arthur
10,701
888
0
1,740
18,404
16,323
0
11,054
7,350
0
71,020
L
Cernunnos
GABOALPE
Cernunnos
4,712
2,044
0
2,309
11,312
4,003
988
445
10,867
0
48,942
W
Charybdis
Joashex2
Charybdis
11,236
7,427
0
3,791
11,711
4,467
276
2,435
9,276
0
67,603
W
Thoth
KawaiFi
Thoth
11,731
430
0
1,250
8,035
2,773
0
2,238
5,733
72,257
0
W
Artio
Killwaker
Artio
5,837
1,133
888
5,113
15,366
10,910
0
3,416
11,886
17,841
0
W
Ne Zha
17,289
6,276
0
4,296
16,314
10,894
615
3,238
12,972
0
90,375
L
Janus
Rayn3Ruin
Janus
3,564
172
0
175
12,227
2,804
0
6,063
6,164
51,978
0
L
Ao Kuang
Rushology
Ao Kuang
9,847
1,920
0
2,149
16,576
5,141
0
4,380
12,196
68,411
0
L
Susano
Sαulo
Susano
9,465
2,837
0
3,898
14,575
5,030
0
4,540
10,035
0
53,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,432
Gold Earned
40,490
481
Minions Killed
503
0
Camps Cleared
0
1,633,663
Distance Traveled
1,580,638
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,766
548
116
7
0
310,107
0
L
King Arthur
8,740
546
143
9
0
309,548
0
L
Cernunnos
8,318
520
86
5
0
298,361
0
W
Charybdis
9,170
573
127
8
0
288,749
0
W
Thoth
9,517
595
125
8
0
317,861
0
W
Artio
8,039
502
21
1
0
349,752
8
W
Ne Zha
10,940
684
92
6
0
367,194
1
L
Janus
7,625
477
106
7
0
293,008
2
L
Ao Kuang
8,003
500
97
6
0
336,743
2
L
Susano
7,804
488
71
4
0
342,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role