Player Matchup

Awilix
Awilix
BookedBread2811
Awilix
Level 144
God Stats
27W - 44L
1,434 SR
Queue Stats
359W - 359L
1,419 Elo+
Solo
Cerberus
Cerberus
LavGemini
Cerberus
Level 130
God Stats
386W - 417L
1,506 SR
Queue Stats
550W - 582L
1,391 Elo+
Solo
Agni
Agni
XxRazielxX1986
Agni
Level 99
God Stats
229W - 238L
1,427 SR
Queue Stats
480W - 520L
1,317 Elo+
Solo
Team Averages
Level 124
1,455 SR
1,375 Elo+

VS

Team Averages
Level 96
1,348 SR
1,364 Elo+
Medusa
Medusa
BeboLoveLife
Medusa
Level 139
God Stats
4W - 7L
1,162 SR
Queue Stats
160W - 191L
1,362 Elo+
Solo
Scylla
Scylla
WeeniWarrior827
Scylla
Level 49
God Stats
2W - 9L
1,281 SR
Queue Stats
202W - 222L
1,283 Elo+
Solo
Nike
Nike
im_frappe_bear
Nike
Level 100
God Stats
1W - 2L
1,602 SR
Queue Stats
2W - 3L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 4
12,300
946
13,346
9,640
3,879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
LavGemini
Cerberus
13
2 / 2 / 14
10,439
803
7,367
10,680
7,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 14
11,130
856
13,531
9,358
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 7 / 1
9,333
718
3,707
16,602
5,223
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 7 / 3
8,548
658
9,442
11,691
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 5 / 1
8,597
661
5,173
11,607
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
3
3
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
1
0.36
W
13
1
4
15
W
Cerberus
LavGemini
Cerberus
2
2
14
4.5
L
0
7
3
0.21
W
4
0
14
11
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,244
Damage
18,322
29,678
Taken
39,900
15,137
Mitigated
16,504
7,671
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,707
1,480
0
974
16,602
5,223
0
8,574
8,028
0
33,138
W
13,346
5,727
0
3,655
9,640
3,879
517
2,671
6,807
0
54,062
W
Cerberus
LavGemini
Cerberus
7,367
592
0
1,449
10,680
7,879
186
4,046
6,241
26,272
0
L
9,442
1,801
0
1,028
11,691
3,167
0
7,878
3,813
33,124
0
W
13,531
1,186
0
2,567
9,358
3,379
1,065
3,881
5,332
53,750
0
L
5,173
420
0
305
11,607
8,114
0
4,446
7,161
117
15,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
26,478
176
Minions Killed
113
0
Camps Cleared
0
793,502
Distance Traveled
557,884
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,333
718
53
4
0
205,299
0
W
Awilix
12,300
946
58
4
0
270,579
1
W
Cerberus
10,439
803
58
4
0
283,258
0
L
Scylla
8,548
658
38
3
0
193,286
0
W
Agni
11,130
856
60
5
0
239,665
0
L
Nike
8,597
661
22
2
0
159,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role