Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Bronze III
RаSnipedJFK
Charon
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,543 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Вaiter
Ah Puch
Bronze III
Level 106
God Stats
3W - 0L
1,736 SR
Queue Stats
7W - 1L
1,543 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,579 SR
1,528 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,740 SR
1,550 MMR
Ra
Ra
Gold III
SantaClausX
Ra
Gold III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,509 MMR
Solo
Bastet
Bastet
Platinum IV
SheerMills
Bastet
Platinum IV
Level 122
God Stats
20W - 7L
1,888 SR
Queue Stats
114W - 102L
1,658 MMR
Party 1
Horus
Horus
Platinum V
Waterfactory
Horus
Platinum V
Level 89
God Stats
1W - 1L
1,833 SR
Queue Stats
82W - 75L
1,483 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 0 / 5
8,296
830
7,952
5,844
2,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Charon
11
4 / 0 / 5
8,159
816
6,397
5,580
5,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Вaiter
Ah Puch
12
3 / 0 / 7
8,518
852
10,671
5,602
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Chang'eAchillesMartichorasNe ZhaMaui

VS

Bans
BacchusHachimanAtlasCernunnosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,623
662
4,013
6,957
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SheerMills
Bastet
9
0 / 3 / 0
6,603
660
5,383
10,631
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
6,432
643
1,410
10,870
8,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
5
6.5
W
Charon
4
0
5
6.5
L
0
5
0
0
L
Bastet
SheerMills
Bastet
0
3
0
0
L
0
3
0
0
W
Ah Puch
Вaiter
Ah Puch
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
10,806
17,026
Taken
28,458
9,819
Mitigated
14,878
7,886
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,952
5,265
0
2,797
5,844
2,126
687
837
4,895
0
38,494
W
Charon
6,397
1,587
0
2,112
5,580
5,611
200
1,200
4,262
19,280
0
L
4,013
145
180
1,040
6,957
2,745
0
4,452
2,505
25,186
0
L
Bastet
SheerMills
Bastet
5,383
1,239
0
1,011
10,631
4,117
0
5,864
4,767
0
24,101
L
1,410
710
1,318
3,018
10,870
8,016
0
7,131
3,739
0
5,518
W
Ah Puch
Вaiter
Ah Puch
10,671
1,182
0
2,977
5,602
2,082
112
1,687
3,682
35,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,973
Gold Earned
19,658
134
Minions Killed
94
0
Camps Cleared
0
555,143
Distance Traveled
559,989
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,296
830
56
6
0
182,072
0
W
Charon
8,159
816
29
3
0
174,579
0
L
Ra
6,623
662
53
5
0
152,388
0
L
Bastet
6,603
660
29
3
0
205,883
1
L
Horus
6,432
643
12
1
0
201,718
0
W
Ah Puch
8,518
852
49
5
0
198,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role