Player Matchup

Surtr
Surtr
ChiraqTheDon
Surtr
Level 105
God Stats
1W - 4L
1,572 SR
Queue Stats
199W - 198L
1,474 Elo+
Party 1
Yemoja
Yemoja
OSJ_Smooth
Yemoja
Level 68
God Stats
9W - 6L
1,500 SR
Queue Stats
344W - 316L
1,427 Elo+
Solo
Awilix
Awilix
Prodigy_Rocket
Awilix
Level 109
God Stats
12W - 14L
1,466 SR
Queue Stats
100W - 97L
1,535 Elo+
Party 1
Ix Chel
Ix Chel
WhyTavara
Ix Chel
Level 84
God Stats
2W - 2L
1,818 SR
Queue Stats
50W - 42L
1,517 Elo+
Party 1
Ishtar
Ishtar
juanflex7
Ishtar
Level 130
God Stats
1W - 4L
1,391 SR
Queue Stats
254W - 260L
1,452 Elo+
Solo
Team Averages
Level 99
1,549 SR
1,481 Elo+

VS

Team Averages
Level 104
1,398 SR
1,478 Elo+
Neith
Neith
Dafobosvuelve
Neith
Level 63
God Stats
2W - 2L
1,602 SR
Queue Stats
36W - 53L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
Diehardamerican
Kuzenbo
Level 118
God Stats
5W - 5L
1,097 SR
Queue Stats
474W - 463L
1,476 Elo+
Solo
Fenrir
Fenrir
TAJ_2000
Fenrir
Level 121
God Stats
10W - 1L
1,687 SR
Queue Stats
110W - 94L
1,509 Elo+
Solo
Ravana
Ravana
amot343
Ravana
Level 101
God Stats
5W - 3L
1,103 SR
Queue Stats
262W - 245L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
martinos10000
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 127L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,220
522
1,904
7,330
4,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
OSJ_Smooth
Yemoja
8
0 / 1 / 1
5,013
501
1,884
4,960
2,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 1
4,940
494
1,740
7,759
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
WhyTavara
Ix Chel
11
2 / 2 / 0
6,131
613
3,667
5,861
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
juanflex7
Ishtar
7
0 / 3 / 2
4,632
463
3,470
6,599
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,704
570
4,476
4,140
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 3
5,335
534
1,853
5,806
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
TAJ_2000
Fenrir
10
4 / 2 / 0
5,675
568
4,686
7,498
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
amot343
Ravana
11
0 / 0 / 0
5,924
592
3,853
2,462
1,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
10
0 / 1 / 2
5,872
587
3,177
4,278
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
6
6
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
3
2.5
W
1
1
3
2.5
L
Yemoja
OSJ_Smooth
Yemoja
0
1
1
0.5
L
1
0
1
1.5
W
Fenrir
TAJ_2000
Fenrir
4
2
0
2
L
Ix Chel
WhyTavara
Ix Chel
2
2
0
1
W
Ravana
amot343
Ravana
0
0
0
0
L
Ishtar
juanflex7
Ishtar
0
3
2
0.33
W
Ah Puch
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,665
Damage
18,045
32,509
Taken
24,184
14,003
Mitigated
12,890
10,876
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,904
1,024
0
3,531
7,330
4,334
0
0
6,797
211
29,932
W
4,476
1,295
0
1,855
4,140
1,382
0
609
3,531
0
46,378
W
1,853
977
0
2,061
5,806
5,437
0
871
4,935
9,042
0
L
Yemoja
OSJ_Smooth
Yemoja
1,884
598
1,268
857
4,960
2,704
0
534
4,426
18,735
0
L
1,740
669
0
1,919
7,759
2,487
0
531
7,189
0
28,598
W
Fenrir
TAJ_2000
Fenrir
4,686
941
0
459
7,498
2,664
0
534
6,954
0
24,498
L
Ix Chel
WhyTavara
Ix Chel
3,667
693
170
1,482
5,861
2,225
0
2,752
3,109
41,082
0
W
Ravana
amot343
Ravana
3,853
847
0
597
2,462
1,723
0
74
2,388
0
40,765
L
Ishtar
juanflex7
Ishtar
3,470
2,525
0
1,649
6,599
2,253
0
1,213
5,386
0
24,665
W
Ah Puch
3,177
0
0
787
4,278
1,684
0
3,407
725
41,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
28,510
266
Minions Killed
279
0
Camps Cleared
0
907,095
Distance Traveled
945,793
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,220
522
55
6
0
183,626
4
W
Neith
5,704
570
77
8
0
168,776
0
W
Kuzenbo
5,335
534
9
1
0
202,161
3
L
Yemoja
5,013
501
25
3
0
173,619
0
L
Awilix
4,940
494
43
4
0
241,204
0
W
Fenrir
5,675
568
37
4
0
215,422
0
L
Ix Chel
6,131
613
91
9
0
167,668
1
W
Ravana
5,924
592
69
7
0
170,823
0
L
Ishtar
4,632
463
52
5
0
140,978
0
W
Ah Puch
5,872
587
87
9
0
188,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role