Player Matchup

Bacchus
Bacchus
Gold I
DoeDoe Baggins
Bacchus
Gold I
Level 176
God Stats
51W - 50L
1,651 SR
Queue Stats
315W - 309L
1,683 MMR
Party 2
Ix Chel
Ix Chel
Gold III
OneCleanDoc
Ix Chel
Gold III
Level 38
God Stats
5W - 3L
1,745 SR
Queue Stats
17W - 8L
1,812 MMR
Party 2
Bastet
Bastet
Platinum V
eiimani
Bastet
Platinum V
Level 45
God Stats
3W - 0L
2,035 SR
Queue Stats
15W - 6L
1,899 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 86
1,810 SR
1,798 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,655 SR
1,763 MMR
Geb
Geb
Platinum IV
ConnorTD
Geb
Platinum IV
Level 83
God Stats
10W - 5L
1,714 SR
Queue Stats
86W - 66L
1,746 MMR
Party 1
Tiamat
Tiamat
Platinum III
GTB38
Tiamat
Platinum III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 75L
1,791 MMR
Party 1
Bellona
Bellona
Platinum IV
KariCarries
Bellona
Platinum IV
Level 128
God Stats
0W - 1L
1,750 SR
Queue Stats
230W - 215L
1,752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 10
9,183
765
6,820
9,924
11,941
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
OneCleanDoc
Ix Chel
14
8 / 0 / 7
10,566
881
12,066
5,976
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
eiimani
Bastet
13
5 / 2 / 9
9,921
827
11,648
11,017
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AchillesNe ZhaSobekKuzenboAtlas

VS

Bans
MartichorasHou YiThothIshtarBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
7,761
647
3,870
13,370
10,771
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
GTB38
Tiamat
12
2 / 3 / 1
8,901
742
5,270
8,770
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
KariCarries
Bellona
10
1 / 6 / 3
8,389
699
6,702
12,991
11,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
3
4
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
2
2
10
3.5
L
Tiamat
GTB38
Tiamat
2
3
1
0.83
L
Bellona
KariCarries
Bellona
1
6
3
0.42
W
Ix Chel
OneCleanDoc
Ix Chel
8
0
7
11.5
W
Bastet
eiimani
Bastet
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
15,842
26,917
Taken
35,131
19,578
Mitigated
26,846
8,093
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,870
560
0
468
13,370
10,771
0
7,282
5,785
13,144
0
W
6,820
357
0
1,720
9,924
11,941
174
3,304
6,563
18,561
0
L
Tiamat
GTB38
Tiamat
5,270
314
0
647
8,770
4,575
0
3,749
4,727
32,168
0
L
Bellona
KariCarries
Bellona
6,702
2,166
0
1,266
12,991
11,500
0
7,350
5,436
0
24,282
W
Ix Chel
OneCleanDoc
Ix Chel
12,066
2,239
1,321
2,375
5,976
2,924
1,504
2,700
3,249
41,032
0
W
Bastet
eiimani
Bastet
11,648
3,355
0
2,677
11,017
4,713
891
3,917
7,087
0
48,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,670
Gold Earned
25,051
128
Minions Killed
104
0
Camps Cleared
0
676,853
Distance Traveled
617,880
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,761
647
10
1
0
206,064
1
W
Bacchus
9,183
765
18
2
0
214,164
2
L
Tiamat
8,901
742
66
6
0
209,527
4
L
Bellona
8,389
699
28
2
0
202,289
0
W
Ix Chel
10,566
881
57
5
0
208,261
0
W
Bastet
9,921
827
53
4
0
254,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role