Player Matchup

Charon
Charon
Aspark007
Charon
Level 114
God Stats
4W - 2L
1,868 SR
Queue Stats
10W - 6L
1,697 Elo+
Solo
Thor
Thor
MethodicBee129
Thor
Level 80
God Stats
3W - 2L
1,716 SR
Queue Stats
37W - 38L
1,486 Elo+
Solo
Vulcan
Vulcan
Nakata_mito
Vulcan
Level 188
God Stats
57W - 41L
1,598 SR
Queue Stats
471W - 478L
1,514 Elo+
Party 1
Izanami
Izanami
ThiagoBeni
Izanami
Level 157
God Stats
2W - 2L
1,481 SR
Queue Stats
159W - 172L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
pimpjuice2000
Cabrakan
Level 97
God Stats
8W - 12L
1,495 SR
Queue Stats
1,048W - 1,387L
1,369 Elo+
Solo
Team Averages
Level 127
1,631 SR
1,518 Elo+

VS

Team Averages
Level 100
1,529 SR
1,475 Elo+
Fenrir
Fenrir
AceBolts
Fenrir
Level 78
God Stats
7W - 5L
1,650 SR
Queue Stats
15W - 9L
1,601 Elo+
Solo
He Bo
He Bo
LUISFERSAN
He Bo
Level 68
God Stats
2W - 5L
1,440 SR
Queue Stats
172W - 218L
1,430 Elo+
Solo
Yu Huang
Yu Huang
MystConversions-
Yu Huang
Level 145
God Stats
4W - 4L
1,385 SR
Queue Stats
72W - 92L
1,420 Elo+
Solo
Hachiman
Hachiman
TribalFiend39
Hachiman
Level 91
God Stats
4W - 5L
1,394 SR
Queue Stats
85W - 83L
1,447 Elo+
Party 2
Kumbhakarna
Kumbhakarna
x HeavnZ
Kumbhakarna
Level 117
God Stats
3W - 0L
1,775 SR
Queue Stats
65W - 55L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aspark007
Charon
14
2 / 5 / 5
8,259
688
6,293
15,401
15,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 1
9,219
768
7,543
14,927
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
15
1 / 6 / 3
8,396
700
14,562
13,189
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ThiagoBeni
Izanami
16
0 / 2 / 4
9,118
760
6,893
7,904
3,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
pimpjuice2000
Cabrakan
13
1 / 2 / 3
7,776
648
4,543
11,800
13,153
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceBolts
Fenrir
15
3 / 1 / 3
9,230
769
5,658
12,147
5,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
16
3 / 2 / 9
9,217
768
9,559
7,864
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 1 / 9
10,690
891
14,597
6,682
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
TribalFiend39
Hachiman
17
7 / 3 / 8
10,235
853
15,961
12,471
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
x HeavnZ
Kumbhakarna
15
0 / 1 / 10
9,348
779
7,322
19,059
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
8
Kills
18
18
Deaths
8
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AceBolts
Fenrir
3
1
3
4.5
L
Charon
Aspark007
Charon
2
5
5
0.9
W
He Bo
3
2
9
3.75
L
4
3
1
1.5
W
5
1
9
9.5
L
Vulcan
1
6
3
0.42
L
Izanami
ThiagoBeni
Izanami
0
2
4
1
W
Hachiman
TribalFiend39
Hachiman
7
3
8
3.67
L
Cabrakan
pimpjuice2000
Cabrakan
1
2
3
1.25
W
Kumbhakarna
x HeavnZ
Kumbhakarna
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
53,097
63,221
Taken
58,223
47,152
Mitigated
36,366
6,091
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AceBolts
Fenrir
5,658
2,736
0
3,213
12,147
5,355
2,789
4,479
7,632
0
30,994
L
Charon
Aspark007
Charon
6,293
1,033
0
849
15,401
15,048
0
7,496
7,654
16,242
491
W
He Bo
9,559
412
0
500
7,864
3,275
0
3,544
4,279
25,487
0
L
7,543
1,295
0
1,550
14,927
9,175
0
5,600
9,137
0
26,362
W
14,597
1,238
0
750
6,682
3,519
2,067
849
5,782
50,349
0
L
Vulcan
14,562
4,858
0
750
13,189
5,826
0
7,470
5,521
31,357
0
L
Izanami
ThiagoBeni
Izanami
6,893
3,050
0
1,269
7,904
3,950
578
5,278
2,456
0
52,369
W
Hachiman
TribalFiend39
Hachiman
15,961
9,334
658
984
12,471
5,429
2,343
5,706
6,397
0
33,127
L
Cabrakan
pimpjuice2000
Cabrakan
4,543
1,222
0
1,673
11,800
13,153
0
4,787
6,975
5,852
0
W
Kumbhakarna
x HeavnZ
Kumbhakarna
7,322
803
186
2,996
19,059
18,788
149
9,100
9,226
30,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
48,720
209
Minions Killed
260
0
Camps Cleared
0
1,094,376
Distance Traveled
1,321,285
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,230
769
31
3
0
313,023
0
L
Charon
8,259
688
16
1
0
227,414
0
W
He Bo
9,217
768
30
3
0
280,363
0
L
Thor
9,219
768
30
3
0
208,501
0
W
Yu Huang
10,690
891
118
10
0
231,601
0
L
Vulcan
8,396
700
51
4
0
228,047
2
L
Izanami
9,118
760
105
9
0
212,556
0
W
Hachiman
10,235
853
38
3
0
239,740
0
L
Cabrakan
7,776
648
7
1
0
217,858
0
W
Kumbhakarna
9,348
779
43
4
0
256,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role