Player Matchup

Lancelot
Lancelot
DadBob_
Lancelot
Level 154
God Stats
0W - 1L
1,505 SR
Queue Stats
344W - 327L
1,557 Elo+
Party 1
Raijin
Raijin
Elipseses
Raijin
Level 122
God Stats
0W - 1L
1,246 SR
Queue Stats
122W - 133L
1,470 Elo+
Party 1
Charon
Charon
Teddybear_knight
Charon
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 261L
1,517 Elo+
Party 1
Team Averages
Level 139
1,417 SR
1,514 Elo+

VS

Team Averages
Level 136
1,477 SR
1,478 Elo+
Hou Yi
Hou Yi
GrandpasDrawers
Hou Yi
Level 178
God Stats
4W - 7L
1,331 SR
Queue Stats
420W - 457L
1,536 Elo+
Party 2
Anubis
Anubis
OUROBOROUS756
Anubis
Level 125
God Stats
10W - 3L
1,579 SR
Queue Stats
38W - 39L
1,422 Elo+
Solo
Ymir
Ymir
Rudeboiii
Ymir
Level 106
God Stats
15W - 21L
1,520 SR
Queue Stats
51W - 57L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DadBob_
Lancelot
9
1 / 6 / 1
7,174
717
3,304
11,169
5,893
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Elipseses
Raijin
9
2 / 6 / 2
7,417
742
4,174
9,631
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
6,984
698
4,975
10,522
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 9
8,907
891
7,264
4,802
1,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

13
10 / 3 / 5
9,993
999
15,858
7,761
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
0 / 1 / 11
7,407
741
2,739
7,344
5,656
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DadBob_
Lancelot
1
6
1
0.25
L
Raijin
Elipseses
Raijin
2
6
2
0.5
W
6
0
9
10.5
W
10
3
5
4.17
W
Ymir
0
1
11
5.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,453
Damage
25,861
31,322
Taken
19,907
20,121
Mitigated
10,716
1,314
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DadBob_
Lancelot
3,304
1,000
0
656
11,169
5,893
0
7,011
4,158
0
18,014
L
Raijin
Elipseses
Raijin
4,174
645
0
0
9,631
4,799
0
6,221
3,410
18,105
0
W
7,264
4,403
0
0
4,802
1,580
539
2,311
2,233
0
24,041
W
15,858
694
0
2,727
7,761
3,480
714
3,554
3,615
55,949
0
W
Ymir
2,739
619
0
0
7,344
5,656
275
3,027
4,003
5,804
0
L
4,975
483
0
658
10,522
9,429
0
5,484
5,038
16,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,575
Gold Earned
26,307
79
Minions Killed
119
0
Camps Cleared
0
493,050
Distance Traveled
465,670
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,174
717
31
3
0
183,181
0
L
Raijin
7,417
742
35
4
0
139,410
0
W
Hou Yi
8,907
891
29
3
0
172,370
2
W
Anubis
9,993
999
81
8
0
140,808
0
W
Ymir
7,407
741
9
1
0
152,492
0
L
Charon
6,984
698
13
1
0
170,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role