Player Matchup

Maui
Maui
HyDrolik
Maui
Level 130
God Stats
8W - 12L
1,502 SR
Queue Stats
68W - 73L
1,520 Elo+
Party 3
Raijin
Raijin
MasterDarkholme
Raijin
Level 148
God Stats
3W - 1L
1,491 SR
Queue Stats
91W - 62L
1,614 Elo+
Party 1
Cliodhna
Cliodhna
S_wikman
Cliodhna
Level 138
God Stats
19W - 18L
1,535 SR
Queue Stats
360W - 363L
1,545 Elo+
Solo
Jing Wei
Jing Wei
SnοwKid
Jing Wei
Level 126
God Stats
3W - 1L
1,908 SR
Queue Stats
57W - 40L
1,619 Elo+
Party 3
Bakasura
Bakasura
Wheyzardo
Bakasura
Level 144
God Stats
7W - 3L
1,889 SR
Queue Stats
112W - 93L
1,603 Elo+
Party 1
Team Averages
Level 137
1,665 SR
1,580 Elo+

VS

Team Averages
Level 134
1,683 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Drolletjes
Horus
Level 60
God Stats
8W - 3L
1,607 SR
Queue Stats
123W - 79L
1,686 Elo+
Solo
Chang'e
Chang'e
Skylox4368
Chang'e
Level 152
God Stats
1W - 0L
1,809 SR
Queue Stats
25W - 24L
1,452 Elo+
Party 2
Rama
Rama
Vlaerik
Rama
Level 140
God Stats
1W - 0L
1,979 SR
Queue Stats
193W - 168L
1,510 Elo+
Solo
Camazotz
Camazotz
malis95220
Camazotz
Level 159
God Stats
8W - 8L
1,522 SR
Queue Stats
245W - 243L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 2 / 2
5,446
495
3,465
8,988
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 1
5,600
509
3,098
9,239
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
S_wikman
Cliodhna
11
0 / 6 / 0
5,835
530
3,067
11,885
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
SnοwKid
Jing Wei
11
0 / 2 / 0
6,177
562
5,273
7,597
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Wheyzardo
Bakasura
10
1 / 1 / 0
5,792
527
4,196
13,756
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 0 / 5
7,430
675
8,040
7,427
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
10
0 / 0 / 6
6,244
568
6,524
12,414
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Skylox4368
Chang'e
11
4 / 2 / 3
6,508
592
9,372
7,570
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Vlaerik
Rama
12
2 / 0 / 1
6,974
634
4,928
8,445
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
malis95220
Camazotz
13
5 / 0 / 0
7,962
724
9,545
9,980
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
16
16
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
5
7.5
W
Horus
0
0
6
3
L
Maui
0
2
2
0.5
L
0
5
1
0.1
L
Cliodhna
S_wikman
Cliodhna
0
6
0
0
W
Chang'e
Skylox4368
Chang'e
4
2
3
2.75
L
Jing Wei
SnοwKid
Jing Wei
0
2
0
0
W
Rama
Vlaerik
Rama
2
0
1
2.5
L
Bakasura
Wheyzardo
Bakasura
1
1
0
1
W
Camazotz
malis95220
Camazotz
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
38,409
51,465
Taken
45,836
20,095
Mitigated
23,353
11,206
Healing
24,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,040
564
1,530
3,274
7,427
3,136
0
986
5,997
69,950
0
W
Horus
6,524
2,669
844
3,600
12,414
9,223
0
1,884
10,108
0
22,891
L
Maui
3,465
1,189
0
1,763
8,988
4,981
0
3,938
4,785
12,434
0
L
3,098
336
0
1,500
9,239
3,060
0
6,425
2,379
43,216
0
L
Cliodhna
S_wikman
Cliodhna
3,067
165
0
3,040
11,885
4,373
0
441
10,746
0
42,320
W
Chang'e
Skylox4368
Chang'e
9,372
891
565
1,788
7,570
2,649
62
2,312
4,940
42,223
0
L
Jing Wei
SnοwKid
Jing Wei
5,273
4,225
0
2,434
7,597
2,971
0
802
6,668
0
54,076
W
Rama
Vlaerik
Rama
4,928
4,498
0
5,372
8,445
3,319
0
656
7,675
0
64,093
L
Bakasura
Wheyzardo
Bakasura
4,196
2,554
0
2,469
13,756
4,710
0
4,998
8,505
0
33,708
W
Camazotz
malis95220
Camazotz
9,545
2,417
0
7,260
9,980
5,026
0
429
9,548
0
58,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
35,118
347
Minions Killed
417
0
Camps Cleared
0
1,189,477
Distance Traveled
1,202,128
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,430
675
105
10
0
260,834
0
W
Horus
6,244
568
23
2
0
248,565
5
L
Maui
5,446
495
35
3
0
236,996
3
L
Raijin
5,600
509
82
7
0
212,078
2
L
Cliodhna
5,835
530
70
6
0
249,304
0
W
Chang'e
6,508
592
84
8
0
251,803
1
L
Jing Wei
6,177
562
92
8
0
234,656
0
W
Rama
6,974
634
117
11
0
193,781
4
L
Bakasura
5,792
527
68
6
0
256,443
3
W
Camazotz
7,962
724
88
8
0
247,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role