Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ToneSliim
Lancelot
Level 145
God Stats
22W - 20L
1,648 SR
Queue Stats
227W - 217L
1,570 Elo+
Party 2
Olorun
Olorun
UnsayingSumo484
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 95L
1,501 Elo+
Solo
Ah Puch
Ah Puch
W4NT3D_Alvrinnnn
Ah Puch
Level 127
God Stats
6W - 12L
1,391 SR
Queue Stats
427W - 456L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WillieBuckets
Ah Muzen Cab
Level 81
God Stats
7W - 4L
1,922 SR
Queue Stats
107W - 97L
1,568 Elo+
Party 2
Team Averages
Level 138
1,592 SR
1,522 Elo+

VS

Team Averages
Level 119
1,565 SR
1,505 Elo+
Hera
Hera
BASSBUSTER3698
Hera
Level 77
God Stats
15W - 18L
1,567 SR
Queue Stats
46W - 68L
1,452 Elo+
Party 1
Neith
Neith
ChubbWutzy
Neith
Level 129
God Stats
17W - 25L
1,528 SR
Queue Stats
179W - 163L
1,461 Elo+
Solo
Achilles
Achilles
Gi0j
Achilles
Level 89
God Stats
11W - 12L
1,700 SR
Queue Stats
104W - 143L
1,464 Elo+
Party 1
Ra
Ra
iChunkyyyyy
Ra
Level 205
God Stats
52W - 60L
1,532 SR
Queue Stats
1,210W - 1,173L
1,527 Elo+
Party 1
Bastet
Bastet
stopitrighthere3
Bastet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 2 / 4
7,582
758
3,763
10,925
7,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
ToneSliim
Lancelot
15
4 / 0 / 3
8,219
822
5,031
7,313
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 5
7,273
727
5,564
7,109
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 4
7,252
725
6,129
6,584
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
WillieBuckets
Ah Muzen Cab
15
4 / 0 / 4
8,122
812
8,051
7,629
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,280
628
4,524
4,877
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
11
0 / 1 / 1
6,071
607
2,999
2,246
833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Gi0j
Achilles
12
2 / 1 / 1
6,632
663
4,933
10,241
11,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 2
6,818
682
5,669
9,031
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 2
7,021
702
11,222
9,603
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
9
Kills
4
4
Deaths
9
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
4
1.5
L
0
1
2
1
L
Neith
0
1
1
0.5
L
Achilles
Gi0j
Achilles
2
1
1
2.5
W
Lancelot
ToneSliim
Lancelot
4
0
3
5.5
W
0
1
5
2.5
W
0
1
4
2
W
Ah Muzen Cab
WillieBuckets
Ah Muzen Cab
4
0
4
6
L
1
4
2
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,538
Damage
29,347
39,560
Taken
35,998
21,289
Mitigated
22,592
5,794
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,763
168
151
2,443
10,925
7,688
687
2,748
8,177
0
21,862
L
4,524
1,228
0
0
4,877
1,893
0
1,700
3,177
13,650
0
L
Neith
2,999
519
0
203
2,246
833
0
542
1,704
0
7,620
L
Achilles
Gi0j
Achilles
4,933
1,411
0
1,591
10,241
11,018
0
4,082
6,159
0
7,306
W
Lancelot
ToneSliim
Lancelot
5,031
727
0
500
7,313
5,302
607
1,659
5,654
0
20,594
W
5,564
2,278
100
1,668
7,109
2,754
1,505
1,424
5,666
21,448
0
W
6,129
104
0
853
6,584
2,446
225
1,628
4,956
30,156
0
W
Ah Muzen Cab
WillieBuckets
Ah Muzen Cab
8,051
2,975
0
79
7,629
3,099
2,203
2,626
4,914
0
29,487
L
5,669
610
2,000
2,516
9,031
4,511
141
2,311
6,720
25,378
0
L
11,222
1,783
0
1,675
9,603
4,337
0
3,058
6,545
0
29,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
32,822
226
Minions Killed
147
0
Camps Cleared
0
1,100,206
Distance Traveled
925,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,582
758
41
4
0
219,559
0
L
Hera
6,280
628
24
2
0
207,068
0
L
Neith
6,071
607
14
1
0
80,041
0
L
Achilles
6,632
663
5
1
0
216,227
0
W
Lancelot
8,219
822
37
4
0
248,330
0
W
Olorun
7,273
727
42
4
0
204,088
0
W
Ah Puch
7,252
725
53
5
0
200,804
1
W
Ah Muzen Cab
8,122
812
53
5
0
227,425
0
L
Ra
6,818
682
62
6
0
196,329
0
L
Bastet
7,021
702
42
4
0
225,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role