Player Matchup

Ganesha
Ganesha
Gold V
MrWukongX
Ganesha
Gold V
Level 111
God Stats
4W - 1L
1,838 SR
Queue Stats
84W - 84L
1,656 MMR
Solo
Danzaburou
Danzaburou
Gold I
Phannny
Danzaburou
Gold I
Level 144
God Stats
9W - 4L
1,966 SR
Queue Stats
40W - 40L
1,703 MMR
Solo
Surtr
Surtr
Platinum V
SBanz
Surtr
Platinum V
Level 129
God Stats
4W - 1L
1,690 SR
Queue Stats
57W - 43L
1,698 MMR
Solo
Arachne
Arachne
Platinum V
SpiderCop007
Arachne
Platinum V
Level 154
God Stats
11W - 9L
1,493 SR
Queue Stats
449W - 439L
1,666 MMR
Solo
Janus
Janus
Platinum IV
Xylinoid
Janus
Platinum IV
Level 163
God Stats
11W - 5L
1,781 SR
Queue Stats
75W - 61L
1,753 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,754 SR
1,695 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,614 SR
1,643 MMR
King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
CxSwizzy
Merlin
Platinum IV
Level 158
God Stats
2W - 8L
1,435 SR
Queue Stats
159W - 154L
1,782 MMR
Party 1
Chernobog
Chernobog
Platinum III
ThatTubbyGuy
Chernobog
Platinum III
Level 188
God Stats
33W - 24L
1,728 SR
Queue Stats
300W - 293L
1,756 MMR
Solo
Bakasura
Bakasura
Platinum IV
TheGameTGttv
Bakasura
Platinum IV
Level 104
God Stats
19W - 16L
1,616 SR
Queue Stats
277W - 277L
1,678 MMR
Solo
Yemoja
Yemoja
Gold III
Vicduh
Yemoja
Gold III
Level 188
God Stats
8W - 2L
1,788 SR
Queue Stats
122W - 123L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrWukongX
Ganesha
9
0 / 1 / 0
5,218
580
2,182
5,358
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Phannny
Danzaburou
10
0 / 1 / 0
5,304
589
4,496
3,793
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
SBanz
Surtr
10
0 / 1 / 2
5,608
623
6,530
10,570
6,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
SpiderCop007
Arachne
10
2 / 0 / 0
5,855
651
2,266
7,609
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
Xylinoid
Janus
11
1 / 0 / 0
6,182
687
5,254
4,155
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixKaliCerberusMartichoras

VS

Bans
RavanaThorAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
5,103
567
5,358
10,263
7,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
CxSwizzy
Merlin
10
1 / 1 / 0
5,295
588
2,283
5,493
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ThatTubbyGuy
Chernobog
11
2 / 0 / 0
5,479
609
2,508
6,153
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TheGameTGttv
Bakasura
6
0 / 0 / 0
4,224
469
308
3,568
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
Vicduh
Yemoja
9
0 / 0 / 2
5,170
574
2,821
7,359
4,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Merlin
CxSwizzy
Merlin
1
1
0
1
W
Ganesha
MrWukongX
Ganesha
0
1
0
0
W
Danzaburou
Phannny
Danzaburou
0
1
0
0
W
Surtr
SBanz
Surtr
0
1
2
1
W
Arachne
SpiderCop007
Arachne
2
0
0
2
L
Chernobog
ThatTubbyGuy
Chernobog
2
0
0
2
L
Bakasura
TheGameTGttv
Bakasura
0
0
0
0
L
Yemoja
Vicduh
Yemoja
0
0
2
1
W
Janus
Xylinoid
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,728
Damage
13,278
31,485
Taken
32,836
15,446
Mitigated
16,499
12,897
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,358
835
0
2,575
10,263
7,132
0
585
9,678
0
42,889
L
Merlin
CxSwizzy
Merlin
2,283
96
0
738
5,493
1,822
0
3,175
2,106
42,069
0
W
Ganesha
MrWukongX
Ganesha
2,182
257
200
2,436
5,358
3,231
0
999
4,359
17,424
0
W
Danzaburou
Phannny
Danzaburou
4,496
2,134
0
892
3,793
1,352
0
856
2,937
0
47,263
W
Surtr
SBanz
Surtr
6,530
3,296
0
4,683
10,570
6,401
35
217
10,353
387
42,729
W
Arachne
SpiderCop007
Arachne
2,266
1,408
0
3,707
7,609
2,766
11
497
7,112
0
39,518
L
Chernobog
ThatTubbyGuy
Chernobog
2,508
1,655
0
2,980
6,153
2,186
0
891
5,262
0
41,643
L
Bakasura
TheGameTGttv
Bakasura
308
215
0
1,459
3,568
1,167
0
567
2,937
0
12,737
L
Yemoja
Vicduh
Yemoja
2,821
984
1,827
2,375
7,359
4,192
0
2,138
5,143
19,158
0
W
Janus
Xylinoid
Janus
5,254
588
0
979
4,155
1,696
0
2,535
1,620
59,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
25,271
350
Minions Killed
312
0
Camps Cleared
0
952,267
Distance Traveled
839,758
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,103
567
70
8
0
181,118
0
L
Merlin
5,295
588
86
10
0
189,077
1
W
Ganesha
5,218
580
0
0
0
188,419
0
W
Danzaburou
5,304
589
100
11
0
166,382
2
W
Surtr
5,608
623
71
8
0
188,395
1
W
Arachne
5,855
651
62
7
0
230,765
0
L
Chernobog
5,479
609
87
10
0
193,910
0
L
Bakasura
4,224
469
40
4
0
126,233
0
L
Yemoja
5,170
574
29
3
0
149,420
1
W
Janus
6,182
687
117
13
0
178,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role