Player Matchup

Ares
Ares
Jasushi
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 1
Bacchus
Bacchus
Sadistic_Senpai7
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 141L
1,443 Elo+
Solo
Tiamat
Tiamat
azre9731
Tiamat
Level 64
God Stats
1W - 0L
1,905 SR
Queue Stats
13W - 13L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
gabojazz259
Danzaburou
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 56L
1,460 Elo+
Solo
Arachne
Arachne
kennethg36
Arachne
Level 148
God Stats
3W - 1L
1,727 SR
Queue Stats
77W - 69L
1,510 Elo+
Solo
Team Averages
Level 89
1,626 SR
1,455 Elo+

VS

Team Averages
Level 112
1,494 SR
1,428 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DOUDOU11
Chang'e
Level 43
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 7L
1,188 Elo+
Solo
Shiva
Shiva
JoJoTheDripGod
Shiva
Level 138
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Me Problemz
Fenrir
Level 106
God Stats
2W - 3L
1,185 SR
Queue Stats
34W - 26L
1,503 Elo+
Solo
Medusa
Medusa
iandon13
Medusa
Level 127
God Stats
4W - 4L
1,575 SR
Queue Stats
144W - 156L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jasushi
Ares
13
2 / 2 / 0
7,748
596
7,131
10,189
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 3
6,724
517
2,846
9,908
10,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
azre9731
Tiamat
13
6 / 2 / 5
8,369
644
7,817
8,664
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
gabojazz259
Danzaburou
12
4 / 4 / 0
7,092
546
6,012
9,591
3,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
kennethg36
Arachne
13
4 / 1 / 3
7,718
594
5,320
11,535
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 7 / 1
6,531
502
6,162
9,813
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
DOUDOU11
Chang'e
1
0 / 0 / 0
2,631
202
0
0
0
10
1 / 2 / 1
6,311
485
5,770
12,627
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
13
7 / 3 / 0
8,023
617
6,124
11,907
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
iandon13
Medusa
12
2 / 4 / 4
7,046
542
7,965
11,187
4,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
11
11
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
7
1
0.21
L
Chang'e
DOUDOU11
Chang'e
0
0
0
0
W
Ares
Jasushi
Ares
2
2
0
1
L
1
2
1
0.75
L
Fenrir
7
3
0
2.33
W
0
2
3
0.75
W
Tiamat
azre9731
Tiamat
6
2
5
4.25
W
Danzaburou
gabojazz259
Danzaburou
4
4
0
1
L
Medusa
iandon13
Medusa
2
4
4
1
W
Arachne
kennethg36
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
26,021
49,887
Taken
45,534
33,409
Mitigated
19,506
16,367
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,162
1,014
0
402
9,813
3,264
368
5,167
4,646
53,177
0
L
Chang'e
DOUDOU11
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Ares
Jasushi
Ares
7,131
1,114
0
2,550
10,189
9,358
412
0
10,189
39,519
0
L
5,770
979
167
3,179
12,627
6,892
0
6,422
5,381
0
32,109
L
Fenrir
6,124
2,559
0
4,147
11,907
4,802
0
3,241
8,627
0
41,192
W
2,846
247
331
3,477
9,908
10,001
136
866
9,042
19,049
0
W
Tiamat
azre9731
Tiamat
7,817
1,025
0
1,803
8,664
5,760
370
2,654
6,010
45,246
0
W
Danzaburou
gabojazz259
Danzaburou
6,012
2,497
0
2,607
9,591
3,508
601
0
9,591
0
42,567
L
Medusa
iandon13
Medusa
7,965
3,732
0
3,128
11,187
4,548
390
2,101
9,086
0
46,162
W
Arachne
kennethg36
Arachne
5,320
2,941
0
5,599
11,535
4,782
0
2,642
8,893
0
56,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,651
Gold Earned
30,542
328
Minions Killed
264
0
Camps Cleared
0
1,304,546
Distance Traveled
1,020,794
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,531
502
90
7
0
210,266
2
L
Chang'e
2,631
202
0
0
0
0
0
W
Ares
7,748
596
70
5
0
230,074
0
L
Shiva
6,311
485
34
3
0
276,011
6
L
Fenrir
8,023
617
71
5
0
290,759
0
W
Bacchus
6,724
517
23
2
0
243,808
2
W
Tiamat
8,369
644
82
6
0
252,112
0
W
Danzaburou
7,092
546
71
5
0
241,379
0
L
Medusa
7,046
542
69
5
0
243,758
0
W
Arachne
7,718
594
82
6
0
337,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role