Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver V
DryestBison8007
Lancelot
Silver V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,254 MMR
Solo
Hel
Hel
Silver IV
PillarsOfHeaven
Hel
Silver IV
Level 124
God Stats
3W - 2L
1,729 SR
Queue Stats
8W - 14L
1,291 MMR
Solo
Ganesha
Ganesha
Bronze IV
Rika ASCE
Ganesha
Bronze IV
Level 192
God Stats
0W - 2L
1,483 SR
Queue Stats
3W - 8L
1,264 MMR
Solo
Mulan
Mulan
Gold V
UncleFlintyPoo
Mulan
Gold V
Level 151
God Stats
6W - 11L
1,444 SR
Queue Stats
150W - 145L
1,257 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,531 SR
1,313 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,494 SR
1,272 MMR
Surtr
Surtr
Silver II
AzarFlamen
Surtr
Silver II
Level 105
God Stats
7W - 3L
1,663 SR
Queue Stats
134W - 148L
1,244 MMR
Solo
Sol
Sol
Silver I
ProfoundQuill50
Sol
Silver I
Level 123
God Stats
2W - 3L
1,462 SR
Queue Stats
165W - 166L
1,297 MMR
Solo
Awilix
Awilix
Silver I
Saturn9940
Awilix
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 358L
1,279 MMR
Solo
Bacchus
Bacchus
Silver I
Walrus Defender
Bacchus
Silver I
Level 188
God Stats
35W - 27L
1,614 SR
Queue Stats
298W - 329L
1,249 MMR
Solo
Martichoras
Martichoras
Gold V
lofakec
Martichoras
Gold V
Level 158
God Stats
8W - 10L
1,230 SR
Queue Stats
349W - 362L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 2 / 1
3,590
598
2,046
4,187
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
1
0 / 0 / 0
1,170
195
0
0
0
7
0 / 2 / 0
3,897
650
2,347
4,670
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Rika ASCE
Ganesha
6
1 / 0 / 0
4,091
682
1,073
5,361
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 0
4,170
695
3,001
5,850
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeIx ChelThor

VS

Bans
ThanatosSusanoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
0 / 1 / 1
4,395
733
2,487
5,204
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 0 / 1
4,917
820
2,654
4,348
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
Saturn9940
Awilix
7
2 / 1 / 0
4,417
736
1,052
3,810
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 1
3,999
667
1,455
4,288
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
lofakec
Martichoras
7
1 / 0 / 1
4,260
710
4,515
2,789
921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
W
Surtr
0
1
1
0.5
L
Lancelot
0
0
0
0
L
0
2
0
0
W
1
0
1
1.5
L
Ganesha
Rika ASCE
Ganesha
1
0
0
1
W
Awilix
Saturn9940
Awilix
2
1
0
2
L
2
1
0
2
W
1
1
1
1.5
W
Martichoras
lofakec
Martichoras
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,467
Damage
12,163
20,068
Taken
20,439
8,870
Mitigated
9,019
7,362
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,046
1,275
0
1,504
4,187
1,237
0
1,070
3,117
0
20,052
W
Surtr
2,487
852
0
1,754
5,204
2,206
0
0
5,204
426
25,546
L
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
2,347
280
34
2,128
4,670
1,447
0
2,654
2,016
22,547
0
W
2,654
770
0
2,458
4,348
1,335
946
2,347
2,001
34,364
0
L
Ganesha
Rika ASCE
Ganesha
1,073
172
0
1,688
5,361
2,811
0
385
4,976
13,037
0
W
Awilix
Saturn9940
Awilix
1,052
555
0
1,972
3,810
1,207
10
0
3,810
0
17,384
L
3,001
461
0
2,008
5,850
3,375
0
87
5,763
0
23,383
W
1,455
97
0
1,320
4,288
3,350
0
614
3,674
7,548
0
W
Martichoras
lofakec
Martichoras
4,515
1,486
0
913
2,789
921
0
459
2,330
0
32,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,918
Gold Earned
21,988
135
Minions Killed
189
0
Camps Cleared
0
472,368
Distance Traveled
628,594
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,590
598
53
9
0
115,734
2
W
Surtr
4,395
733
40
7
0
122,095
0
L
Lancelot
1,170
195
0
0
0
0
0
L
Hel
3,897
650
48
8
0
122,342
0
W
Sol
4,917
820
61
10
0
121,273
1
L
Ganesha
4,091
682
0
0
0
116,209
1
W
Awilix
4,417
736
35
6
0
153,484
0
L
Mulan
4,170
695
34
6
0
118,083
0
W
Bacchus
3,999
667
15
3
0
126,706
0
W
Martichoras
4,260
710
38
6
0
105,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role