Player Matchup

Hachiman
Hachiman
Elgahr
Hachiman
Level 85
God Stats
23W - 26L
1,436 SR
Queue Stats
101W - 117L
1,416 Elo+
Solo
Charon
Charon
Fertile_Squ1rtle
Charon
Level 44
God Stats
4W - 3L
1,618 SR
Queue Stats
36W - 31L
1,385 Elo+
Party 1
Bacchus
Bacchus
HendoTheBear
Bacchus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 176L
1,297 Elo+
Party 1
Awilix
Awilix
Stormy_K-night
Awilix
Level 24
God Stats
3W - 7L
1,123 SR
Queue Stats
301W - 304L
1,352 Elo+
Party 1
Ra
Ra
alvaroulloa2070
Ra
Level 53
God Stats
2W - 0L
1,896 SR
Queue Stats
36W - 39L
1,422 Elo+
Solo
Team Averages
Level 47
1,514 SR
1,374 Elo+

VS

Team Averages
Level 48
1,535 SR
1,379 Elo+
Hades
Hades
I-RideRzZ-I
Hades
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 126L
1,294 Elo+
Party 2
Izanami
Izanami
Lockinho3
Izanami
Level 29
God Stats
4W - 8L
1,329 SR
Queue Stats
18W - 27L
1,222 Elo+
Party 2
Chaac
Chaac
NALGAKXONDA
Chaac
Level 65
God Stats
2W - 2L
1,844 SR
Queue Stats
170W - 183L
1,419 Elo+
Party 3
Pele
Pele
PizzaDePulpo
Pele
Level 40
God Stats
6W - 9L
1,500 SR
Queue Stats
183W - 195L
1,436 Elo+
Party 3
Ares
Ares
lesuepasta
Ares
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 73L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elgahr
Hachiman
13
5 / 1 / 2
7,780
556
15,081
9,433
3,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 4
7,631
545
6,943
7,890
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
HendoTheBear
Bacchus
10
1 / 0 / 4
6,324
452
6,673
9,327
11,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 4
7,035
503
3,157
11,572
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 0
7,538
538
5,310
8,678
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,970
498
6,307
11,808
5,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Lockinho3
Izanami
11
1 / 1 / 2
6,674
477
5,439
9,742
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 0
7,792
557
3,313
9,207
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 1
6,975
498
6,593
12,215
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 5 / 2
6,425
459
4,687
14,983
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
4
4
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Elgahr
Hachiman
5
1
2
6
W
3
1
4
5
W
Bacchus
HendoTheBear
Bacchus
1
0
4
3
L
0
2
1
0.25
L
Izanami
Lockinho3
Izanami
1
1
2
2
L
0
2
0
0
L
2
2
1
1.25
W
1
2
4
1.5
W
2
0
0
2
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,164
Damage
26,339
46,900
Taken
57,955
28,311
Mitigated
30,913
15,053
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Elgahr
Hachiman
15,081
10,836
0
5,042
9,433
3,401
672
2,103
7,330
0
56,999
W
6,943
1,796
343
2,434
7,890
6,322
279
2,197
5,693
23,203
0
W
Bacchus
HendoTheBear
Bacchus
6,673
951
34
3,030
9,327
11,343
0
1,149
8,178
24,448
0
L
6,307
511
0
5,762
11,808
5,051
0
4,660
7,070
54,638
0
L
Izanami
Lockinho3
Izanami
5,439
2,641
0
2,629
9,742
3,331
0
1,820
7,922
0
46,514
L
3,313
722
0
1,903
9,207
5,706
436
3,666
5,541
0
50,829
L
6,593
1,262
0
2,376
12,215
4,717
6
3,040
9,175
0
58,000
W
3,157
1,570
0
500
11,572
4,314
0
1,493
10,079
0
55,216
W
5,310
395
182
3,488
8,678
2,931
486
4,052
4,626
56,155
0
L
4,687
521
58
2,864
14,983
12,108
0
5,662
9,321
17,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
34,836
300
Minions Killed
364
0
Camps Cleared
0
1,396,715
Distance Traveled
1,334,193
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,780
556
87
6
0
255,796
1
W
Charon
7,631
545
22
2
0
258,833
4
W
Bacchus
6,324
452
26
2
0
300,771
0
L
Hades
6,970
498
92
7
0
256,012
0
L
Izanami
6,674
477
79
6
0
269,513
0
L
Chaac
7,792
557
93
7
0
227,435
0
L
Pele
6,975
498
85
6
0
310,808
0
W
Awilix
7,035
503
78
6
0
298,086
0
W
Ra
7,538
538
87
6
0
283,229
0
L
Ares
6,425
459
15
1
0
270,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role