Player Matchup

Anubis
Anubis
KBever
Anubis
Level 67
God Stats
18W - 3L
1,755 SR
Queue Stats
89W - 67L
1,506 Elo+
Party 1
Fenrir
Fenrir
TimH3
Fenrir
Level 63
God Stats
21W - 14L
1,590 SR
Queue Stats
87W - 64L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
ViaMN
Cthulhu
Level 28
God Stats
67W - 38L
1,575 SR
Queue Stats
89W - 66L
1,506 Elo+
Party 1
Team Averages
Level 53
1,640 SR
1,507 Elo+

VS

Team Averages
Level 84
1,463 SR
1,445 Elo+
Hou Yi
Hou Yi
PHANTOM---74
Hou Yi
Level 126
God Stats
0W - 2L
1,243 SR
Queue Stats
67W - 85L
1,325 Elo+
Solo
Chaac
Chaac
cellhells
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
emilioeescobar
Discordia
Level 122
God Stats
6W - 5L
1,645 SR
Queue Stats
17W - 23L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KBever
Anubis
15
9 / 1 / 13
12,312
947
16,130
10,478
5,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
TimH3
Fenrir
13
5 / 2 / 16
10,876
837
11,089
12,116
5,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ViaMN
Cthulhu
14
10 / 2 / 11
11,698
900
8,467
16,787
12,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 9 / 3
8,648
665
3,957
11,865
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
cellhells
Chaac
11
0 / 9 / 1
8,570
659
2,345
16,426
12,755
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
emilioeescobar
Discordia
15
5 / 6 / 0
11,575
890
22,138
11,920
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
5
5
Deaths
24
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
KBever
Anubis
9
1
13
15.5
L
Hou Yi
0
9
3
0.17
W
Fenrir
TimH3
Fenrir
5
2
16
6.5
W
Cthulhu
ViaMN
Cthulhu
10
2
11
7.75
L
Chaac
cellhells
Chaac
0
9
1
0.06
L
Discordia
emilioeescobar
Discordia
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,686
Damage
28,440
39,381
Taken
40,211
24,159
Mitigated
22,078
11,476
Healing
1,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
KBever
Anubis
16,130
367
0
5,690
10,478
5,582
1,166
7,701
2,777
65,832
0
L
Hou Yi
3,957
793
124
316
11,865
3,103
0
6,335
5,352
0
13,297
W
Fenrir
TimH3
Fenrir
11,089
3,321
0
1,533
12,116
5,610
1,035
7,071
5,045
0
31,232
W
Cthulhu
ViaMN
Cthulhu
8,467
355
877
3,376
16,787
12,967
572
7,695
9,092
32,392
0
L
Chaac
cellhells
Chaac
2,345
398
0
1,003
16,426
12,755
0
12,262
3,841
0
7,078
L
Discordia
emilioeescobar
Discordia
22,138
756
0
0
11,920
6,220
0
5,731
5,997
75,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
28,793
166
Minions Killed
112
0
Camps Cleared
0
769,279
Distance Traveled
584,521
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,312
947
86
7
0
231,278
0
L
Hou Yi
8,648
665
14
1
0
169,472
2
W
Fenrir
10,876
837
31
2
0
260,830
0
W
Cthulhu
11,698
900
49
4
0
277,171
0
L
Chaac
8,570
659
11
1
0
182,540
0
L
Discordia
11,575
890
87
7
0
232,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role