Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IamTHEresistee
Baron Samedi
Level 153
God Stats
8W - 6L
1,474 SR
Queue Stats
177W - 178L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
MisterFanana
Cthulhu
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 82L
1,307 Elo+
Party 2
Bellona
Bellona
Revaki413
Bellona
Level 129
God Stats
6W - 4L
1,202 SR
Queue Stats
412W - 449L
1,501 Elo+
Solo
Heimdallr
Heimdallr
datboityp
Heimdallr
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 81L
1,554 Elo+
Solo
Team Averages
Level 120
1,435 SR
1,437 Elo+

VS

Team Averages
Level 51
1,560 SR
1,398 Elo+
Khepri
Khepri
EsKambre
Khepri
Level 64
God Stats
7W - 3L
2,009 SR
Queue Stats
229W - 215L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
Just Rod9931
Jormungandr
Level 29
God Stats
7W - 7L
1,504 SR
Queue Stats
242W - 249L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
SteelArro
Baron Samedi
Level 26
God Stats
2W - 3L
1,617 SR
Queue Stats
39W - 46L
1,484 Elo+
Solo
Bellona
Bellona
XxHexGirlxX
Bellona
Level 49
God Stats
0W - 2L
1,171 SR
Queue Stats
34W - 70L
1,295 Elo+
Solo
Serqet
Serqet
sophaa
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
3 / 3 / 17
10,569
705
12,932
13,274
7,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
IamTHEresistee
Baron Samedi
18
9 / 3 / 14
11,429
762
17,091
18,100
12,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cthulhu
MisterFanana
Cthulhu
18
4 / 5 / 18
11,676
778
13,529
25,532
33,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Revaki413
Bellona
18
9 / 3 / 11
11,985
799
14,255
19,908
22,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
datboityp
Heimdallr
18
2 / 2 / 21
10,754
717
16,651
13,599
8,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EsKambre
Khepri
17
0 / 4 / 9
9,180
612
8,842
16,262
19,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Just Rod9931
Jormungandr
16
2 / 6 / 3
9,304
620
19,954
15,958
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SteelArro
Baron Samedi
15
8 / 4 / 2
10,060
671
18,109
13,334
8,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
XxHexGirlxX
Bellona
15
2 / 8 / 3
9,264
618
10,462
21,378
21,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
sophaa
Serqet
15
0 / 5 / 5
9,349
623
6,572
17,908
27,653
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
34
27
Kills
12
16
Deaths
27
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
3
17
3.83
L
Khepri
EsKambre
Khepri
0
4
9
1.13
W
Baron Samedi
IamTHEresistee
Baron Samedi
9
3
14
5.33
L
Jormungandr
Just Rod9931
Jormungandr
2
6
3
0.58
W
Cthulhu
MisterFanana
Cthulhu
4
5
18
2.6
W
Bellona
Revaki413
Bellona
9
3
11
4.83
L
Baron Samedi
SteelArro
Baron Samedi
8
4
2
2.25
L
Bellona
XxHexGirlxX
Bellona
2
8
3
0.44
W
Heimdallr
datboityp
Heimdallr
2
2
21
6.25
L
Serqet
sophaa
Serqet
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,458
Damage
63,939
90,413
Taken
84,840
84,818
Mitigated
95,700
41,841
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,932
692
1,233
4,314
13,274
7,233
529
6,728
5,921
31,665
0
L
Khepri
EsKambre
Khepri
8,842
66
323
2,192
16,262
19,511
0
9,914
6,135
19,451
0
W
Baron Samedi
IamTHEresistee
Baron Samedi
17,091
2,320
9,682
7,526
18,100
12,981
1,254
9,095
8,478
31,322
0
L
Jormungandr
Just Rod9931
Jormungandr
19,954
2,897
769
1,281
15,958
18,474
0
9,226
6,281
39,268
605
W
Cthulhu
MisterFanana
Cthulhu
13,529
1,349
2,068
3,473
25,532
33,923
290
11,786
12,239
26,222
0
W
Bellona
Revaki413
Bellona
14,255
3,180
3,159
4,731
19,908
22,592
1,316
11,118
7,690
0
20,288
L
Baron Samedi
SteelArro
Baron Samedi
18,109
1,312
3,090
4,701
13,334
8,447
21
6,959
6,181
27,855
0
L
Bellona
XxHexGirlxX
Bellona
10,462
1,622
1,097
2,307
21,378
21,615
0
8,821
12,275
0
20,285
W
Heimdallr
datboityp
Heimdallr
16,651
8,287
2,885
2,770
13,599
8,089
4,342
6,684
6,340
0
34,711
L
Serqet
sophaa
Serqet
6,572
1,137
3,082
5,827
17,908
27,653
44
8,632
8,955
1,181
9,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,413
Gold Earned
47,157
136
Minions Killed
112
0
Camps Cleared
0
1,374,741
Distance Traveled
1,262,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,569
705
29
2
0
264,525
0
L
Khepri
9,180
612
11
1
0
289,145
0
W
Baron Samedi
11,429
762
22
1
0
238,707
0
L
Jormungandr
9,304
620
37
2
0
223,277
0
W
Cthulhu
11,676
778
30
2
0
279,636
0
W
Bellona
11,985
799
28
2
0
328,081
0
L
Baron Samedi
10,060
671
24
2
0
179,879
0
L
Bellona
9,264
618
22
1
0
271,906
0
W
Heimdallr
10,754
717
27
2
0
263,792
0
L
Serqet
9,349
623
18
1
0
297,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role