Player Matchup

Awilix
Awilix
Inventies
Awilix
Level 104
God Stats
3W - 2L
1,501 SR
Queue Stats
44W - 24L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
Kvng Tiimpo
Sun Wukong
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 213L
1,490 Elo+
Solo
Merlin
Merlin
Sgath018
Merlin
Level 67
God Stats
17W - 23L
1,420 SR
Queue Stats
283W - 281L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
TheJmelt
Baron Samedi
Level 126
God Stats
15W - 4L
1,700 SR
Queue Stats
631W - 567L
1,555 Elo+
Solo
Chernobog
Chernobog
darkeeter
Chernobog
Level 84
God Stats
12W - 4L
1,500 SR
Queue Stats
187W - 186L
1,393 Elo+
Solo
Team Averages
Level 90
1,524 SR
1,453 Elo+

VS

Team Averages
Level 85
1,537 SR
1,449 Elo+
Ix Chel
Ix Chel
LacieEYE
Ix Chel
Level 49
God Stats
17W - 19L
1,552 SR
Queue Stats
216W - 223L
1,380 Elo+
Party 1
Maui
Maui
LeftWayH3Z3Y
Maui
Level 86
God Stats
3W - 2L
1,615 SR
Queue Stats
202W - 167L
1,447 Elo+
Party 1
Charybdis
Charybdis
ThatGuyYAW
Charybdis
Level 123
God Stats
25W - 39L
1,516 SR
Queue Stats
164W - 180L
1,462 Elo+
Solo
Pele
Pele
neepnorp
Pele
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
369W - 357L
1,547 Elo+
Solo
Thor
Thor
transformya2322
Thor
Level 83
God Stats
5W - 10L
1,500 SR
Queue Stats
163W - 152L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Inventies
Awilix
16
7 / 3 / 2
9,797
544
9,649
14,771
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Kvng Tiimpo
Sun Wukong
16
3 / 1 / 3
10,435
580
15,393
16,575
16,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Sgath018
Merlin
16
3 / 1 / 6
9,804
545
10,040
7,729
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheJmelt
Baron Samedi
13
2 / 0 / 4
8,529
474
9,316
12,111
12,226
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
darkeeter
Chernobog
18
1 / 1 / 3
10,118
562
8,767
16,726
8,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LacieEYE
Ix Chel
15
1 / 3 / 1
8,838
491
8,947
10,996
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 2 / 3
7,742
430
4,640
13,742
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ThatGuyYAW
Charybdis
14
2 / 2 / 1
8,638
480
15,626
14,565
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
1 / 6 / 1
8,958
498
11,209
24,198
14,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 3 / 1
7,912
440
5,740
16,241
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
6
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
Inventies
Awilix
7
3
2
2.67
W
Sun Wukong
Kvng Tiimpo
Sun Wukong
3
1
3
4.5
L
Ix Chel
LacieEYE
Ix Chel
1
3
1
0.5
L
0
2
3
0.75
W
Merlin
Sgath018
Merlin
3
1
6
6
L
Charybdis
ThatGuyYAW
Charybdis
2
2
1
1.25
W
Baron Samedi
TheJmelt
Baron Samedi
2
0
4
4
W
Chernobog
darkeeter
Chernobog
1
1
3
2.5
L
Pele
1
6
1
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,165
Damage
46,162
67,912
Taken
79,742
46,815
Mitigated
45,930
22,864
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Inventies
Awilix
9,649
3,473
0
1,730
14,771
6,422
617
3,928
10,843
0
66,969
W
Sun Wukong
Kvng Tiimpo
Sun Wukong
15,393
3,524
0
5,733
16,575
16,305
1,451
864
15,711
0
81,113
L
Ix Chel
LacieEYE
Ix Chel
8,947
888
1,133
2,949
10,996
4,616
107
4,833
6,055
69,156
0
L
4,640
283
0
3,716
13,742
14,206
75
4,698
8,936
16,670
0
W
Merlin
Sgath018
Merlin
10,040
408
0
1,260
7,729
3,415
0
3,280
4,449
81,642
0
L
Charybdis
ThatGuyYAW
Charybdis
15,626
8,875
0
6,904
14,565
5,833
729
3,033
11,452
0
92,780
W
Baron Samedi
TheJmelt
Baron Samedi
9,316
833
1,765
4,963
12,111
12,226
432
3,037
9,074
36,625
0
W
Chernobog
darkeeter
Chernobog
8,767
5,745
0
7,413
16,726
8,447
1,065
2,478
14,248
0
87,384
L
Pele
11,209
1,937
0
6,722
24,198
14,576
0
2,299
20,509
0
73,881
L
5,740
1,684
0
1,760
16,241
6,699
0
4,127
11,960
0
42,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,683
Gold Earned
42,088
527
Minions Killed
448
0
Camps Cleared
0
1,863,392
Distance Traveled
1,785,753
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,797
544
90
5
0
437,111
2
W
Sun Wukong
10,435
580
125
7
0
327,859
4
L
Ix Chel
8,838
491
121
7
0
358,016
0
L
Maui
7,742
430
24
1
0
372,391
0
W
Merlin
9,804
545
135
8
0
370,221
4
L
Charybdis
8,638
480
131
7
0
324,263
6
W
Baron Samedi
8,529
474
39
2
0
355,516
7
W
Chernobog
10,118
562
138
8
0
372,685
0
L
Pele
8,958
498
113
6
0
367,576
4
L
Thor
7,912
440
59
3
0
363,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role