Player Matchup

Cu Chulainn
Cu Chulainn
Bliss2957
Cu Chulainn
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 216L
1,566 Elo+
Solo
Sol
Sol
KillCamLikesYou
Sol
Level 132
God Stats
1W - 3L
1,162 SR
Queue Stats
532W - 572L
1,513 Elo+
Party 1
Thanatos
Thanatos
S-7-L33-H-9
Thanatos
Level 144
God Stats
2W - 10L
1,197 SR
Queue Stats
145W - 156L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Yoko3881
Ao Kuang
Level 81
God Stats
4W - 3L
1,635 SR
Queue Stats
417W - 400L
1,547 Elo+
Solo
Chiron
Chiron
dins_fire_
Chiron
Level 156
God Stats
7W - 5L
1,598 SR
Queue Stats
1,389W - 1,413L
1,536 Elo+
Party 1
Team Averages
Level 115
1,418 SR
1,525 Elo+

VS

Team Averages
Level 66
1,495 SR
1,433 Elo+
Lancelot
Lancelot
DarthBingus
Lancelot
Level 60
God Stats
27W - 17L
1,677 SR
Queue Stats
229W - 213L
1,490 Elo+
Party 2
Hera
Hera
GP DonDada
Hera
Level 128
God Stats
2W - 2L
1,270 SR
Queue Stats
243W - 231L
1,426 Elo+
Solo
Cernunnos
Cernunnos
Legitimatix
Cernunnos
Level 44
God Stats
23W - 27L
1,579 SR
Queue Stats
176W - 184L
1,508 Elo+
Solo
Nemesis
Nemesis
SpideryBacchus9
Nemesis
Level 32
God Stats
3W - 7L
1,279 SR
Queue Stats
158W - 145L
1,247 Elo+
Solo
Odin
Odin
phoenixwing999
Odin
Level 68
God Stats
3W - 1L
1,673 SR
Queue Stats
251W - 240L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bliss2957
Cu Chulainn
10
0 / 4 / 4
7,164
421
5,148
15,213
12,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 1
8,790
517
7,880
15,392
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
S-7-L33-H-9
Thanatos
14
1 / 4 / 2
8,891
523
7,343
17,461
7,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Yoko3881
Ao Kuang
14
3 / 6 / 2
9,227
543
9,393
17,548
10,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
dins_fire_
Chiron
14
0 / 4 / 1
8,247
485
7,957
12,654
5,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarthBingus
Lancelot
16
10 / 1 / 2
10,241
602
17,351
14,169
13,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 1 / 2
9,235
543
8,902
6,400
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Legitimatix
Cernunnos
16
2 / 0 / 5
9,765
574
10,806
9,346
4,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 13
8,398
494
10,395
14,991
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 9
9,123
537
8,170
18,097
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
22
22
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bliss2957
Cu Chulainn
0
4
4
0.5
W
Lancelot
DarthBingus
Lancelot
10
1
2
11
W
7
1
2
8
L
2
4
1
0.63
W
Cernunnos
Legitimatix
Cernunnos
2
0
5
4.5
L
Thanatos
S-7-L33-H-9
Thanatos
1
4
2
0.5
W
0
2
13
3.25
L
Ao Kuang
Yoko3881
Ao Kuang
3
6
2
0.67
L
Chiron
dins_fire_
Chiron
0
4
1
0.13
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,721
Damage
55,624
78,268
Taken
63,003
41,648
Mitigated
44,350
26,421
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bliss2957
Cu Chulainn
5,148
1,485
0
813
15,213
12,820
0
1,930
13,171
0
22,744
W
Lancelot
DarthBingus
Lancelot
17,351
2,665
0
1,875
14,169
13,333
26
5,273
8,896
0
69,809
W
8,902
1,937
0
0
6,400
3,182
647
2,180
4,220
60,847
0
L
7,880
1,066
0
5,994
15,392
5,109
1,175
978
14,350
74,909
0
W
Cernunnos
Legitimatix
Cernunnos
10,806
5,248
0
5,852
9,346
4,489
956
2,201
7,145
0
94,286
L
Thanatos
S-7-L33-H-9
Thanatos
7,343
1,368
0
10,610
17,461
7,522
0
1,898
15,517
0
72,794
W
10,395
3,979
0
1,687
14,991
6,011
528
3,264
11,727
0
69,270
L
Ao Kuang
Yoko3881
Ao Kuang
9,393
1,580
0
5,899
17,548
10,289
0
614
16,912
55,888
0
L
Chiron
dins_fire_
Chiron
7,957
2,225
623
2,482
12,654
5,908
164
3,074
9,406
0
66,208
W
8,170
2,107
0
4,818
18,097
17,335
129
4,355
13,742
0
27,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
46,762
457
Minions Killed
468
0
Camps Cleared
0
1,599,613
Distance Traveled
1,801,564
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,164
421
31
2
0
349,808
6
W
Lancelot
10,241
602
81
5
0
347,777
0
W
Hera
9,235
543
122
7
0
325,581
6
L
Sol
8,790
517
117
7
0
302,545
3
W
Cernunnos
9,765
574
149
9
0
348,095
5
L
Thanatos
8,891
523
103
6
0
363,136
4
W
Nemesis
8,398
494
94
6
0
390,835
0
L
Ao Kuang
9,227
543
97
6
0
281,426
0
L
Chiron
8,247
485
109
6
0
302,698
1
W
Odin
9,123
537
22
1
0
389,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role