Player Matchup

Surtr
Surtr
DD214DREAM
Surtr
Level 99
God Stats
11W - 9L
1,559 SR
Queue Stats
531W - 531L
1,503 Elo+
Solo
Aphrodite
Aphrodite
JasonInfinityZ
Aphrodite
Level 70
God Stats
4W - 1L
1,908 SR
Queue Stats
270W - 284L
1,439 Elo+
Solo
Danzaburou
Danzaburou
M3ntalVib3z
Danzaburou
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
399W - 386L
1,430 Elo+
Solo
Hachiman
Hachiman
chapi166
Hachiman
Level 153
God Stats
1W - 2L
1,306 SR
Queue Stats
231W - 209L
1,533 Elo+
Party 1
Bellona
Bellona
zebax23
Bellona
Level 123
God Stats
0W - 3L
1,397 SR
Queue Stats
100W - 103L
1,507 Elo+
Party 1
Team Averages
Level 105
1,534 SR
1,483 Elo+

VS

Team Averages
Level 96
1,487 SR
1,530 Elo+
Yemoja
Yemoja
Duesdawg
Yemoja
Level 128
God Stats
5W - 8L
1,551 SR
Queue Stats
901W - 930L
1,508 Elo+
Solo
Skadi
Skadi
KmartSmart15
Skadi
Level 120
God Stats
9W - 10L
1,524 SR
Queue Stats
421W - 401L
1,535 Elo+
Solo
Tiamat
Tiamat
Myrensune
Tiamat
Level 82
God Stats
2W - 1L
1,506 SR
Queue Stats
170W - 152L
1,531 Elo+
Solo
Tyr
Tyr
SteelArro
Tyr
Level 25
God Stats
1W - 1L
1,256 SR
Queue Stats
39W - 46L
1,473 Elo+
Solo
Agni
Agni
ynamerG izaN
Agni
Level 123
God Stats
6W - 2L
1,595 SR
Queue Stats
147W - 121L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
2 / 7 / 12
8,948
746
11,915
19,057
19,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
JasonInfinityZ
Aphrodite
17
6 / 4 / 11
9,827
819
13,241
16,878
10,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
M3ntalVib3z
Danzaburou
18
8 / 5 / 11
10,528
877
17,660
20,296
10,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
chapi166
Hachiman
14
4 / 6 / 10
9,099
758
11,396
15,656
7,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
zebax23
Bellona
12
2 / 5 / 9
8,010
668
8,150
12,917
11,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Duesdawg
Yemoja
16
1 / 4 / 20
8,988
749
2,803
17,250
18,796
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

19
9 / 3 / 14
11,068
922
22,939
13,649
7,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
Myrensune
Tiamat
17
6 / 6 / 12
10,256
855
19,546
17,076
14,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 11
9,393
783
6,993
19,058
25,589
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
9 / 4 / 11
11,332
944
23,255
13,883
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
95
22
Kills
27
27
Deaths
22
53
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
7
12
1.14
W
Yemoja
Duesdawg
Yemoja
1
4
20
2.75
L
Aphrodite
JasonInfinityZ
Aphrodite
6
4
11
2.88
W
9
3
14
5.33
L
Danzaburou
M3ntalVib3z
Danzaburou
8
5
11
2.7
W
Tiamat
Myrensune
Tiamat
6
6
12
2
W
2
5
11
1.5
L
Hachiman
chapi166
Hachiman
4
6
10
1.5
W
9
4
11
3.63
L
Bellona
zebax23
Bellona
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,362
Damage
75,536
84,804
Taken
80,916
59,143
Mitigated
73,333
32,193
Healing
31,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
11,915
2,163
844
1,757
19,057
19,847
250
9,482
9,575
335
21,126
W
Yemoja
Duesdawg
Yemoja
2,803
986
12,135
4,935
17,250
18,796
675
2,982
14,008
5,571
0
L
Aphrodite
JasonInfinityZ
Aphrodite
13,241
2,934
9,623
8,762
16,878
10,055
341
9,640
7,238
21,922
0
W
22,939
6,284
1,187
2,643
13,649
7,360
3,115
2,186
11,383
0
39,640
L
Danzaburou
M3ntalVib3z
Danzaburou
17,660
7,244
1,531
3,809
20,296
10,191
484
10,897
9,399
0
35,070
W
Tiamat
Myrensune
Tiamat
19,546
1,236
724
3,042
17,076
14,272
645
2,403
14,533
38,270
0
W
6,993
779
681
3,003
19,058
25,589
547
2,994
15,851
391
12,241
L
Hachiman
chapi166
Hachiman
11,396
4,040
1,104
2,627
15,656
7,123
608
10,698
4,958
0
23,461
W
23,255
1,035
797
1,983
13,883
7,316
1,322
3,007
10,782
42,766
0
L
Bellona
zebax23
Bellona
8,150
1,040
879
1,257
12,917
11,927
60
5,278
7,639
0
10,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,412
Gold Earned
51,037
122
Minions Killed
173
0
Camps Cleared
0
946,752
Distance Traveled
1,102,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,948
746
11
1
0
208,094
0
W
Yemoja
8,988
749
11
1
0
215,413
0
L
Aphrodite
9,827
819
25
2
0
195,567
0
W
Skadi
11,068
922
45
4
0
223,242
0
L
Danzaburou
10,528
877
41
3
0
190,312
0
W
Tiamat
10,256
855
50
4
0
230,073
0
W
Tyr
9,393
783
20
2
0
216,079
0
L
Hachiman
9,099
758
38
3
0
179,826
0
W
Agni
11,332
944
47
4
0
217,881
0
L
Bellona
8,010
668
7
1
0
172,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role