Player Matchup

Lancelot
Lancelot
Darknightbob10
Lancelot
Level 101
God Stats
5W - 2L
1,704 SR
Queue Stats
103W - 100L
1,507 Elo+
Party 1
Maui
Maui
DuughPssctugood
Maui
Level 144
God Stats
1W - 3L
1,236 SR
Queue Stats
65W - 79L
1,385 Elo+
Solo
Ra
Ra
TonelessPond
Ra
Level 109
God Stats
5W - 6L
1,491 SR
Queue Stats
119W - 108L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
TrapLordCasual
Xbalanque
Level 109
God Stats
11W - 7L
1,535 SR
Queue Stats
59W - 63L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
Z3ldaKing
Ratatoskr
Level 40
God Stats
2W - 2L
1,316 SR
Queue Stats
87W - 79L
1,471 Elo+
Party 1
Team Averages
Level 101
1,456 SR
1,475 Elo+

VS

Team Averages
Level 135
1,475 SR
1,455 Elo+
Ymir
Ymir
Black_ghost91_
Ymir
Level 155
God Stats
7W - 7L
1,448 SR
Queue Stats
213W - 199L
1,482 Elo+
Party 2
King Arthur
King Arthur
Lemmiwinks-0-
King Arthur
Level 107
God Stats
2W - 2L
1,458 SR
Queue Stats
22W - 22L
1,452 Elo+
Party 2
Ishtar
Ishtar
Needyjhio
Ishtar
Level 269
God Stats
11W - 10L
1,522 SR
Queue Stats
1,056W - 976L
1,492 Elo+
Solo
Anubis
Anubis
artmmaloy
Anubis
Level 59
God Stats
21W - 23L
1,480 SR
Queue Stats
115W - 133L
1,421 Elo+
Solo
Bacchus
Bacchus
blue_ghost93
Bacchus
Level 86
God Stats
7W - 6L
1,467 SR
Queue Stats
29W - 38L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
0 / 3 / 1
7,712
514
7,895
14,579
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 1 / 2
7,712
514
3,226
11,778
10,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 4 / 4
8,768
585
7,459
7,011
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
TrapLordCasual
Xbalanque
13
3 / 2 / 1
7,421
495
8,941
8,296
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Z3ldaKing
Ratatoskr
13
7 / 4 / 3
8,395
560
11,084
15,257
5,693
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 2
9,431
629
11,530
13,017
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Lemmiwinks-0-
King Arthur
14
2 / 1 / 1
7,838
523
6,684
10,780
9,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
Needyjhio
Ishtar
11
0 / 2 / 1
6,772
451
6,240
10,473
4,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
artmmaloy
Anubis
13
3 / 7 / 2
8,432
562
8,347
12,647
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
blue_ghost93
Bacchus
10
0 / 2 / 2
6,757
450
4,142
10,578
10,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
14
14
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
Lancelot
0
3
1
0.17
L
2
1
2
3
W
King Arthur
Lemmiwinks-0-
King Arthur
2
1
1
2.5
W
Ishtar
Needyjhio
Ishtar
0
2
1
0.25
L
2
4
4
1
L
Xbalanque
TrapLordCasual
Xbalanque
3
2
1
1.75
L
Ratatoskr
Z3ldaKing
Ratatoskr
7
4
3
2.13
W
Anubis
artmmaloy
Anubis
3
7
2
0.57
W
Bacchus
blue_ghost93
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
36,943
56,921
Taken
57,495
29,941
Mitigated
36,710
12,747
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,530
3,210
0
6,762
13,017
7,264
0
2,177
10,816
69,908
0
L
Lancelot
7,895
882
0
3,726
14,579
8,126
0
4,695
9,884
0
58,514
L
3,226
782
169
3,253
11,778
10,723
0
3,589
8,189
27,139
0
W
King Arthur
Lemmiwinks-0-
King Arthur
6,684
1,099
0
0
10,780
9,032
140
0
10,780
171
51,062
W
Ishtar
Needyjhio
Ishtar
6,240
3,746
0
4,405
10,473
4,130
802
1,623
8,850
0
54,883
L
7,459
1,101
163
1,347
7,011
1,801
0
5,388
1,623
67,465
0
L
Xbalanque
TrapLordCasual
Xbalanque
8,941
3,461
0
2,278
8,296
3,598
764
2,595
5,701
0
61,246
L
Ratatoskr
Z3ldaKing
Ratatoskr
11,084
2,793
0
1,811
15,257
5,693
0
7,828
7,429
0
51,785
W
Anubis
artmmaloy
Anubis
8,347
147
0
3,654
12,647
5,848
0
5,166
7,369
64,011
0
W
Bacchus
blue_ghost93
Bacchus
4,142
447
121
2,232
10,578
10,436
290
1,583
8,995
14,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,008
Gold Earned
39,230
407
Minions Killed
377
0
Camps Cleared
0
1,513,226
Distance Traveled
1,348,318
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,431
629
95
6
0
258,864
0
L
Lancelot
7,712
514
86
6
0
310,096
0
L
Maui
7,712
514
33
2
0
282,222
0
W
King Arthur
7,838
523
61
4
0
276,540
4
W
Ishtar
6,772
451
96
6
0
256,430
0
L
Ra
8,768
585
122
8
0
295,632
7
L
Xbalanque
7,421
495
100
7
0
274,758
4
L
Ratatoskr
8,395
560
66
4
0
350,518
0
W
Anubis
8,432
562
110
7
0
249,102
1
W
Bacchus
6,757
450
15
1
0
307,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role