Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GruntledCavs
Surtr
Level 104
God Stats
3W - 2L
1,127 SR
Queue Stats
136W - 115L
1,085 Elo+
Solo
Anubis
Anubis
Insectdrum
Anubis
Level 107
God Stats
35W - 42L
1,455 SR
Queue Stats
418W - 407L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Spectre_Nebula
Ao Kuang
Level 129
God Stats
7W - 4L
1,590 SR
Queue Stats
171W - 160L
1,491 Elo+
Party 1
Charon
Charon
TacoWarroir
Charon
Level 28
God Stats
11W - 10L
1,411 SR
Queue Stats
52W - 48L
1,436 Elo+
Party 1
Team Averages
Level 94
1,416 SR
1,404 Elo+

VS

Team Averages
Level 81
1,558 SR
1,461 Elo+
Bacchus
Bacchus
Craig_Joseph101
Bacchus
Level 70
God Stats
1W - 3L
1,423 SR
Queue Stats
65W - 73L
1,467 Elo+
Solo
Surtr
Surtr
Gaintflambo
Surtr
Level 42
God Stats
8W - 9L
1,332 SR
Queue Stats
15W - 15L
1,367 Elo+
Solo
Olorun
Olorun
JackTullier
Olorun
Level 92
God Stats
14W - 6L
1,679 SR
Queue Stats
73W - 68L
1,471 Elo+
Solo
Susano
Susano
SCP1738
Susano
Level 105
God Stats
44W - 27L
1,614 SR
Queue Stats
224W - 209L
1,424 Elo+
Solo
Izanami
Izanami
SteelRaichu
Izanami
Level 96
God Stats
2W - 2L
1,742 SR
Queue Stats
28W - 17L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 2 / 3
4,981
498
3,025
5,456
1,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,141
614
5,218
9,116
6,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Insectdrum
Anubis
10
0 / 2 / 0
5,889
589
1,626
4,978
2,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
10
5 / 0 / 0
6,219
622
2,428
7,345
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
9
1 / 0 / 2
5,960
596
3,383
5,406
2,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,148
515
2,693
5,835
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 0
5,076
508
4,748
9,603
6,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Olorun
1
0 / 1 / 0
3,393
339
0
863
191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
SCP1738
Susano
10
1 / 2 / 1
5,305
531
3,729
7,783
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SteelRaichu
Izanami
9
1 / 2 / 0
5,200
520
4,318
5,341
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
4
5
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
2
3
0.75
L
1
1
0
1
L
1
3
0
0.33
W
2
1
0
2
W
Anubis
Insectdrum
Anubis
0
2
0
0
L
Olorun
0
1
0
0
L
Susano
SCP1738
Susano
1
2
1
0.75
W
Ao Kuang
5
0
0
5
L
Izanami
SteelRaichu
Izanami
1
2
0
0.5
W
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,680
Damage
15,488
32,301
Taken
29,425
16,454
Mitigated
16,116
11,072
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,025
963
0
1,087
5,456
1,836
0
1,336
4,120
0
29,200
L
2,693
69
0
2,449
5,835
5,105
0
2,797
3,038
10,814
0
L
4,748
2,758
0
1,628
9,603
6,444
0
953
8,650
266
31,196
W
5,218
1,974
0
1,610
9,116
6,894
0
182
8,934
536
42,891
W
Anubis
Insectdrum
Anubis
1,626
348
0
1,525
4,978
2,102
765
0
4,978
42,613
0
L
Olorun
0
0
0
48
863
191
0
0
863
1,412
0
L
Susano
SCP1738
Susano
3,729
1,048
0
820
7,783
2,503
0
2,209
5,574
0
34,491
W
Ao Kuang
2,428
290
0
3,567
7,345
2,677
0
246
7,099
45,512
0
L
Izanami
SteelRaichu
Izanami
4,318
3,625
0
1,006
5,341
1,873
0
1,748
3,593
0
39,140
W
Charon
3,383
632
1,232
2,051
5,406
2,945
299
1,111
4,295
18,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
24,122
308
Minions Killed
194
0
Camps Cleared
0
940,254
Distance Traveled
775,229
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,981
498
56
6
0
197,099
0
L
Bacchus
5,148
515
22
2
0
204,314
4
L
Surtr
5,076
508
47
5
0
184,619
0
W
Surtr
6,141
614
80
8
0
185,732
0
W
Anubis
5,889
589
76
8
0
153,056
2
L
Olorun
3,393
339
4
0
0
12,756
0
L
Susano
5,305
531
45
5
0
198,841
0
W
Ao Kuang
6,219
622
76
8
0
214,088
0
L
Izanami
5,200
520
76
8
0
174,699
0
W
Charon
5,960
596
20
2
0
190,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role