Player Matchup

Raijin
Raijin
AutisticMeme
Raijin
Level 108
God Stats
3W - 4L
1,551 SR
Queue Stats
196W - 187L
1,511 Elo+
Solo
Cthulhu
Cthulhu
I_C_U456
Cthulhu
Level 107
God Stats
3W - 11L
1,230 SR
Queue Stats
783W - 812L
1,360 Elo+
Solo
Poseidon
Poseidon
TheJester59
Poseidon
Level 81
God Stats
3W - 1L
1,243 SR
Queue Stats
37W - 40L
1,342 Elo+
Solo
Hun Batz
Hun Batz
WingBear
Hun Batz
Level 146
God Stats
14W - 3L
1,713 SR
Queue Stats
127W - 144L
1,412 Elo+
Solo
Surtr
Surtr
gIamourboy
Surtr
Level 84
God Stats
8W - 8L
1,468 SR
Queue Stats
55W - 47L
1,512 Elo+
Solo
Team Averages
Level 105
1,441 SR
1,427 Elo+

VS

Team Averages
Level 104
1,597 SR
1,488 Elo+
Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GLENWOODBckHanD
Scylla
Level 118
God Stats
4W - 2L
1,756 SR
Queue Stats
316W - 336L
1,420 Elo+
Solo
Sol
Sol
Karine 44419
Sol
Level 148
God Stats
7W - 6L
1,731 SR
Queue Stats
275W - 189L
1,413 Elo+
Party 1
Izanami
Izanami
Sicpasleo
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 231L
1,814 Elo+
Party 1
Mercury
Mercury
simon44419
Mercury
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
407W - 314L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 1 / 6
6,240
1,248
3,551
2,795
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
I_C_U456
Cthulhu
11
1 / 0 / 6
6,009
1,202
2,359
4,528
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
TheJester59
Poseidon
11
1 / 0 / 7
6,187
1,237
3,330
3,714
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
WingBear
Hun Batz
11
3 / 1 / 3
6,622
1,324
4,485
4,981
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
11
4 / 0 / 3
6,694
1,339
4,609
2,693
1,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

389

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 4 / 0
5,936
1,187
3,666
5,438
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
5,334
1,067
2,358
5,803
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,067
1,213
4,801
2,992
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Izanami
Sicpasleo
Izanami
10
1 / 2 / 1
6,050
1,210
4,473
6,467
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
simon44419
Mercury
9
0 / 0 / 0
3,564
713
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
10
Kills
2
2
Deaths
10
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
0
0.25
W
Raijin
1
1
6
4
L
0
4
0
0
W
Cthulhu
I_C_U456
Cthulhu
1
0
6
4
L
0
0
0
0
L
Izanami
Sicpasleo
Izanami
1
2
1
0.75
W
Poseidon
TheJester59
Poseidon
1
0
7
4.5
W
Hun Batz
WingBear
Hun Batz
3
1
3
4.5
W
Surtr
4
0
3
5.5
L
Mercury
simon44419
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
15,298
18,711
Taken
20,700
9,592
Mitigated
6,850
1,998
Healing
540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,666
423
0
0
5,438
1,790
0
2,200
2,885
10,999
0
W
Raijin
3,551
391
0
458
2,795
1,035
0
1,369
1,330
10,434
0
L
2,358
163
0
0
5,803
2,008
0
2,898
2,480
6,027
0
W
Cthulhu
I_C_U456
Cthulhu
2,359
35
230
379
4,528
3,042
0
2,463
1,857
7,741
0
L
4,801
470
32
276
2,992
897
0
965
1,953
23,903
0
L
Izanami
Sicpasleo
Izanami
4,473
2,636
66
166
6,467
2,155
0
2,591
3,553
0
9,932
W
Poseidon
TheJester59
Poseidon
3,330
419
0
0
3,714
1,308
0
2,037
1,607
9,434
0
W
Hun Batz
WingBear
Hun Batz
4,485
1,217
0
390
4,981
2,217
0
3,138
1,571
0
13,834
W
Surtr
4,609
1,363
0
541
2,693
1,990
0
1,334
1,221
139
9,712
L
Mercury
simon44419
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
26,951
112
Minions Killed
100
3
Camps Cleared
5
559,343
Distance Traveled
386,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,936
1,187
12
2
3
99,351
0
W
Raijin
6,240
1,248
18
4
0
99,742
0
L
Scylla
5,334
1,067
15
3
0
89,177
0
W
Cthulhu
6,009
1,202
20
4
1
116,161
0
L
Sol
6,067
1,213
60
12
1
103,993
0
L
Izanami
6,050
1,210
13
3
1
93,724
0
W
Poseidon
6,187
1,237
15
3
2
115,494
0
W
Hun Batz
6,622
1,324
41
8
0
115,376
0
W
Surtr
6,694
1,339
18
4
0
112,570
0
L
Mercury
3,564
713
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role