Player Matchup

Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
Aohstravino01
Janus
Silver III
Level 140
God Stats
1W - 0L
1,304 SR
Queue Stats
48W - 62L
1,206 MMR
Solo
Ares
Ares
Silver IV
Arsene0P
Ares
Silver IV
Level 87
God Stats
3W - 1L
1,476 SR
Queue Stats
146W - 167L
815 MMR
Solo
Fenrir
Fenrir
Silver III
PCSUller
Fenrir
Silver III
Level 103
God Stats
1W - 0L
1,257 SR
Queue Stats
7W - 15L
1,350 MMR
Party 1
Nike
Nike
Bronze III
albinogameplay21
Nike
Bronze III
Level 82
God Stats
4W - 5L
1,513 SR
Queue Stats
8W - 24L
1,027 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,410 SR
1,180 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,404 SR
1,202 MMR
Baba Yaga
Baba Yaga
Silver V
 
Baba Yaga
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Silver IV
MoNdum
Terra
Silver IV
Level 123
God Stats
8W - 13L
1,359 SR
Queue Stats
23W - 43L
747 MMR
Party 3
Awilix
Awilix
Gold V
Mons4
Awilix
Gold V
Level 146
God Stats
2W - 2L
1,151 SR
Queue Stats
88W - 95L
1,289 MMR
Party 2
Mulan
Mulan
Silver III
law3n483
Mulan
Silver III
Level 128
God Stats
10W - 14L
1,513 SR
Queue Stats
22W - 40L
976 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 1 / 1
4,766
530
3,587
6,218
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 0
6,184
687
323
3,540
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
8
1 / 1 / 1
5,178
575
1,265
5,501
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
PCSUller
Fenrir
9
1 / 1 / 1
5,291
588
936
6,654
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,116
680
5,284
7,818
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliHachimanBastetAo Kuang

VS

Bans
SusanoRavanaCharonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 0 / 0
5,845
649
1,452
2,343
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
1
0 / 0 / 0
1,846
205
0
0
0
Terra
MoNdum
Terra
7
0 / 1 / 2
4,633
515
2,570
6,884
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
Mons4
Awilix
10
2 / 1 / 0
5,492
610
4,202
7,053
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
law3n483
Mulan
10
1 / 3 / 1
5,940
660
5,254
9,700
8,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
1
0.5
L
Baba Yaga
 
Baba Yaga
0
0
0
0
L
Chiron
 
Chiron
0
0
0
0
W
1
0
0
1
W
Ares
1
1
1
1.5
L
Terra
MoNdum
Terra
0
1
2
1
L
Awilix
Mons4
Awilix
2
1
0
2
W
Fenrir
PCSUller
Fenrir
1
1
1
1.5
W
2
1
1
2.5
L
Mulan
law3n483
Mulan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,395
Damage
13,478
29,731
Taken
25,980
14,971
Mitigated
16,096
8,679
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,587
2,294
216
3,029
6,218
1,997
0
1,892
4,326
0
30,471
L
Baba Yaga
 
Baba Yaga
1,452
85
0
1,487
2,343
829
0
120
2,223
45,142
0
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
323
0
0
500
3,540
1,135
0
1,075
2,465
52,977
0
W
Ares
1,265
183
0
1,765
5,501
3,644
0
851
4,650
15,012
0
L
Terra
MoNdum
Terra
2,570
498
184
2,222
6,884
4,122
0
545
6,339
12,167
0
L
Awilix
Mons4
Awilix
4,202
1,368
0
750
7,053
2,568
0
923
6,130
0
47,774
W
Fenrir
PCSUller
Fenrir
936
142
0
1,639
6,654
2,416
0
204
6,450
0
36,663
W
5,284
953
0
1,530
7,818
5,779
0
629
7,189
0
44,361
L
Mulan
law3n483
Mulan
5,254
675
0
3,045
9,700
8,577
0
0
9,700
1,710
38,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
23,756
321
Minions Killed
263
0
Camps Cleared
0
954,544
Distance Traveled
787,436
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,766
530
46
5
0
156,442
1
L
Baba Yaga
5,845
649
93
10
0
190,234
2
L
Chiron
1,846
205
0
0
0
0
0
W
Janus
6,184
687
113
13
0
195,597
0
W
Ares
5,178
575
17
2
0
207,395
4
L
Terra
4,633
515
19
2
0
199,683
2
L
Awilix
5,492
610
76
8
0
222,830
0
W
Fenrir
5,291
588
69
8
0
208,712
0
W
Nike
6,116
680
76
8
0
186,398
2
L
Mulan
5,940
660
75
8
0
174,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role