Player Matchup

Ra
Ra
DeadLungs_The3rd
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
FlyingHigh_39
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,661 Elo+
Party 1
Amaterasu
Amaterasu
RLHam_Croissant
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,608 Elo+

VS

Team Averages
Level 51
1,566 SR
1,492 Elo+
Bacchus
Bacchus
Gogetter15778
Bacchus
Level 34
God Stats
3W - 1L
1,575 SR
Queue Stats
20W - 18L
1,465 Elo+
Party 2
Medusa
Medusa
MexicanDonuts
Medusa
Level 80
God Stats
3W - 1L
1,624 SR
Queue Stats
25W - 20L
1,470 Elo+
Party 2
Anubis
Anubis
StrongKonaWins
Anubis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,808
619
5,554
8,406
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FlyingHigh_39
Danzaburou
9
0 / 6 / 0
6,844
622
3,210
10,203
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
RLHam_Croissant
Amaterasu
8
0 / 5 / 0
6,708
610
1,123
9,572
5,674
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 0 / 12
8,498
773
1,989
6,798
6,723
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
10 / 0 / 3
10,821
984
14,394
6,382
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 10
9,457
860
8,229
6,848
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Danzaburou
FlyingHigh_39
Danzaburou
0
6
0
0
W
Bacchus
0
0
12
6
W
10
0
3
11.5
L
Amaterasu
RLHam_Croissant
Amaterasu
0
5
0
0
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,887
Damage
24,612
28,181
Taken
20,028
12,608
Mitigated
12,968
4,255
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,554
427
2,018
1,777
8,406
3,397
0
2,991
5,415
26,636
0
L
Danzaburou
FlyingHigh_39
Danzaburou
3,210
713
0
304
10,203
3,537
0
4,504
5,699
0
18,257
W
Bacchus
1,989
128
0
1,658
6,798
6,723
128
1,536
5,179
10,573
0
W
14,394
5,189
0
1,166
6,382
2,652
1,191
1,471
4,911
0
74,028
L
Amaterasu
RLHam_Croissant
Amaterasu
1,123
851
0
156
9,572
5,674
0
2,723
6,849
0
2,409
W
8,229
257
0
3,692
6,848
3,593
646
3,092
3,505
39,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,360
Gold Earned
28,776
58
Minions Killed
168
0
Camps Cleared
0
466,457
Distance Traveled
594,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,808
619
26
2
0
153,927
0
L
Danzaburou
6,844
622
28
3
0
146,372
0
W
Bacchus
8,498
773
17
2
0
212,537
0
W
Medusa
10,821
984
95
9
0
186,314
0
L
Amaterasu
6,708
610
4
0
0
166,158
0
W
Anubis
9,457
860
56
5
0
195,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role