Player Matchup

Izanami
Izanami
Dnice41
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Raijin
Raijin
dezent_Muskel
Raijin
Level 62
God Stats
20W - 22L
1,382 SR
Queue Stats
92W - 114L
1,335 Elo+
Solo
Bakasura
Bakasura
isiaah0921
Bakasura
Level 129
God Stats
1W - 1L
1,256 SR
Queue Stats
72W - 73L
1,497 Elo+
Party 2
Hades
Hades
stoneytony97
Hades
Level 117
God Stats
89W - 58L
1,604 SR
Queue Stats
319W - 328L
1,410 Elo+
Solo
Kali
Kali
xXFatalHymnXx
Kali
Level 149
God Stats
1W - 3L
1,216 SR
Queue Stats
194W - 190L
1,411 Elo+
Solo
Team Averages
Level 92
1,392 SR
1,431 Elo+

VS

Team Averages
Level 90
1,626 SR
1,435 Elo+
Pele
Pele
AbsolutehZero
Pele
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
629W - 599L
1,458 Elo+
Solo
Tyr
Tyr
HjartaStudios
Tyr
Level 89
God Stats
0W - 1L
1,782 SR
Queue Stats
53W - 39L
1,493 Elo+
Solo
Ix Chel
Ix Chel
LacieEYE
Ix Chel
Level 49
God Stats
17W - 19L
1,576 SR
Queue Stats
216W - 223L
1,374 Elo+
Party 1
Artio
Artio
LeftWayH3Z3Y
Artio
Level 86
God Stats
2W - 2L
1,656 SR
Queue Stats
202W - 167L
1,445 Elo+
Party 1
Artemis
Artemis
transformya2322
Artemis
Level 83
God Stats
1W - 3L
1,617 SR
Queue Stats
163W - 152L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dnice41
Izanami
10
4 / 3 / 4
6,578
548
6,609
8,222
2,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 0
7,083
590
3,811
10,005
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
isiaah0921
Bakasura
13
7 / 2 / 2
7,752
646
6,806
9,932
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 0 / 2
8,064
672
7,445
7,274
4,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

10
1 / 0 / 8
7,504
625
5,875
11,461
5,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,394
533
6,219
13,291
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
5,985
499
1,973
10,681
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
LacieEYE
Ix Chel
13
5 / 1 / 0
7,558
630
6,965
7,137
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 3 / 1
5,996
500
3,942
12,794
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 4 / 0
5,426
452
8,498
7,584
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
8
10
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Izanami
Dnice41
Izanami
4
3
4
2
L
0
2
0
0
L
Ix Chel
LacieEYE
Ix Chel
5
1
0
5
L
1
3
1
0.5
W
1
5
0
0.2
W
Bakasura
isiaah0921
Bakasura
7
2
2
4
W
1
0
2
2
L
1
4
0
0.25
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,546
Damage
27,597
46,894
Taken
51,487
20,263
Mitigated
26,960
18,585
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,219
1,951
0
2,600
13,291
4,707
0
1,268
11,292
0
51,494
W
Izanami
Dnice41
Izanami
6,609
4,717
0
1,938
8,222
2,536
594
963
7,259
0
31,309
L
1,973
450
0
3,340
10,681
7,194
0
5,112
5,415
0
43,077
L
Ix Chel
LacieEYE
Ix Chel
6,965
656
150
2,521
7,137
2,624
630
3,329
3,518
52,066
0
L
3,942
636
397
3,692
12,794
10,359
0
1,239
11,249
18,935
758
W
3,811
591
0
2,437
10,005
3,936
777
6,301
3,704
50,473
0
W
Bakasura
isiaah0921
Bakasura
6,806
4,319
0
1,630
9,932
3,589
295
960
8,972
0
39,409
W
7,445
1,679
320
5,680
7,274
4,590
128
15
7,259
75,225
0
L
8,498
2,390
245
1,213
7,584
2,076
0
0
7,496
0
38,534
W
5,875
2,789
0
6,580
11,461
5,612
0
1,910
9,551
0
22,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,981
Gold Earned
31,359
398
Minions Killed
318
0
Camps Cleared
0
1,196,004
Distance Traveled
1,219,455
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,394
533
79
7
0
272,119
0
W
Izanami
6,578
548
53
4
0
234,613
0
L
Tyr
5,985
499
71
6
0
256,301
5
L
Ix Chel
7,558
630
91
8
0
243,274
0
L
Artio
5,996
500
24
2
0
230,035
0
W
Raijin
7,083
590
92
8
0
217,808
2
W
Bakasura
7,752
646
79
7
0
277,518
0
W
Hades
8,064
672
138
12
0
203,477
0
L
Artemis
5,426
452
53
4
0
217,726
0
W
Kali
7,504
625
36
3
0
262,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role