Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cascaden
Loki
Level 156
God Stats
47W - 27L
1,679 SR
Queue Stats
340W - 343L
1,603 Elo+
Solo
Amaterasu
Amaterasu
Danhou
Amaterasu
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,554 Elo+
Party 2
Olorun
Olorun
Skarakz
Olorun
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 149
1,536 SR
1,532 Elo+

VS

Team Averages
Level 146
1,648 SR
1,550 Elo+
Sobek
Sobek
CasualCamel
Sobek
Level 93
God Stats
2W - 2L
1,525 SR
Queue Stats
65W - 54L
1,596 Elo+
Party 3
Zeus
Zeus
Ixicle
Zeus
Level 122
God Stats
13W - 6L
2,004 SR
Queue Stats
170W - 146L
1,588 Elo+
Party 3
Ullr
Ullr
O0o_TiN0XiDo_o0O
Ullr
Level 183
God Stats
27W - 13L
1,590 SR
Queue Stats
232W - 261L
1,488 Elo+
Party 1
Ix Chel
Ix Chel
Redghosthunter77
Ix Chel
Level 185
God Stats
14W - 5L
1,529 SR
Queue Stats
170W - 203L
1,479 Elo+
Party 1
Hercules
Hercules
merrymelon
Hercules
Level 148
God Stats
8W - 6L
1,593 SR
Queue Stats
210W - 183L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 0
6,148
1,230
3,517
4,131
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
 
Scylla
10
0 / 2 / 1
5,830
1,166
5,311
4,501
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
11
0 / 1 / 1
5,989
1,198
4,093
5,415
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Danhou
Amaterasu
10
0 / 2 / 1
5,844
1,169
5,232
8,306
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Skarakz
Olorun
9
0 / 0 / 0
3,751
750
0
0
0
Team 1 Tickets

352

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,693
1,339
1,967
5,566
4,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Ixicle
Zeus
11
0 / 0 / 4
6,084
1,217
5,596
1,334
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 2
6,438
1,288
4,628
6,117
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 3
6,042
1,208
4,281
4,082
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
merrymelon
Hercules
11
2 / 0 / 2
6,420
1,284
3,664
4,151
4,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
1
Kills
5
5
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
L
Scylla
 
Scylla
0
2
1
0.25
L
Loki
0
1
1
0.5
W
1
0
3
2.5
L
Amaterasu
Danhou
Amaterasu
0
2
1
0.25
W
Zeus
Ixicle
Zeus
0
0
4
2
W
2
1
2
3
W
0
0
3
1.5
L
Olorun
Skarakz
Olorun
0
0
0
0
W
Hercules
merrymelon
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
20,136
22,353
Taken
21,250
14,720
Mitigated
12,789
1,250
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,517
1,480
0
407
4,131
1,518
0
1,847
2,284
0
16,273
L
Scylla
 
Scylla
5,311
127
0
0
4,501
1,699
0
3,627
724
14,153
0
L
Loki
4,093
271
125
133
5,415
3,498
0
2,756
2,659
0
16,767
W
1,967
345
1,143
1,398
5,566
4,405
0
1,814
3,519
7,502
0
L
Amaterasu
Danhou
Amaterasu
5,232
1,236
0
585
8,306
8,005
0
3,464
4,542
0
8,606
W
Zeus
Ixicle
Zeus
5,596
270
0
0
1,334
321
0
180
968
16,731
0
W
4,628
1,589
0
180
6,117
2,402
0
1,376
4,467
0
9,276
W
4,281
523
859
1,051
4,082
1,323
0
547
3,191
21,117
0
L
Olorun
Skarakz
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
merrymelon
Hercules
3,664
1,313
0
1,184
4,151
4,338
0
1,094
2,893
0
10,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,562
Gold Earned
31,677
109
Minions Killed
121
4
Camps Cleared
7
484,440
Distance Traveled
563,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,148
1,230
34
7
0
108,675
0
L
Scylla
5,830
1,166
42
8
2
121,807
0
L
Loki
5,989
1,198
15
3
0
118,892
0
W
Sobek
6,693
1,339
14
3
0
117,278
0
L
Amaterasu
5,844
1,169
18
4
2
135,066
0
W
Zeus
6,084
1,217
45
9
3
113,162
0
W
Ullr
6,438
1,288
6
1
0
100,504
0
W
Ix Chel
6,042
1,208
29
6
4
113,202
0
L
Olorun
3,751
750
0
0
0
0
0
W
Hercules
6,420
1,284
27
5
0
119,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role