Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ApocalypticMouse
Nike
Level 5
God Stats
1W - 5L
1,269 SR
Queue Stats
22W - 26L
1,123 Elo+
Party 1
Freya
Freya
Original_Dmoney
Freya
Level 128
God Stats
2W - 1L
1,283 SR
Queue Stats
34W - 26L
1,522 Elo+
Solo
Olorun
Olorun
Takesawa
Olorun
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 54L
1,275 Elo+
Party 1
Ah Puch
Ah Puch
VULCAO83
Ah Puch
Level 126
God Stats
5W - 8L
1,539 SR
Queue Stats
526W - 530L
1,500 Elo+
Solo
Team Averages
Level 67
1,418 SR
1,384 Elo+

VS

Team Averages
Level 106
1,562 SR
1,455 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Heracleetus
Thanatos
Level 115
God Stats
5W - 2L
1,729 SR
Queue Stats
85W - 79L
1,402 Elo+
Solo
Guan Yu
Guan Yu
JuanDeLaNooch
Guan Yu
Level 116
God Stats
4W - 1L
1,806 SR
Queue Stats
204W - 210L
1,451 Elo+
Solo
Thoth
Thoth
Sadistic_Senpai7
Thoth
Level 106
God Stats
4W - 10L
1,265 SR
Queue Stats
138W - 141L
1,423 Elo+
Solo
Skadi
Skadi
XTAceOfSpadesTX
Skadi
Level 124
God Stats
19W - 20L
1,511 SR
Queue Stats
829W - 803L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 3 / 1
8,106
624
6,949
12,984
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 3
6,700
515
4,681
12,331
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

5
0 / 4 / 1
4,934
380
1,512
3,690
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Takesawa
Olorun
10
2 / 10 / 0
6,275
483
4,462
14,164
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
VULCAO83
Ah Puch
9
0 / 3 / 0
5,572
429
3,666
5,797
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 4 / 2
8,654
666
8,419
8,750
3,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Heracleetus
Thanatos
15
8 / 1 / 1
9,173
706
8,197
11,463
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
11
3 / 1 / 5
7,444
573
4,396
11,065
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 3
7,699
592
2,644
3,769
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 2 / 3
9,752
750
11,958
8,939
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
25
25
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
1
1.5
W
Anubis
 
Anubis
4
4
2
1.25
L
2
5
3
0.7
W
Thanatos
Heracleetus
Thanatos
8
1
1
8.5
W
Guan Yu
3
1
5
5.5
L
0
4
1
0.13
W
1
0
3
2.5
L
Olorun
Takesawa
Olorun
2
10
0
0.2
L
Ah Puch
VULCAO83
Ah Puch
0
3
0
0
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
35,614
48,966
Taken
43,986
16,237
Mitigated
23,071
6,513
Healing
20,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,949
4,865
0
3,587
12,984
4,872
522
1,883
11,019
0
46,369
W
Anubis
 
Anubis
8,419
406
0
2,901
8,750
3,603
2,216
271
8,100
55,592
0
L
4,681
391
0
250
12,331
5,655
196
6,324
5,968
0
34,288
W
Thanatos
Heracleetus
Thanatos
8,197
2,788
0
10,248
11,463
4,920
10
321
10,977
0
76,709
W
Guan Yu
4,396
848
142
1,733
11,065
9,460
0
4,308
6,362
0
32,094
L
1,512
696
0
263
3,690
1,018
0
0
3,658
10,235
0
W
2,644
0
0
1,297
3,769
1,189
427
1,630
2,139
46,568
0
L
Olorun
Takesawa
Olorun
4,462
2,249
60
1,268
14,164
3,645
0
1,126
12,834
27,297
0
L
Ah Puch
VULCAO83
Ah Puch
3,666
114
0
1,085
5,797
1,047
0
1,730
3,987
27,363
0
W
11,958
7,449
0
4,514
8,939
3,899
5,652
3,110
5,479
0
70,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
42,722
260
Minions Killed
444
0
Camps Cleared
0
1,029,671
Distance Traveled
1,235,142
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,106
624
99
8
0
284,744
0
W
Anubis
8,654
666
86
7
0
207,588
0
L
Nike
6,700
515
56
4
0
251,426
0
W
Thanatos
9,173
706
114
9
0
312,963
1
W
Guan Yu
7,444
573
45
3
0
276,456
2
L
Freya
4,934
380
12
1
0
107,733
0
W
Thoth
7,699
592
96
7
0
221,173
2
L
Olorun
6,275
483
51
4
0
222,085
2
L
Ah Puch
5,572
429
42
3
0
163,683
0
W
Skadi
9,752
750
103
8
0
216,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role