Player Matchup

Ganesha
Ganesha
Gold III
DaveTheDay
Ganesha
Gold III
Level 107
God Stats
2W - 2L
1,628 SR
Queue Stats
36W - 38L
1,408 MMR
Solo
Loki
Loki
Gold V
DoritosIsLife
Loki
Gold V
Level 129
God Stats
1W - 1L
1,614 SR
Queue Stats
72W - 81L
1,396 MMR
Solo
Guan Yu
Guan Yu
Gold III
HustleHurdFlafa
Guan Yu
Gold III
Level 78
God Stats
7W - 2L
1,780 SR
Queue Stats
80W - 80L
1,580 MMR
Party 1
Merlin
Merlin
Gold IV
MarkyyM
Merlin
Gold IV
Level 127
God Stats
12W - 13L
1,524 SR
Queue Stats
296W - 294L
1,406 MMR
Solo
Cernunnos
Cernunnos
Gold V
SadnesSs
Cernunnos
Gold V
Level 80
God Stats
8W - 7L
1,535 SR
Queue Stats
97W - 92L
1,358 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,616 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,605 SR
1,427 MMR
Neith
Neith
Gold IV
BoomerBailey534
Neith
Gold IV
Level 123
God Stats
9W - 12L
1,509 SR
Queue Stats
259W - 269L
1,375 MMR
Solo
Ne Zha
Ne Zha
Gold IV
DerBoiisFly
Ne Zha
Gold IV
Level 116
God Stats
2W - 1L
1,704 SR
Queue Stats
102W - 110L
1,409 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Samuraishane612
Sun Wukong
Gold IV
Level 127
God Stats
56W - 40L
1,576 SR
Queue Stats
405W - 412L
1,447 MMR
Solo
Agni
Agni
Gold IV
chetrall
Agni
Gold IV
Level 129
God Stats
11W - 8L
1,739 SR
Queue Stats
97W - 113L
1,455 MMR
Solo
Charon
Charon
Gold IV
ibrakadabra97261
Charon
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaveTheDay
Ganesha
5
0 / 0 / 1
3,587
717
1,569
3,539
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 0
3,259
652
1,413
3,434
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,348
670
2,463
4,790
4,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
MarkyyM
Merlin
7
0 / 0 / 0
3,620
724
1,001
1,551
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SadnesSs
Cernunnos
5
1 / 0 / 0
3,295
659
2,454
1,842
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
JormungandrJanusKaliThanatos

VS

Bans
ThorRavanaTyrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,184
637
2,534
2,441
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
6
2 / 0 / 0
3,836
767
1,297
3,234
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Samuraishane612
Sun Wukong
6
0 / 1 / 1
3,615
723
3,367
5,239
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
4
0 / 0 / 1
3,033
607
368
977
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 1 / 0
3,320
664
1,237
3,575
1,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ganesha
DaveTheDay
Ganesha
0
0
1
0.5
L
Ne Zha
2
0
0
2
W
0
2
0
0
W
1
0
0
1
W
Merlin
MarkyyM
Merlin
0
0
0
0
W
Cernunnos
SadnesSs
Cernunnos
1
0
0
1
L
Sun Wukong
Samuraishane612
Sun Wukong
0
1
1
0.5
L
Agni
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,900
Damage
8,803
15,156
Taken
15,466
7,996
Mitigated
5,655
7,079
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,534
1,049
0
728
2,441
702
0
672
1,769
0
20,492
W
Ganesha
DaveTheDay
Ganesha
1,569
152
0
2,304
3,539
2,054
0
852
2,687
9,913
0
L
Ne Zha
1,297
431
0
1,802
3,234
893
0
591
2,643
0
15,264
W
1,413
439
0
1,250
3,434
923
0
368
3,066
0
14,602
W
2,463
976
62
1,952
4,790
4,113
0
0
4,790
0
11,077
W
Merlin
MarkyyM
Merlin
1,001
90
0
597
1,551
386
0
0
1,551
21,514
0
W
Cernunnos
SadnesSs
Cernunnos
2,454
1,266
0
914
1,842
520
0
385
1,457
0
15,402
L
Sun Wukong
Samuraishane612
Sun Wukong
3,367
797
0
1,374
5,239
2,289
0
0
5,239
0
20,685
L
Agni
368
162
0
500
977
232
0
410
567
8,709
0
L
1,237
588
443
1,418
3,575
1,539
0
897
2,678
8,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,109
Gold Earned
16,988
140
Minions Killed
129
0
Camps Cleared
0
504,744
Distance Traveled
460,539
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,184
637
32
6
0
91,799
0
W
Ganesha
3,587
717
0
0
0
101,161
0
L
Ne Zha
3,836
767
30
6
0
118,646
0
W
Loki
3,259
652
34
7
0
113,900
0
W
Guan Yu
3,348
670
15
3
0
103,114
0
W
Merlin
3,620
724
44
9
0
94,116
1
W
Cernunnos
3,295
659
47
9
0
92,453
0
L
Sun Wukong
3,615
723
32
6
0
97,598
2
L
Agni
3,033
607
19
4
0
56,370
0
L
Charon
3,320
664
16
3
0
96,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role