Player Matchup

Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
OTGSplurge
Scylla
Level 73
God Stats
8W - 10L
1,477 SR
Queue Stats
24W - 32L
1,421 Elo+
Solo
Bakasura
Bakasura
iWillSlaughter
Bakasura
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 71L
1,460 Elo+
Solo
Team Averages
Level 82
1,492 SR
1,460 Elo+

VS

Team Averages
Level 96
1,436 SR
1,509 Elo+
Aphrodite
Aphrodite
FORSAKENPATHS
Aphrodite
Level 158
God Stats
148W - 87L
1,617 SR
Queue Stats
404W - 397L
1,468 Elo+
Solo
Ne Zha
Ne Zha
HimDuncanTha3rd
Ne Zha
Level 103
God Stats
17W - 22L
1,540 SR
Queue Stats
784W - 790L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
buildabib
Cthulhu
Level 27
God Stats
0W - 2L
1,152 SR
Queue Stats
287W - 259L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 1 / 12
9,960
766
8,245
10,379
9,736
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
OTGSplurge
Scylla
13
5 / 0 / 5
10,277
791
8,958
5,787
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
13
7 / 0 / 6
10,854
835
11,546
11,914
6,295
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FORSAKENPATHS
Aphrodite
11
0 / 5 / 1
8,438
649
5,409
10,416
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 0
8,499
654
6,494
10,175
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
buildabib
Cthulhu
9
0 / 3 / 1
7,863
605
5,090
13,374
9,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
12
7
L
Aphrodite
FORSAKENPATHS
Aphrodite
0
5
1
0.1
L
1
5
0
0.2
W
Scylla
OTGSplurge
Scylla
5
0
5
7.5
L
Cthulhu
buildabib
Cthulhu
0
3
1
0.17
W
Bakasura
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
16,993
28,080
Taken
33,965
17,936
Mitigated
19,266
10,558
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,245
1,186
0
1,738
10,379
9,736
518
3,838
6,270
31,687
0
L
Aphrodite
FORSAKENPATHS
Aphrodite
5,409
203
3,204
2,862
10,416
5,001
0
5,762
3,965
29,748
0
L
6,494
1,199
0
589
10,175
4,401
0
5,213
4,442
0
30,640
W
Scylla
OTGSplurge
Scylla
8,958
413
0
2,405
5,787
1,905
958
2,060
3,673
37,843
0
L
Cthulhu
buildabib
Cthulhu
5,090
503
26
244
13,374
9,864
0
6,614
5,440
15,853
0
W
Bakasura
11,546
7,509
0
6,415
11,914
6,295
1,130
4,953
6,686
0
31,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
24,800
153
Minions Killed
104
0
Camps Cleared
0
735,415
Distance Traveled
652,649
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,960
766
42
3
0
214,176
0
L
Aphrodite
8,438
649
46
4
0
218,140
5
L
Ne Zha
8,499
654
46
4
0
230,746
2
W
Scylla
10,277
791
46
4
0
251,476
1
L
Cthulhu
7,863
605
12
1
0
203,763
0
W
Bakasura
10,854
835
65
5
0
269,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role