Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BolognaRippr
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 108L
1,437 Elo+
Solo
Mulan
Mulan
Duesdawg
Mulan
Level 127
God Stats
9W - 11L
1,491 SR
Queue Stats
901W - 930L
1,501 Elo+
Solo
Awilix
Awilix
EviiLise
Awilix
Level 52
God Stats
2W - 5L
1,169 SR
Queue Stats
444W - 425L
1,520 Elo+
Solo
Hachiman
Hachiman
Rawraps
Hachiman
Level 66
God Stats
13W - 10L
1,500 SR
Queue Stats
698W - 692L
1,467 Elo+
Solo
Team Averages
Level 68
1,432 SR
1,485 Elo+

VS

Team Averages
Level 104
1,545 SR
1,442 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
F-I-C-U-S
Baba Yaga
Level 123
God Stats
4W - 2L
1,777 SR
Queue Stats
162W - 180L
1,453 Elo+
Solo
Chronos
Chronos
Zoekamie
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,373 Elo+
Solo
Mulan
Mulan
pimpamtraca
Mulan
Level 107
God Stats
0W - 1L
1,433 SR
Queue Stats
64W - 86L
1,405 Elo+
Solo
Loki
Loki
xraign1
Loki
Level 140
God Stats
9W - 10L
1,514 SR
Queue Stats
469W - 466L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 6
7,054
882
2,666
9,564
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
BolognaRippr
Zhong Kui
12
0 / 2 / 8
6,945
868
3,334
5,281
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Duesdawg
Mulan
14
4 / 1 / 7
7,827
978
5,885
9,644
8,929
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
EviiLise
Awilix
14
4 / 1 / 7
7,920
990
7,628
7,869
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Rawraps
Hachiman
15
4 / 1 / 7
8,136
1,017
9,995
4,574
2,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 3
6,471
809
5,439
7,127
3,520
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
F-I-C-U-S
Baba Yaga
14
2 / 3 / 5
7,230
904
10,244
7,378
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Zoekamie
Chronos
14
2 / 2 / 5
7,151
894
6,706
6,734
2,837
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 5 / 3
6,739
842
5,488
10,332
10,395
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
xraign1
Loki
1
0 / 0 / 0
2,056
257
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
13
Kills
7
8
Deaths
13
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
6
1.33
L
Baron Samedi
 
Baron Samedi
1
3
3
0.83
W
Zhong Kui
BolognaRippr
Zhong Kui
0
2
8
2
W
Mulan
Duesdawg
Mulan
4
1
7
7.5
W
Awilix
EviiLise
Awilix
4
1
7
7.5
L
Baba Yaga
F-I-C-U-S
Baba Yaga
2
3
5
1.5
W
Hachiman
Rawraps
Hachiman
4
1
7
7.5
L
Chronos
Zoekamie
Chronos
2
2
5
2.25
L
2
5
3
0.7
L
Loki
xraign1
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
27,877
36,932
Taken
31,571
29,978
Mitigated
20,376
14,509
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,666
257
1,346
1,396
9,564
10,979
0
6,254
3,310
4,357
0
L
Baron Samedi
 
Baron Samedi
5,439
660
2,428
2,054
7,127
3,520
0
1,655
5,472
14,658
0
W
Zhong Kui
BolognaRippr
Zhong Kui
3,334
236
300
963
5,281
4,293
432
4,072
1,209
12,362
0
W
Mulan
Duesdawg
Mulan
5,885
856
3,369
3,211
9,644
8,929
301
3,439
6,205
0
11,667
W
Awilix
EviiLise
Awilix
7,628
1,430
1,023
1,504
7,869
3,767
70
5,658
2,211
0
13,623
L
Baba Yaga
F-I-C-U-S
Baba Yaga
10,244
499
397
1,283
7,378
3,624
0
1,644
5,734
20,663
0
W
Hachiman
Rawraps
Hachiman
9,995
6,635
648
749
4,574
2,010
991
3,619
955
0
26,599
L
Chronos
Zoekamie
Chronos
6,706
1,094
0
511
6,734
2,837
0
833
5,901
12,953
0
L
5,488
481
184
621
10,332
10,395
0
1,868
8,464
1,032
12,783
L
Loki
xraign1
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
29,647
88
Minions Killed
84
0
Camps Cleared
0
832,270
Distance Traveled
604,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,054
882
4
1
0
168,262
0
L
Baron Samedi
6,471
809
26
3
0
135,515
0
W
Zhong Kui
6,945
868
26
3
0
130,948
0
W
Mulan
7,827
978
11
1
0
192,918
0
W
Awilix
7,920
990
16
2
0
179,703
0
L
Baba Yaga
7,230
904
28
4
0
153,985
0
W
Hachiman
8,136
1,017
31
4
0
160,439
0
L
Chronos
7,151
894
16
2
0
170,438
0
L
Mulan
6,739
842
14
2
0
144,624
0
L
Loki
2,056
257
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role