Player Matchup

Neith
Neith
BraulioEBF
Neith
Level 127
God Stats
2W - 3L
1,485 SR
Queue Stats
15W - 19L
1,456 Elo+
Solo
Poseidon
Poseidon
LuisFromCali4nia
Poseidon
Level 126
God Stats
73W - 57L
1,607 SR
Queue Stats
293W - 278L
1,557 Elo+
Solo
Fafnir
Fafnir
Otakuyaki
Fafnir
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 203L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 230
God Stats
666W - 701L
1,537 SR
Queue Stats
1,549W - 1,517L
1,493 Elo+
Solo
Thor
Thor
naqdog
Thor
Level 146
God Stats
19W - 18L
1,587 SR
Queue Stats
275W - 253L
1,476 Elo+
Solo
Team Averages
Level 156
1,543 SR
1,502 Elo+

VS

Team Averages
Level 54
1,437 SR
1,406 Elo+
Cupid
Cupid
ICE_idk_
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 1
Ymir
Ymir
Oncini
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,312 Elo+
Party 1
Agni
Agni
ProfessorKhaos0
Agni
Level 149
God Stats
4W - 10L
1,300 SR
Queue Stats
424W - 414L
1,553 Elo+
Solo
Ne Zha
Ne Zha
UnmaskedApple-_-
Ne Zha
Level 18
God Stats
1W - 1L
1,384 SR
Queue Stats
20W - 30L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
fisherments
Jormungandr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
6 / 0 / 2
6,282
628
8,789
4,763
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
4 / 2 / 5
6,184
618
3,094
5,674
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Otakuyaki
Fafnir
10
4 / 0 / 6
6,724
672
3,914
7,622
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Robitotabi
Danzaburou
11
0 / 1 / 1
5,898
590
2,496
4,497
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
naqdog
Thor
10
3 / 0 / 7
6,151
615
3,903
7,369
2,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ICE_idk_
Cupid
8
0 / 4 / 0
4,861
486
1,807
5,618
1,869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Oncini
Ymir
7
0 / 2 / 0
4,977
498
1,701
8,714
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 0
5,639
564
4,397
5,580
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 1
4,756
476
3,513
8,842
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
fisherments
Jormungandr
10
1 / 1 / 0
5,974
597
2,258
4,947
3,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
3
3
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
2
7
L
Cupid
ICE_idk_
Cupid
0
4
0
0
W
4
2
5
3.25
L
Ymir
Oncini
Ymir
0
2
0
0
W
Fafnir
Otakuyaki
Fafnir
4
0
6
7
L
2
4
0
0.5
W
Danzaburou
Robitotabi
Danzaburou
0
1
1
0.5
L
0
6
1
0.08
L
Jormungandr
fisherments
Jormungandr
1
1
0
1
W
Thor
naqdog
Thor
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
13,676
29,925
Taken
33,701
15,403
Mitigated
15,834
8,371
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,789
4,136
0
1,252
4,763
1,739
0
1,579
3,170
0
46,153
L
Cupid
ICE_idk_
Cupid
1,807
797
138
1,215
5,618
1,869
925
672
4,946
0
26,274
W
3,094
557
0
940
5,674
1,765
0
1,927
3,613
41,595
0
L
Ymir
Oncini
Ymir
1,701
948
0
1,720
8,714
5,223
182
753
7,961
16,034
0
W
Fafnir
Otakuyaki
Fafnir
3,914
728
0
2,940
7,622
7,549
0
1,346
6,154
14,706
0
L
4,397
128
0
580
5,580
1,749
0
1,724
3,856
32,143
0
W
Danzaburou
Robitotabi
Danzaburou
2,496
532
0
1,792
4,497
1,645
873
1,949
2,548
0
38,155
L
3,513
1,175
0
380
8,842
3,259
0
3,498
5,344
0
20,979
L
Jormungandr
fisherments
Jormungandr
2,258
224
0
1,508
4,947
3,734
0
361
4,586
36,800
0
W
Thor
naqdog
Thor
3,903
1,005
0
1,447
7,369
2,705
0
1,231
6,084
0
36,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
26,207
282
Minions Killed
247
0
Camps Cleared
0
964,256
Distance Traveled
974,842
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,282
628
73
7
0
181,436
0
L
Cupid
4,861
486
58
6
0
203,447
0
W
Poseidon
6,184
618
74
7
0
204,720
4
L
Ymir
4,977
498
23
2
0
168,937
0
W
Fafnir
6,724
672
16
2
0
196,906
1
L
Agni
5,639
564
62
6
0
191,410
1
W
Danzaburou
5,898
590
67
7
0
161,506
0
L
Ne Zha
4,756
476
29
3
0
216,419
0
L
Jormungandr
5,974
597
75
8
0
194,629
0
W
Thor
6,151
615
52
5
0
219,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role