Player Matchup

Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AnnocToA
Heimdallr
Level 40
God Stats
1W - 4L
1,304 SR
Queue Stats
136W - 146L
1,492 Elo+
Solo
Charon
Charon
DxmxLikesUrSis
Charon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 135L
1,406 Elo+
Party 1
Bellona
Bellona
Kackkommando0815
Bellona
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 51L
1,346 Elo+
Solo
Thanatos
Thanatos
RogZHardStyl3
Thanatos
Level 83
God Stats
11W - 2L
2,012 SR
Queue Stats
133W - 110L
1,518 Elo+
Solo
Team Averages
Level 61
1,563 SR
1,452 Elo+

VS

Team Averages
Level 83
1,516 SR
1,403 Elo+
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MR_Hyde_15
Sylvanus
Level 106
God Stats
9W - 8L
1,538 SR
Queue Stats
158W - 169L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
ReVoLt-Glurak
Baron Samedi
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 21L
1,362 Elo+
Solo
Charybdis
Charybdis
XxLegendWolfxX
Charybdis
Level 128
God Stats
34W - 29L
1,540 SR
Queue Stats
178W - 195L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
mOmxitOoo-2
Sun Wukong
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
53W - 52L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 9 / 1
5,804
363
3,325
10,108
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
AnnocToA
Heimdallr
11
0 / 1 / 2
6,165
385
3,704
12,163
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 5 / 1
5,845
365
3,452
13,329
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 0
7,361
460
3,047
11,952
8,257
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
RogZHardStyl3
Thanatos
12
5 / 6 / 1
7,842
490
8,488
15,428
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 2 / 3
8,749
547
3,726
11,900
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
MR_Hyde_15
Sylvanus
13
1 / 2 / 8
7,343
459
6,365
10,694
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
ReVoLt-Glurak
Baron Samedi
16
11 / 1 / 3
10,781
674
12,454
8,928
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
XxLegendWolfxX
Charybdis
14
4 / 0 / 2
8,204
513
11,478
9,720
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
mOmxitOoo-2
Sun Wukong
15
2 / 1 / 0
9,338
584
6,556
9,243
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
21
23
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
9
1
0.06
W
Fenrir
 
Fenrir
3
2
3
2.25
L
Heimdallr
AnnocToA
Heimdallr
0
1
2
1
L
0
5
1
0.1
L
1
2
0
0.5
W
Sylvanus
MR_Hyde_15
Sylvanus
1
2
8
2.5
W
Baron Samedi
ReVoLt-Glurak
Baron Samedi
11
1
3
12.5
L
Thanatos
RogZHardStyl3
Thanatos
5
6
1
0.92
W
Charybdis
XxLegendWolfxX
Charybdis
4
0
2
5
W
Sun Wukong
mOmxitOoo-2
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
40,579
62,980
Taken
50,485
29,915
Mitigated
25,167
15,656
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,325
354
0
0
10,108
3,016
0
5,515
4,145
28,200
0
W
Fenrir
 
Fenrir
3,726
626
0
2,053
11,900
5,370
724
0
11,900
0
72,195
L
Heimdallr
AnnocToA
Heimdallr
3,704
1,921
0
4,897
12,163
4,551
0
2,424
9,727
0
34,690
L
3,452
651
0
1,886
13,329
8,494
0
4,639
8,583
17,663
0
L
3,047
1,299
0
2,181
11,952
8,257
0
0
11,952
0
42,738
W
Sylvanus
MR_Hyde_15
Sylvanus
6,365
2,386
1,080
3,900
10,694
5,756
292
1,871
8,823
19,396
6,609
W
Baron Samedi
ReVoLt-Glurak
Baron Samedi
12,454
1,049
701
3,336
8,928
4,272
900
2,132
6,796
77,010
0
L
Thanatos
RogZHardStyl3
Thanatos
8,488
3,299
0
6,692
15,428
5,597
0
5,013
10,250
0
44,387
W
Charybdis
XxLegendWolfxX
Charybdis
11,478
6,647
0
5,693
9,720
3,784
1,876
2,774
6,946
0
56,603
W
Sun Wukong
mOmxitOoo-2
Sun Wukong
6,556
1,027
0
3,010
9,243
5,985
0
0
9,243
0
65,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
44,415
252
Minions Killed
462
0
Camps Cleared
0
1,328,293
Distance Traveled
1,472,310
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,804
363
41
3
0
234,710
0
W
Fenrir
8,749
547
94
6
0
285,766
0
L
Heimdallr
6,165
385
52
3
0
303,209
4
L
Charon
5,845
365
19
1
0
259,505
1
L
Bellona
7,361
460
79
5
0
250,713
3
W
Sylvanus
7,343
459
41
3
0
288,139
5
W
Baron Samedi
10,781
674
143
9
0
288,595
1
L
Thanatos
7,842
490
61
4
0
280,156
0
W
Charybdis
8,204
513
74
5
0
300,017
0
W
Sun Wukong
9,338
584
110
7
0
309,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role