Player Matchup

Khepri
Khepri
Silver I
CabanaVS
Khepri
Silver I
Level 170
God Stats
19W - 11L
1,668 SR
Queue Stats
116W - 147L
1,210 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
DeutschHogsy
Sun Wukong
Silver I
Level 106
God Stats
3W - 6L
1,470 SR
Queue Stats
20W - 24L
1,369 MMR
Party 2
Skadi
Skadi
Silver I
Jerisleif
Skadi
Silver I
Level 114
God Stats
7W - 7L
1,502 SR
Queue Stats
477W - 497L
1,183 MMR
Solo
Pele
Pele
Silver II
King Tom XP
Pele
Silver II
Level 141
God Stats
1W - 4L
1,266 SR
Queue Stats
163W - 173L
1,125 MMR
Party 2
Janus
Janus
Silver I
iNoobFilms
Janus
Silver I
Level 103
God Stats
17W - 21L
1,346 SR
Queue Stats
114W - 121L
1,239 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,450 SR
1,225 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,502 SR
1,227 MMR
Jormungandr
Jormungandr
Silver II
CoolerGansta
Jormungandr
Silver II
Level 75
God Stats
1W - 1L
1,575 SR
Queue Stats
81W - 92L
1,230 MMR
Solo
Bakasura
Bakasura
Silver I
JustTrizy
Bakasura
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,207 MMR
Party 1
Cabrakan
Cabrakan
Silver II
LucidHD-
Cabrakan
Silver II
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,282 MMR
Party 1
Agni
Agni
Silver I
Naturraly
Agni
Silver I
Level 107
God Stats
1W - 3L
1,509 SR
Queue Stats
38W - 49L
1,233 MMR
Solo
Rama
Rama
Silver I
Yang_Kokoro
Rama
Silver I
Level 147
God Stats
7W - 12L
1,424 SR
Queue Stats
316W - 351L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CabanaVS
Khepri
12
0 / 1 / 9
7,783
458
3,389
12,518
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
DeutschHogsy
Sun Wukong
15
3 / 1 / 7
8,867
522
10,245
13,094
9,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Jerisleif
Skadi
16
7 / 0 / 5
9,976
587
12,947
6,669
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 0 / 4
9,623
566
7,580
9,992
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
15
2 / 2 / 4
9,038
532
7,688
7,866
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorBacchusKali

VS

Bans
RavanaMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoolerGansta
Jormungandr
15
2 / 4 / 0
9,057
533
10,020
15,558
11,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
JustTrizy
Bakasura
14
0 / 4 / 2
8,263
486
4,842
14,889
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
LucidHD-
Cabrakan
9
0 / 4 / 1
6,928
408
2,919
12,769
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
13
1 / 3 / 0
8,252
485
6,698
7,894
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 0
8,283
487
6,583
13,019
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
4
4
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
CabanaVS
Khepri
0
1
9
4.5
L
Jormungandr
CoolerGansta
Jormungandr
2
4
0
0.5
W
Sun Wukong
DeutschHogsy
Sun Wukong
3
1
7
6.5
W
Skadi
Jerisleif
Skadi
7
0
5
9.5
L
Bakasura
JustTrizy
Bakasura
0
4
2
0.25
W
7
0
4
9
L
Cabrakan
LucidHD-
Cabrakan
0
4
1
0.13
L
Agni
1
3
0
0.33
L
1
4
0
0.25
W
Janus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,849
Damage
31,062
50,139
Taken
64,129
30,857
Mitigated
39,312
11,826
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CabanaVS
Khepri
3,389
149
0
3,313
12,518
10,984
28
3,405
8,573
18,185
0
L
Jormungandr
CoolerGansta
Jormungandr
10,020
2,530
0
3,989
15,558
11,593
30
326
15,212
76,133
0
W
Sun Wukong
DeutschHogsy
Sun Wukong
10,245
1,193
0
4,230
13,094
9,300
419
7,339
5,513
0
60,251
W
Skadi
Jerisleif
Skadi
12,947
5,092
0
1,035
6,669
3,237
1,124
913
5,612
0
91,503
L
Bakasura
JustTrizy
Bakasura
4,842
2,690
0
2,706
14,889
6,496
0
1,862
12,873
0
60,588
W
7,580
1,293
0
1,950
9,992
4,073
666
3,124
6,521
0
81,063
L
Cabrakan
LucidHD-
Cabrakan
2,919
566
0
2,258
12,769
13,417
0
4,597
8,006
12,181
0
L
Agni
6,698
332
0
1,773
7,894
2,557
0
1,198
6,644
54,716
0
L
6,583
5,396
0
3,096
13,019
5,249
432
2,616
10,317
0
72,392
W
Janus
7,688
131
0
1,298
7,866
3,263
239
4,313
3,238
77,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
40,783
505
Minions Killed
491
0
Camps Cleared
0
1,863,917
Distance Traveled
1,638,070
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,783
458
17
1
0
358,509
5
L
Jormungandr
9,057
533
123
7
0
303,608
2
W
Sun Wukong
8,867
522
84
5
0
380,169
0
W
Skadi
9,976
587
148
9
0
360,841
0
L
Bakasura
8,263
486
103
6
0
367,188
2
W
Pele
9,623
566
123
7
0
414,970
4
L
Cabrakan
6,928
408
23
1
0
347,601
4
L
Agni
8,252
485
110
6
0
341,679
2
L
Rama
8,283
487
132
8
0
277,994
0
W
Janus
9,038
532
133
8
0
349,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role