Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
APS_doctorestron
Thanatos
Level 86
God Stats
20W - 17L
1,510 SR
Queue Stats
244W - 253L
1,411 Elo+
Party 1
Vulcan
Vulcan
D4RK_EpSiLoN26
Vulcan
Level 60
God Stats
7W - 6L
1,214 SR
Queue Stats
104W - 118L
1,384 Elo+
Party 1
Charon
Charon
ElPolloKresnik
Charon
Level 87
God Stats
9W - 7L
1,539 SR
Queue Stats
85W - 80L
1,461 Elo+
Party 2
Ishtar
Ishtar
gschaos
Ishtar
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,460 Elo+
Party 2
Team Averages
Level 95
1,453 SR
1,443 Elo+

VS

Team Averages
Level 84
1,590 SR
1,462 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Ducobu72
Ishtar
Level 69
God Stats
1W - 3L
1,777 SR
Queue Stats
48W - 51L
1,435 Elo+
Solo
Nemesis
Nemesis
KV_ASSI
Nemesis
Level 81
God Stats
1W - 1L
1,714 SR
Queue Stats
49W - 44L
1,454 Elo+
Party 3
Ah Puch
Ah Puch
Nina_exr
Ah Puch
Level 68
God Stats
51W - 43L
1,460 SR
Queue Stats
109W - 120L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 2 / 2
6,278
523
6,652
11,533
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 3
7,070
589
6,953
12,267
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 2
6,857
571
3,746
5,339
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 0 / 5
6,820
568
6,371
5,637
4,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
gschaos
Ishtar
11
6 / 0 / 0
6,757
563
6,740
4,510
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 2 / 0
7,406
617
6,682
10,806
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
 
Charon
9
0 / 1 / 0
6,222
519
3,249
9,928
7,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Ducobu72
Ishtar
8
0 / 5 / 0
5,020
418
2,468
9,094
3,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KV_ASSI
Nemesis
10
1 / 4 / 0
6,068
506
3,262
10,962
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Nina_exr
Ah Puch
12
0 / 1 / 1
6,568
547
6,082
4,207
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
2
2
1
L
Aphrodite
 
Aphrodite
2
2
0
1
L
Charon
 
Charon
0
1
0
0
W
3
0
3
4.5
W
3
1
2
4
L
Ishtar
Ducobu72
Ishtar
0
5
0
0
W
0
0
5
2.5
L
Nemesis
KV_ASSI
Nemesis
1
4
0
0.25
L
Ah Puch
Nina_exr
Ah Puch
0
1
1
0.5
W
Ishtar
gschaos
Ishtar
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
21,743
39,286
Taken
44,997
19,466
Mitigated
18,109
16,372
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,652
1,522
0
3,047
11,533
5,770
0
5,382
6,151
0
44,205
L
Aphrodite
 
Aphrodite
6,682
1,766
682
7,460
10,806
3,176
0
0
10,806
52,958
0
L
Charon
 
Charon
3,249
759
231
3,872
9,928
7,097
0
2,908
7,020
23,410
0
W
6,953
2,011
0
7,195
12,267
5,042
0
3,629
8,638
0
64,622
W
3,746
1,406
0
630
5,339
2,087
53
3,906
1,433
40,554
0
L
Ishtar
Ducobu72
Ishtar
2,468
1,236
0
2,250
9,094
3,159
0
3,408
5,686
0
32,917
W
6,371
919
0
2,170
5,637
4,608
108
2,069
3,568
21,590
0
L
Nemesis
KV_ASSI
Nemesis
3,262
846
0
3,200
10,962
3,216
0
1,767
9,195
0
34,360
L
Ah Puch
Nina_exr
Ah Puch
6,082
287
0
1,298
4,207
1,461
0
2,034
2,173
48,374
0
W
Ishtar
gschaos
Ishtar
6,740
4,419
0
3,330
4,510
1,959
192
1,027
3,483
0
50,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
31,284
345
Minions Killed
344
0
Camps Cleared
0
1,298,480
Distance Traveled
1,165,776
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,278
523
58
5
0
254,640
5
L
Aphrodite
7,406
617
96
8
0
194,857
0
L
Charon
6,222
519
30
3
0
239,574
0
W
Thanatos
7,070
589
82
7
0
282,012
0
W
Vulcan
6,857
571
75
6
0
258,881
1
L
Ishtar
5,020
418
60
5
0
220,329
0
W
Charon
6,820
568
20
2
0
268,336
7
L
Nemesis
6,068
506
60
5
0
284,610
4
L
Ah Puch
6,568
547
98
8
0
226,406
1
W
Ishtar
6,757
563
110
9
0
234,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role