Player Matchup

Jing Wei
Jing Wei
Chookiecns
Jing Wei
Level 115
God Stats
4W - 6L
1,458 SR
Queue Stats
428W - 430L
1,479 Elo+
Solo
Ix Chel
Ix Chel
DemonsVortex
Ix Chel
Level 126
God Stats
1W - 1L
1,681 SR
Queue Stats
429W - 432L
1,520 Elo+
Party 1
Thoth
Thoth
Dingo Vortex
Thoth
Level 108
God Stats
4W - 3L
1,620 SR
Queue Stats
199W - 218L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
minunblack
Gilgamesh
Level 126
God Stats
7W - 10L
1,506 SR
Queue Stats
297W - 289L
1,490 Elo+
Solo
He Bo
He Bo
tThresholDd
He Bo
Level 147
God Stats
4W - 13L
1,528 SR
Queue Stats
324W - 353L
1,541 Elo+
Solo
Team Averages
Level 124
1,559 SR
1,496 Elo+

VS

Team Averages
Level 133
1,648 SR
1,477 Elo+
Guan Yu
Guan Yu
EightyHD702
Guan Yu
Level 158
God Stats
7W - 4L
1,408 SR
Queue Stats
192W - 173L
1,434 Elo+
Solo
Thanatos
Thanatos
EstCarnevil
Thanatos
Level 123
God Stats
8W - 8L
1,740 SR
Queue Stats
546W - 536L
1,500 Elo+
Party 2
Khepri
Khepri
Selvain3311
Khepri
Level 155
God Stats
7W - 3L
1,742 SR
Queue Stats
437W - 450L
1,438 Elo+
Solo
Kukulkan
Kukulkan
drakco89
Kukulkan
Level 158
God Stats
8W - 2L
1,654 SR
Queue Stats
336W - 358L
1,441 Elo+
Party 2
Vulcan
Vulcan
lxunbrokenxl
Vulcan
Level 69
God Stats
7W - 5L
1,694 SR
Queue Stats
202W - 186L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chookiecns
Jing Wei
17
4 / 3 / 7
8,481
848
7,218
9,726
3,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
DemonsVortex
Ix Chel
11
0 / 4 / 6
6,612
661
4,486
7,540
2,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 8
7,605
761
4,923
6,623
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
minunblack
Gilgamesh
12
1 / 4 / 8
7,056
706
7,044
13,341
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
8 / 4 / 6
8,724
872
8,476
7,828
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EightyHD702
Guan Yu
15
9 / 3 / 4
9,720
972
7,108
10,676
10,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
EstCarnevil
Thanatos
13
2 / 3 / 11
7,735
774
8,588
8,628
6,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Khepri
17
2 / 2 / 8
9,022
902
5,224
11,966
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
drakco89
Kukulkan
15
5 / 2 / 7
8,332
833
15,114
4,507
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
14
1 / 4 / 7
7,508
751
6,171
6,544
3,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
56
14
Kills
19
19
Deaths
14
35
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chookiecns
Jing Wei
4
3
7
2.5
L
Ix Chel
DemonsVortex
Ix Chel
0
4
6
0.75
L
1
4
8
1.25
W
Guan Yu
EightyHD702
Guan Yu
9
3
4
3.67
W
Thanatos
EstCarnevil
Thanatos
2
3
11
2.5
W
Khepri
2
2
8
3
W
Kukulkan
drakco89
Kukulkan
5
2
7
4.25
W
Vulcan
1
4
7
1.13
L
Gilgamesh
minunblack
Gilgamesh
1
4
8
1.25
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,147
Damage
42,205
45,058
Taken
42,321
22,536
Mitigated
37,668
11,399
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chookiecns
Jing Wei
7,218
4,627
567
2,718
9,726
3,865
0
5,314
4,412
0
21,725
L
Ix Chel
DemonsVortex
Ix Chel
4,486
488
2,030
1,318
7,540
2,316
0
5,189
2,351
12,807
0
L
4,923
218
239
572
6,623
2,146
0
4,632
1,991
12,229
0
W
Guan Yu
EightyHD702
Guan Yu
7,108
864
1,936
1,659
10,676
10,894
0
4,299
6,217
0
10,430
W
Thanatos
EstCarnevil
Thanatos
8,588
1,651
425
3,384
8,628
6,022
52
3,143
5,311
0
9,990
W
Khepri
5,224
26
788
4,174
11,966
13,840
0
4,333
7,391
11,194
0
W
Kukulkan
drakco89
Kukulkan
15,114
1,315
655
124
4,507
3,048
780
2,503
2,004
35,533
0
W
Vulcan
6,171
2,725
0
173
6,544
3,864
0
3,607
2,937
16,247
0
L
Gilgamesh
minunblack
Gilgamesh
7,044
1,589
917
1,998
13,341
11,306
0
7,266
6,075
0
9,686
L
8,476
396
0
1,040
7,828
2,903
168
4,108
3,720
20,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
42,317
102
Minions Killed
97
0
Camps Cleared
0
967,785
Distance Traveled
978,774
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,481
848
33
3
0
198,182
0
L
Ix Chel
6,612
661
13
1
0
193,195
0
L
Thoth
7,605
761
17
2
0
176,924
0
W
Guan Yu
9,720
972
4
0
0
185,999
0
W
Thanatos
7,735
774
7
1
0
207,870
0
W
Khepri
9,022
902
14
1
0
223,111
0
W
Kukulkan
8,332
833
46
5
0
180,852
0
W
Vulcan
7,508
751
26
3
0
180,942
3
L
Gilgamesh
7,056
706
9
1
0
207,482
0
L
He Bo
8,724
872
30
3
0
192,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role