Player Matchup

Martichoras
Martichoras
Lorouder
Martichoras
Level 55
God Stats
12W - 15L
1,245 SR
Queue Stats
36W - 53L
1,360 Elo+
Solo
Bacchus
Bacchus
Rassklatt
Bacchus
Level 77
God Stats
18W - 17L
1,485 SR
Queue Stats
102W - 97L
1,459 Elo+
Solo
Persephone
Persephone
jordanware
Persephone
Level 66
God Stats
6W - 2L
1,634 SR
Queue Stats
35W - 31L
1,482 Elo+
Solo
Charybdis
Charybdis
xLeGit_MANIAC_7
Charybdis
Level 74
God Stats
86W - 87L
1,501 SR
Queue Stats
109W - 103L
1,428 Elo+
Party 2
Cupid
Cupid
xLeGit_N0SM0K3_7
Cupid
Level 62
God Stats
3W - 2L
1,357 SR
Queue Stats
19W - 14L
1,424 Elo+
Party 2
Team Averages
Level 67
1,444 SR
1,431 Elo+

VS

Team Averages
Level 58
1,516 SR
1,435 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BAMoNsTeR420
Rama
Level 48
God Stats
2W - 4L
1,487 SR
Queue Stats
185W - 190L
1,435 Elo+
Party 3
Nemesis
Nemesis
Brayedra
Nemesis
Level 48
God Stats
13W - 11L
1,396 SR
Queue Stats
38W - 46L
1,402 Elo+
Party 1
Anubis
Anubis
The_WIZ_Mstr
Anubis
Level 117
God Stats
281W - 226L
1,557 SR
Queue Stats
451W - 438L
1,505 Elo+
Solo
Tiamat
Tiamat
ccambeckk
Tiamat
Level 31
God Stats
0W - 1L
1,637 SR
Queue Stats
32W - 57L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Lorouder
Martichoras
17
5 / 1 / 12
11,404
1,140
13,815
9,497
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Rassklatt
Bacchus
17
0 / 1 / 11
11,099
1,110
8,276
14,412
17,770
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
jordanware
Persephone
17
10 / 0 / 7
12,734
1,273
16,096
7,365
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
xLeGit_MANIAC_7
Charybdis
17
3 / 2 / 12
11,097
1,110
20,418
13,926
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 10
10,900
1,090
12,952
7,952
3,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

281

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
0 / 2 / 2
9,836
984
7,321
20,661
26,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 3
9,863
986
6,706
15,734
10,726
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Brayedra
Nemesis
15
2 / 4 / 2
10,268
1,027
12,112
15,052
9,049
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
2 / 5 / 2
10,525
1,053
10,229
9,979
5,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
ccambeckk
Tiamat
15
0 / 4 / 3
9,567
957
10,407
16,468
11,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
21
Kills
5
5
Deaths
21
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
2
0.5
L
1
6
3
0.42
L
Nemesis
Brayedra
Nemesis
2
4
2
0.75
W
Martichoras
Lorouder
Martichoras
5
1
12
11
W
Bacchus
Rassklatt
Bacchus
0
1
11
5.5
L
Anubis
2
5
2
0.6
L
Tiamat
ccambeckk
Tiamat
0
4
3
0.38
W
Persephone
jordanware
Persephone
10
0
7
13.5
W
Charybdis
xLeGit_MANIAC_7
Charybdis
3
2
12
4.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,557
Damage
46,775
53,152
Taken
77,894
33,070
Mitigated
63,200
16,581
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,321
435
0
628
20,661
26,414
0
5,387
14,702
17,960
0
L
6,706
5,079
0
397
15,734
10,726
0
5,372
9,956
0
24,881
L
Nemesis
Brayedra
Nemesis
12,112
6,118
0
1,356
15,052
9,049
0
4,552
10,207
0
29,806
W
Martichoras
Lorouder
Martichoras
13,815
3,285
0
2,096
9,497
4,141
0
5,989
3,358
0
26,701
W
Bacchus
Rassklatt
Bacchus
8,276
723
0
6,188
14,412
17,770
0
6,674
7,738
19,466
0
L
Anubis
10,229
0
0
1,276
9,979
5,804
0
4,400
5,579
36,989
0
L
Tiamat
ccambeckk
Tiamat
10,407
330
0
348
16,468
11,207
0
4,708
11,378
29,794
0
W
Persephone
jordanware
Persephone
16,096
1,571
0
1,734
7,365
2,690
0
3,850
3,515
38,842
0
W
Charybdis
xLeGit_MANIAC_7
Charybdis
20,418
12,616
0
2,869
13,926
5,451
0
8,421
5,505
0
48,560
W
12,952
9,003
584
3,110
7,952
3,018
0
6,096
1,856
0
24,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,234
Gold Earned
50,059
261
Minions Killed
210
5
Camps Cleared
10
999,028
Distance Traveled
880,056
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,836
984
26
3
0
147,874
0
L
Rama
9,863
986
44
4
2
174,433
5
L
Nemesis
10,268
1,027
30
3
4
201,724
0
W
Martichoras
11,404
1,140
45
5
0
177,401
0
W
Bacchus
11,099
1,110
30
3
0
220,398
0
L
Anubis
10,525
1,053
64
6
3
160,680
0
L
Tiamat
9,567
957
46
5
1
195,345
0
W
Persephone
12,734
1,273
58
6
0
205,482
0
W
Charybdis
11,097
1,110
79
8
2
186,195
0
W
Cupid
10,900
1,090
49
5
3
209,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role